PD: Remove unused remapSupportShape
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@@ -1056,15 +1056,6 @@ bool ProfileBased::checkLineCrossesFace(const gp_Lin& line, const TopoDS_Face& f
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return false;
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}
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void ProfileBased::remapSupportShape(const TopoDS_Shape& newShape)
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{
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(void)newShape;
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// Realthunder: with the new topological naming, I don't think this function
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// is necessary. A missing element will cause an explicitly error, and the
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// user will be force to manually select the element. Various editors, such
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// as dress up editors, can perform element guessing when activated.
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}
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namespace PartDesign
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{
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struct gp_Pnt_Less
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@@ -158,8 +158,6 @@ public:
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double getThroughAllLength() const;
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protected:
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void remapSupportShape(const TopoDS_Shape&);
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TopoDS_Face getSupportFace(const Part::Part2DObject*) const;
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TopoDS_Face getSupportFace(const App::PropertyLinkSub& link) const;
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