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ESP32_ZACUS
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box3: fix gamebook audio, accents, and crashes
ci.yml #101
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43dc1478b1
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2026-06-21 09:35:22 +00:00
3m37s
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box3: fix gamebook audio, accents, and crashes
ci.yml #100
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43dc1478b1
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#47
2026-06-21 09:11:51 +00:00
3m45s
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plip: optional auto story-ring (off by default)
ci.yml #99
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b203f0e4de
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2026-06-21 05:57:13 +00:00
4m2s
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plip: optional auto story-ring (off by default)
ci.yml #98
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b203f0e4de
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#46
2026-06-20 19:13:35 +00:00
3m48s
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plip: default speaker volume to maximum
ci.yml #97
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42b5d6375a
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2026-06-20 07:38:59 +00:00
6m7s
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plip: default speaker volume to maximum
ci.yml #96
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42b5d6375a
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#45
2026-06-20 07:58:30 +00:00
25m39s
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feat(box3): audio narration for the touch gamebook
ci.yml #95
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fd7af95bcf
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2026-06-19 23:11:37 +00:00
7m12s
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feat(box3): audio narration for the touch gamebook
ci.yml #94
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fd7af95bcf
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#44
2026-06-19 23:20:38 +00:00
16m36s
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feat(box3): touch gamebook (tap to choose)
ci.yml #93
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5519ed2f72
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2026-06-19 22:52:24 +00:00
14m9s
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feat(box3): touch gamebook (tap to choose)
ci.yml #92
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5519ed2f72
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#43
2026-06-19 22:48:13 +00:00
9m59s
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fix(plip): raise /game/file MAX_BODY to 3 MB
ci.yml #91
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a4efce4c20
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2026-06-19 22:27:15 +00:00
6m13s
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fix(plip): raise /game/file MAX_BODY to 3 MB
ci.yml #90
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a4efce4c20
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#42
2026-06-19 22:25:51 +00:00
4m50s
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feat(gamebook): full-height scrolling text + real pad mapping
ci.yml #89
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a8af29068b
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2026-06-19 22:13:30 +00:00
10m23s
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feat(gamebook): full-height scrolling text + real pad mapping
ci.yml #88
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a8af29068b
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#41
2026-06-19 22:03:00 +00:00
5m10s
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feat(plip): audio gamebook on the phone (dial to choose)
ci.yml #87
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c2527a0a66
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2026-06-19 21:57:41 +00:00
52s
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feat(plip): audio gamebook on the phone (dial to choose)
ci.yml #86
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c2527a0a66
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#40
2026-06-19 22:02:56 +00:00
6m8s
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fix(gamebook): scroll long passages + DELETE /game/file
ci.yml #85
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0027970907
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2026-06-19 14:36:36 +00:00
5m32s
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fix(gamebook): scroll long passages + DELETE /game/file
ci.yml #84
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0027970907
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#39
2026-06-19 14:36:36 +00:00
5m33s
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feat(gamebook): library tile picker on boot
ci.yml #83
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a70963f64a
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2026-06-19 13:35:15 +00:00
9m52s
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feat(gamebook): library tile picker on boot
ci.yml #82
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a70963f64a
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#38
2026-06-19 13:29:21 +00:00
3m58s
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feat: gamebook mode (CYOA) on the master
ci.yml #81
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f58b090a34
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2026-06-19 12:41:13 +00:00
9m55s
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feat: gamebook mode (CYOA) on the master
ci.yml #80
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f58b090a34
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#37
2026-06-19 12:35:40 +00:00
4m22s
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feat(plip): add DELETE /game/file (SD/SPIFFS)
ci.yml #79
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f3d03c637a
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2026-06-18 20:03:13 +00:00
4m14s
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feat(plip): add DELETE /game/file (SD/SPIFFS)
ci.yml #78
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f3d03c637a
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#36
2026-06-18 20:08:30 +00:00
10m42s
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feat(plip): chain SD scene hint after greeting
ci.yml #77
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39e0498221
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2026-06-18 19:36:57 +00:00
4m30s
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feat(plip): chain SD scene hint after greeting
ci.yml #76
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39e0498221
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#35
2026-06-18 19:38:18 +00:00
5m54s
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feat(plip): play greeting from SD pack on pickup
ci.yml #75
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da7b6ace9c
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2026-06-18 16:20:04 +00:00
9m59s
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feat(plip): play greeting from SD pack on pickup
ci.yml #74
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da7b6ace9c
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#34
2026-06-18 16:14:07 +00:00
4m3s
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feat(plip): stage files onto SD via /game/file
ci.yml #73
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be369fa260
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2026-06-18 15:54:38 +00:00
10m51s
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feat(plip): stage files onto SD via /game/file
ci.yml #72
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be369fa260
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#33
2026-06-18 15:55:20 +00:00
11m55s
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