sd/ path prefix routes /game/file to the microSD (mount on demand, mkdir parent); MAX_BODY 256->512KB; FATFS LFN_HEAP for long filenames. Validated: 40-sample FR say() pack on the bench PLIP SD.
sd/ path prefix routes /game/file to the microSD (mount on demand, mkdir parent); MAX_BODY 256->512KB; FATFS LFN_HEAP for long filenames. Validated: 40-sample FR say() pack on the bench PLIP SD.
electron
added 1 commit 2026-06-18 15:42:15 +00:00
/game/file only wrote SPIFFS (960 KB, too small for a voice pack). A
path prefixed sd/ (or /sdcard/) now routes to the microSD: the card is
mounted on demand (audio_ensure_sd, independent of hook state) and the
parent dir is created. MAX_BODY 256->512 KB so full say() hints fit
(streamed in 2 KB chunks, RAM-safe). Enable FATFS LFN_HEAP so >8.3
filenames work (greet_0142738200.wav etc). Validated: 40-sample FR
voice pack staged to /sdcard/voice on the bench PLIP (960 MB card).
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sd/ path prefix routes /game/file to the microSD (mount on demand, mkdir parent); MAX_BODY 256->512KB; FATFS LFN_HEAP for long filenames. Validated: 40-sample FR say() pack on the bench PLIP SD.