feat: first draft of q2_k quantization support
This commit is contained in:
@@ -957,6 +957,7 @@ OBJ_LLAMA = \
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src/network-utils.o \
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src/quantization.o \
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src/sparsity.o \
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src/k_quantization.o \
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OBJ_COMMON = \
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common/profiler.o \
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@@ -1187,6 +1188,11 @@ src/sparsity.o: \
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src/sparsity.h
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$(CXX) $(CXXFLAGS) -c $< -o $@ -fopenmp
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src/k_quantization.o: \
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src/k_quantization.cpp \
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src/k_quantization.h
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$(CXX) $(CXXFLAGS) -c $< -o $@
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src/llama-grammar.o: \
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src/llama-grammar.cpp \
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src/llama-grammar.h \
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+1
-1
@@ -2120,7 +2120,7 @@ gpt_params_context gpt_params_parser_init(gpt_params & params, llama_example ex,
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));
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add_opt(llama_arg(
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{"--comm-datatype"}, "TYPE",
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format("Datatype for communication, currently support f32, q8_0, q4_0 or f32_sparsity (default: %s)", params.comm_datatype.c_str()),
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format("Datatype for communication, currently support f32, q8_0, q4_0, q2_k or f32_sparsity (default: %s)", params.comm_datatype.c_str()),
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[](gpt_params & params, const std::string & value) {
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params.comm_datatype = value;
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}
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@@ -0,0 +1,96 @@
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#pragma once
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#ifndef FP16_BITCASTS_H
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#define FP16_BITCASTS_H
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#if defined(__cplusplus) && (__cplusplus >= 201103L)
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#include <cstdint>
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#elif !defined(__OPENCL_VERSION__)
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#include <stdint.h>
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#endif
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#if defined(__INTEL_COMPILER) || defined(_MSC_VER) && (_MSC_VER >= 1932) && (defined(_M_IX86) || defined(_M_X64))
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#include <immintrin.h>
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#endif
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#if defined(_MSC_VER) && !defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64))
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#include <intrin.h>
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#endif
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#if defined(__clang__) && (defined(_M_IX86) || defined(_M_X64))
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#include <x86intrin.h>
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#endif
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static inline float fp32_from_bits(uint32_t w) {
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#if defined(__OPENCL_VERSION__)
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return as_float(w);
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#elif defined(__CUDA_ARCH__)
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return __uint_as_float((unsigned int) w);
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#elif defined(__INTEL_COMPILER) || defined(_MSC_VER) && (_MSC_VER >= 1932) && (defined(_M_IX86) || defined(_M_X64))
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return _castu32_f32(w);
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#elif defined(_MSC_VER) && !defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64))
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return _CopyFloatFromInt32((__int32) w);
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#else
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union {
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uint32_t as_bits;
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float as_value;
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} fp32 = { w };
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return fp32.as_value;
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#endif
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}
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static inline uint32_t fp32_to_bits(float f) {
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#if defined(__OPENCL_VERSION__)
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return as_uint(f);
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#elif defined(__CUDA_ARCH__)
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return (uint32_t) __float_as_uint(f);
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#elif defined(__INTEL_COMPILER) || defined(_MSC_VER) && (_MSC_VER >= 1932) && (defined(_M_IX86) || defined(_M_X64))
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return _castf32_u32(f);
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#elif defined(_MSC_VER) && !defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64))
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return (uint32_t) _CopyInt32FromFloat(f);
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#else
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union {
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float as_value;
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uint32_t as_bits;
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} fp32 = { f };
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return fp32.as_bits;
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#endif
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}
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static inline double fp64_from_bits(uint64_t w) {
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#if defined(__OPENCL_VERSION__)
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return as_double(w);
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#elif defined(__CUDA_ARCH__)
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return __longlong_as_double((long long) w);
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#elif defined(__INTEL_COMPILER) || defined(_MSC_VER) && (_MSC_VER >= 1932) && (defined(_M_IX86) || defined(_M_X64))
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return _castu64_f64(w);
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#elif defined(_MSC_VER) && !defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64))
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return _CopyDoubleFromInt64((__int64) w);
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#else
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union {
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uint64_t as_bits;
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double as_value;
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} fp64 = { w };
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return fp64.as_value;
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#endif
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}
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static inline uint64_t fp64_to_bits(double f) {
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#if defined(__OPENCL_VERSION__)
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return as_ulong(f);
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#elif defined(__CUDA_ARCH__)
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return (uint64_t) __double_as_longlong(f);
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#elif defined(__INTEL_COMPILER) || defined(_MSC_VER) && (_MSC_VER >= 1932) && (defined(_M_IX86) || defined(_M_X64))
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return _castf64_u64(f);
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#elif defined(_MSC_VER) && !defined(__clang__) && (defined(_M_ARM) || defined(_M_ARM64))
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return (uint64_t) _CopyInt64FromDouble(f);
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#else
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union {
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double as_value;
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uint64_t as_bits;
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} fp64 = { f };
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return fp64.as_bits;
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#endif
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}
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#endif /* FP16_BITCASTS_H */
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+515
@@ -0,0 +1,515 @@
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#pragma once
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#ifndef FP16_FP16_H
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#define FP16_FP16_H
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#if defined(__cplusplus) && (__cplusplus >= 201103L)
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#include <cstdint>
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#include <cmath>
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#elif !defined(__OPENCL_VERSION__)
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#include <stdint.h>
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#include <math.h>
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#endif
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#include <fp16/bitcasts.h>
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#include <fp16/macros.h>
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#if defined(_MSC_VER)
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#include <intrin.h>
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#endif
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#if defined(__F16C__) && FP16_USE_NATIVE_CONVERSION && !FP16_USE_FLOAT16_TYPE && !FP16_USE_FP16_TYPE
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#include <immintrin.h>
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#endif
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#if (defined(__aarch64__) || defined(_M_ARM64)) && FP16_USE_NATIVE_CONVERSION && !FP16_USE_FLOAT16_TYPE && !FP16_USE_FP16_TYPE
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#include <arm_neon.h>
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#endif
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/*
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* Convert a 16-bit floating-point number in IEEE half-precision format, in bit representation, to
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* a 32-bit floating-point number in IEEE single-precision format, in bit representation.
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*
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* @note The implementation doesn't use any floating-point operations.
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*/
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static inline uint32_t fp16_ieee_to_fp32_bits(uint16_t h) {
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/*
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* Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word:
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* +---+-----+------------+-------------------+
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* | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
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* +---+-----+------------+-------------------+
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* Bits 31 26-30 16-25 0-15
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*
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* S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits.
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*/
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const uint32_t w = (uint32_t) h << 16;
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/*
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* Extract the sign of the input number into the high bit of the 32-bit word:
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*
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* +---+----------------------------------+
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* | S |0000000 00000000 00000000 00000000|
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* +---+----------------------------------+
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* Bits 31 0-31
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*/
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const uint32_t sign = w & UINT32_C(0x80000000);
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/*
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* Extract mantissa and biased exponent of the input number into the bits 0-30 of the 32-bit word:
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*
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* +---+-----+------------+-------------------+
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* | 0 |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
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* +---+-----+------------+-------------------+
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* Bits 30 27-31 17-26 0-16
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*/
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const uint32_t nonsign = w & UINT32_C(0x7FFFFFFF);
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/*
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* Renorm shift is the number of bits to shift mantissa left to make the half-precision number normalized.
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* If the initial number is normalized, some of its high 6 bits (sign == 0 and 5-bit exponent) equals one.
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* In this case renorm_shift == 0. If the number is denormalize, renorm_shift > 0. Note that if we shift
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* denormalized nonsign by renorm_shift, the unit bit of mantissa will shift into exponent, turning the
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* biased exponent into 1, and making mantissa normalized (i.e. without leading 1).
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*/
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#ifdef _MSC_VER
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unsigned long nonsign_bsr;
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_BitScanReverse(&nonsign_bsr, (unsigned long) nonsign);
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uint32_t renorm_shift = (uint32_t) nonsign_bsr ^ 31;
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#else
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uint32_t renorm_shift = __builtin_clz(nonsign);
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#endif
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renorm_shift = renorm_shift > 5 ? renorm_shift - 5 : 0;
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/*
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* Iff half-precision number has exponent of 15, the addition overflows it into bit 31,
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* and the subsequent shift turns the high 9 bits into 1. Thus
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* inf_nan_mask ==
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* 0x7F800000 if the half-precision number had exponent of 15 (i.e. was NaN or infinity)
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* 0x00000000 otherwise
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*/
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const int32_t inf_nan_mask = ((int32_t) (nonsign + 0x04000000) >> 8) & INT32_C(0x7F800000);
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/*
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* Iff nonsign is 0, it overflows into 0xFFFFFFFF, turning bit 31 into 1. Otherwise, bit 31 remains 0.
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* The signed shift right by 31 broadcasts bit 31 into all bits of the zero_mask. Thus
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* zero_mask ==
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* 0xFFFFFFFF if the half-precision number was zero (+0.0h or -0.0h)
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* 0x00000000 otherwise
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*/
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const int32_t zero_mask = (int32_t) (nonsign - 1) >> 31;
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/*
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* 1. Shift nonsign left by renorm_shift to normalize it (if the input was denormal)
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* 2. Shift nonsign right by 3 so the exponent (5 bits originally) becomes an 8-bit field and 10-bit mantissa
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* shifts into the 10 high bits of the 23-bit mantissa of IEEE single-precision number.
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* 3. Add 0x70 to the exponent (starting at bit 23) to compensate the different in exponent bias
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* (0x7F for single-precision number less 0xF for half-precision number).
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* 4. Subtract renorm_shift from the exponent (starting at bit 23) to account for renormalization. As renorm_shift
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* is less than 0x70, this can be combined with step 3.
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* 5. Binary OR with inf_nan_mask to turn the exponent into 0xFF if the input was NaN or infinity.
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* 6. Binary ANDNOT with zero_mask to turn the mantissa and exponent into zero if the input was zero.
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* 7. Combine with the sign of the input number.
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*/
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return sign | ((((nonsign << renorm_shift >> 3) + ((0x70 - renorm_shift) << 23)) | inf_nan_mask) & ~zero_mask);
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}
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/*
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* Convert a 16-bit floating-point number in IEEE half-precision format, in bit representation, to
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* a 32-bit floating-point number in IEEE single-precision format.
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*
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* @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals)
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* floating-point operations and bitcasts between integer and floating-point variables.
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*/
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static inline float fp16_ieee_to_fp32_value(uint16_t h) {
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#if FP16_USE_NATIVE_CONVERSION
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#if FP16_USE_FLOAT16_TYPE
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union {
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uint16_t as_bits;
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_Float16 as_value;
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} fp16 = { h };
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return (float) fp16.as_value;
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#elif FP16_USE_FP16_TYPE
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union {
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uint16_t as_bits;
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__fp16 as_value;
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} fp16 = { h };
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return (float) fp16.as_value;
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#else
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#if (defined(__INTEL_COMPILER) || defined(__GNUC__)) && defined(__F16C__)
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return _cvtsh_ss((unsigned short) h);
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#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && defined(__AVX2__)
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return _mm_cvtss_f32(_mm_cvtph_ps(_mm_cvtsi32_si128((int) (unsigned int) h)));
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#elif defined(_M_ARM64) || defined(__aarch64__)
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return vgetq_lane_f32(vcvt_f32_f16(vreinterpret_f16_u16(vdup_n_u16(h))), 0);
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#else
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#error "Archtecture- or compiler-specific implementation required"
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#endif
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#endif
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#else
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/*
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* Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word:
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* +---+-----+------------+-------------------+
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* | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
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* +---+-----+------------+-------------------+
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* Bits 31 26-30 16-25 0-15
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*
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* S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits.
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*/
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const uint32_t w = (uint32_t) h << 16;
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/*
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* Extract the sign of the input number into the high bit of the 32-bit word:
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*
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* +---+----------------------------------+
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* | S |0000000 00000000 00000000 00000000|
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* +---+----------------------------------+
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* Bits 31 0-31
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*/
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const uint32_t sign = w & UINT32_C(0x80000000);
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/*
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* Extract mantissa and biased exponent of the input number into the high bits of the 32-bit word:
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*
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* +-----+------------+---------------------+
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* |EEEEE|MM MMMM MMMM|0 0000 0000 0000 0000|
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* +-----+------------+---------------------+
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* Bits 27-31 17-26 0-16
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*/
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const uint32_t two_w = w + w;
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/*
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* Shift mantissa and exponent into bits 23-28 and bits 13-22 so they become mantissa and exponent
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* of a single-precision floating-point number:
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*
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* S|Exponent | Mantissa
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* +-+---+-----+------------+----------------+
|
||||
* |0|000|EEEEE|MM MMMM MMMM|0 0000 0000 0000|
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* +-+---+-----+------------+----------------+
|
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* Bits | 23-31 | 0-22
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*
|
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* Next, there are some adjustments to the exponent:
|
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* - The exponent needs to be corrected by the difference in exponent bias between single-precision and half-precision
|
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* formats (0x7F - 0xF = 0x70)
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||||
* - Inf and NaN values in the inputs should become Inf and NaN values after conversion to the single-precision number.
|
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* Therefore, if the biased exponent of the half-precision input was 0x1F (max possible value), the biased exponent
|
||||
* of the single-precision output must be 0xFF (max possible value). We do this correction in two steps:
|
||||
* - First, we adjust the exponent by (0xFF - 0x1F) = 0xE0 (see exp_offset below) rather than by 0x70 suggested
|
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* by the difference in the exponent bias (see above).
|
||||
* - Then we multiply the single-precision result of exponent adjustment by 2**(-112) to reverse the effect of
|
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* exponent adjustment by 0xE0 less the necessary exponent adjustment by 0x70 due to difference in exponent bias.
|
||||
* The floating-point multiplication hardware would ensure than Inf and NaN would retain their value on at least
|
||||
* partially IEEE754-compliant implementations.
|
||||
*
|
||||
* Note that the above operations do not handle denormal inputs (where biased exponent == 0). However, they also do not
|
||||
* operate on denormal inputs, and do not produce denormal results.
|
||||
*/
|
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const uint32_t exp_offset = UINT32_C(0xE0) << 23;
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)
|
||||
const float exp_scale = 0x1.0p-112f;
|
||||
#else
|
||||
const float exp_scale = fp32_from_bits(UINT32_C(0x7800000));
|
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#endif
|
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const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset) * exp_scale;
|
||||
|
||||
/*
|
||||
* Convert denormalized half-precision inputs into single-precision results (always normalized).
|
||||
* Zero inputs are also handled here.
|
||||
*
|
||||
* In a denormalized number the biased exponent is zero, and mantissa has on-zero bits.
|
||||
* First, we shift mantissa into bits 0-9 of the 32-bit word.
|
||||
*
|
||||
* zeros | mantissa
|
||||
* +---------------------------+------------+
|
||||
* |0000 0000 0000 0000 0000 00|MM MMMM MMMM|
|
||||
* +---------------------------+------------+
|
||||
* Bits 10-31 0-9
|
||||
*
|
||||
* Now, remember that denormalized half-precision numbers are represented as:
|
||||
* FP16 = mantissa * 2**(-24).
|
||||
* The trick is to construct a normalized single-precision number with the same mantissa and thehalf-precision input
|
||||
* and with an exponent which would scale the corresponding mantissa bits to 2**(-24).
|
||||
* A normalized single-precision floating-point number is represented as:
|
||||
* FP32 = (1 + mantissa * 2**(-23)) * 2**(exponent - 127)
|
||||
* Therefore, when the biased exponent is 126, a unit change in the mantissa of the input denormalized half-precision
|
||||
* number causes a change of the constructud single-precision number by 2**(-24), i.e. the same ammount.
|
||||
*
|
||||
* The last step is to adjust the bias of the constructed single-precision number. When the input half-precision number
|
||||
* is zero, the constructed single-precision number has the value of
|
||||
* FP32 = 1 * 2**(126 - 127) = 2**(-1) = 0.5
|
||||
* Therefore, we need to subtract 0.5 from the constructed single-precision number to get the numerical equivalent of
|
||||
* the input half-precision number.
|
||||
*/
|
||||
const uint32_t magic_mask = UINT32_C(126) << 23;
|
||||
const float magic_bias = 0.5f;
|
||||
const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias;
|
||||
|
||||
/*
|
||||
* - Choose either results of conversion of input as a normalized number, or as a denormalized number, depending on the
|
||||
* input exponent. The variable two_w contains input exponent in bits 27-31, therefore if its smaller than 2**27, the
|
||||
* input is either a denormal number, or zero.
|
||||
* - Combine the result of conversion of exponent and mantissa with the sign of the input number.
|
||||
*/
|
||||
const uint32_t denormalized_cutoff = UINT32_C(1) << 27;
|
||||
const uint32_t result = sign |
|
||||
(two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value));
|
||||
return fp32_from_bits(result);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Convert a 32-bit floating-point number in IEEE single-precision format to a 16-bit floating-point number in
|
||||
* IEEE half-precision format, in bit representation.
|
||||
*
|
||||
* @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals)
|
||||
* floating-point operations and bitcasts between integer and floating-point variables.
|
||||
*/
|
||||
static inline uint16_t fp16_ieee_from_fp32_value(float f) {
|
||||
#if FP16_USE_NATIVE_CONVERSION
|
||||
#if FP16_USE_FLOAT16_TYPE
|
||||
union {
|
||||
_Float16 as_value;
|
||||
uint16_t as_bits;
|
||||
} fp16 = { (_Float16) f };
|
||||
return fp16.as_bits;
|
||||
#elif FP16_USE_FP16_TYPE
|
||||
union {
|
||||
__fp16 as_value;
|
||||
uint16_t as_bits;
|
||||
} fp16 = { (__fp16) f };
|
||||
return fp16.as_bits;
|
||||
#else
|
||||
#if (defined(__INTEL_COMPILER) || defined(__GNUC__)) && defined(__F16C__)
|
||||
return _cvtss_sh(f, _MM_FROUND_CUR_DIRECTION);
|
||||
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && defined(__AVX2__)
|
||||
return (uint16_t) _mm_cvtsi128_si32(_mm_cvtps_ph(_mm_set_ss(f), _MM_FROUND_CUR_DIRECTION));
|
||||
#elif defined(_M_ARM64) || defined(__aarch64__)
|
||||
return vget_lane_u16(vcvt_f16_f32(vdupq_n_f32(f)), 0);
|
||||
#else
|
||||
#error "Archtecture- or compiler-specific implementation required"
|
||||
#endif
|
||||
#endif
|
||||
#else
|
||||
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)
|
||||
const float scale_to_inf = 0x1.0p+112f;
|
||||
const float scale_to_zero = 0x1.0p-110f;
|
||||
#else
|
||||
const float scale_to_inf = fp32_from_bits(UINT32_C(0x77800000));
|
||||
const float scale_to_zero = fp32_from_bits(UINT32_C(0x08800000));
|
||||
#endif
|
||||
#if defined(_MSC_VER) && defined(_M_IX86_FP) && (_M_IX86_FP == 0) || defined(__GNUC__) && defined(__FLT_EVAL_METHOD__) && (__FLT_EVAL_METHOD__ != 0)
|
||||
const volatile float saturated_f = fabsf(f) * scale_to_inf;
|
||||
#else
|
||||
const float saturated_f = fabsf(f) * scale_to_inf;
|
||||
#endif
|
||||
float base = saturated_f * scale_to_zero;
|
||||
|
||||
const uint32_t w = fp32_to_bits(f);
|
||||
const uint32_t shl1_w = w + w;
|
||||
const uint32_t sign = w & UINT32_C(0x80000000);
|
||||
uint32_t bias = shl1_w & UINT32_C(0xFF000000);
|
||||
if (bias < UINT32_C(0x71000000)) {
|
||||
bias = UINT32_C(0x71000000);
|
||||
}
|
||||
|
||||
base = fp32_from_bits((bias >> 1) + UINT32_C(0x07800000)) + base;
|
||||
const uint32_t bits = fp32_to_bits(base);
|
||||
const uint32_t exp_bits = (bits >> 13) & UINT32_C(0x00007C00);
|
||||
const uint32_t mantissa_bits = bits & UINT32_C(0x00000FFF);
|
||||
const uint32_t nonsign = exp_bits + mantissa_bits;
|
||||
return (sign >> 16) | (shl1_w > UINT32_C(0xFF000000) ? UINT16_C(0x7E00) : nonsign);
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Convert a 16-bit floating-point number in ARM alternative half-precision format, in bit representation, to
|
||||
* a 32-bit floating-point number in IEEE single-precision format, in bit representation.
|
||||
*
|
||||
* @note The implementation doesn't use any floating-point operations.
|
||||
*/
|
||||
static inline uint32_t fp16_alt_to_fp32_bits(uint16_t h) {
|
||||
/*
|
||||
* Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word:
|
||||
* +---+-----+------------+-------------------+
|
||||
* | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
|
||||
* +---+-----+------------+-------------------+
|
||||
* Bits 31 26-30 16-25 0-15
|
||||
*
|
||||
* S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits.
|
||||
*/
|
||||
const uint32_t w = (uint32_t) h << 16;
|
||||
/*
|
||||
* Extract the sign of the input number into the high bit of the 32-bit word:
|
||||
*
|
||||
* +---+----------------------------------+
|
||||
* | S |0000000 00000000 00000000 00000000|
|
||||
* +---+----------------------------------+
|
||||
* Bits 31 0-31
|
||||
*/
|
||||
const uint32_t sign = w & UINT32_C(0x80000000);
|
||||
/*
|
||||
* Extract mantissa and biased exponent of the input number into the bits 0-30 of the 32-bit word:
|
||||
*
|
||||
* +---+-----+------------+-------------------+
|
||||
* | 0 |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
|
||||
* +---+-----+------------+-------------------+
|
||||
* Bits 30 27-31 17-26 0-16
|
||||
*/
|
||||
const uint32_t nonsign = w & UINT32_C(0x7FFFFFFF);
|
||||
/*
|
||||
* Renorm shift is the number of bits to shift mantissa left to make the half-precision number normalized.
|
||||
* If the initial number is normalized, some of its high 6 bits (sign == 0 and 5-bit exponent) equals one.
|
||||
* In this case renorm_shift == 0. If the number is denormalize, renorm_shift > 0. Note that if we shift
|
||||
* denormalized nonsign by renorm_shift, the unit bit of mantissa will shift into exponent, turning the
|
||||
* biased exponent into 1, and making mantissa normalized (i.e. without leading 1).
|
||||
*/
|
||||
#ifdef _MSC_VER
|
||||
unsigned long nonsign_bsr;
|
||||
_BitScanReverse(&nonsign_bsr, (unsigned long) nonsign);
|
||||
uint32_t renorm_shift = (uint32_t) nonsign_bsr ^ 31;
|
||||
#else
|
||||
uint32_t renorm_shift = __builtin_clz(nonsign);
|
||||
#endif
|
||||
renorm_shift = renorm_shift > 5 ? renorm_shift - 5 : 0;
|
||||
/*
|
||||
* Iff nonsign is 0, it overflows into 0xFFFFFFFF, turning bit 31 into 1. Otherwise, bit 31 remains 0.
|
||||
* The signed shift right by 31 broadcasts bit 31 into all bits of the zero_mask. Thus
|
||||
* zero_mask ==
|
||||
* 0xFFFFFFFF if the half-precision number was zero (+0.0h or -0.0h)
|
||||
* 0x00000000 otherwise
|
||||
*/
|
||||
const int32_t zero_mask = (int32_t) (nonsign - 1) >> 31;
|
||||
/*
|
||||
* 1. Shift nonsign left by renorm_shift to normalize it (if the input was denormal)
|
||||
* 2. Shift nonsign right by 3 so the exponent (5 bits originally) becomes an 8-bit field and 10-bit mantissa
|
||||
* shifts into the 10 high bits of the 23-bit mantissa of IEEE single-precision number.
|
||||
* 3. Add 0x70 to the exponent (starting at bit 23) to compensate the different in exponent bias
|
||||
* (0x7F for single-precision number less 0xF for half-precision number).
|
||||
* 4. Subtract renorm_shift from the exponent (starting at bit 23) to account for renormalization. As renorm_shift
|
||||
* is less than 0x70, this can be combined with step 3.
|
||||
* 5. Binary ANDNOT with zero_mask to turn the mantissa and exponent into zero if the input was zero.
|
||||
* 6. Combine with the sign of the input number.
|
||||
*/
|
||||
return sign | (((nonsign << renorm_shift >> 3) + ((0x70 - renorm_shift) << 23)) & ~zero_mask);
|
||||
}
|
||||
|
||||
/*
|
||||
* Convert a 16-bit floating-point number in ARM alternative half-precision format, in bit representation, to
|
||||
* a 32-bit floating-point number in IEEE single-precision format.
|
||||
*
|
||||
* @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals)
|
||||
* floating-point operations and bitcasts between integer and floating-point variables.
|
||||
*/
|
||||
static inline float fp16_alt_to_fp32_value(uint16_t h) {
|
||||
/*
|
||||
* Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word:
|
||||
* +---+-----+------------+-------------------+
|
||||
* | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000|
|
||||
* +---+-----+------------+-------------------+
|
||||
* Bits 31 26-30 16-25 0-15
|
||||
*
|
||||
* S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits.
|
||||
*/
|
||||
const uint32_t w = (uint32_t) h << 16;
|
||||
/*
|
||||
* Extract the sign of the input number into the high bit of the 32-bit word:
|
||||
*
|
||||
* +---+----------------------------------+
|
||||
* | S |0000000 00000000 00000000 00000000|
|
||||
* +---+----------------------------------+
|
||||
* Bits 31 0-31
|
||||
*/
|
||||
const uint32_t sign = w & UINT32_C(0x80000000);
|
||||
/*
|
||||
* Extract mantissa and biased exponent of the input number into the high bits of the 32-bit word:
|
||||
*
|
||||
* +-----+------------+---------------------+
|
||||
* |EEEEE|MM MMMM MMMM|0 0000 0000 0000 0000|
|
||||
* +-----+------------+---------------------+
|
||||
* Bits 27-31 17-26 0-16
|
||||
*/
|
||||
const uint32_t two_w = w + w;
|
||||
|
||||
/*
|
||||
* Shift mantissa and exponent into bits 23-28 and bits 13-22 so they become mantissa and exponent
|
||||
* of a single-precision floating-point number:
|
||||
*
|
||||
* S|Exponent | Mantissa
|
||||
* +-+---+-----+------------+----------------+
|
||||
* |0|000|EEEEE|MM MMMM MMMM|0 0000 0000 0000|
|
||||
* +-+---+-----+------------+----------------+
|
||||
* Bits | 23-31 | 0-22
|
||||
*
|
||||
* Next, the exponent is adjusted for the difference in exponent bias between single-precision and half-precision
|
||||
* formats (0x7F - 0xF = 0x70). This operation never overflows or generates non-finite values, as the largest
|
||||
* half-precision exponent is 0x1F and after the adjustment is can not exceed 0x8F < 0xFE (largest single-precision
|
||||
* exponent for non-finite values).
|
||||
*
|
||||
* Note that this operation does not handle denormal inputs (where biased exponent == 0). However, they also do not
|
||||
* operate on denormal inputs, and do not produce denormal results.
|
||||
*/
|
||||
const uint32_t exp_offset = UINT32_C(0x70) << 23;
|
||||
const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset);
|
||||
|
||||
/*
|
||||
* Convert denormalized half-precision inputs into single-precision results (always normalized).
|
||||
* Zero inputs are also handled here.
|
||||
*
|
||||
* In a denormalized number the biased exponent is zero, and mantissa has on-zero bits.
|
||||
* First, we shift mantissa into bits 0-9 of the 32-bit word.
|
||||
*
|
||||
* zeros | mantissa
|
||||
* +---------------------------+------------+
|
||||
* |0000 0000 0000 0000 0000 00|MM MMMM MMMM|
|
||||
* +---------------------------+------------+
|
||||
* Bits 10-31 0-9
|
||||
*
|
||||
* Now, remember that denormalized half-precision numbers are represented as:
|
||||
* FP16 = mantissa * 2**(-24).
|
||||
* The trick is to construct a normalized single-precision number with the same mantissa and thehalf-precision input
|
||||
* and with an exponent which would scale the corresponding mantissa bits to 2**(-24).
|
||||
* A normalized single-precision floating-point number is represented as:
|
||||
* FP32 = (1 + mantissa * 2**(-23)) * 2**(exponent - 127)
|
||||
* Therefore, when the biased exponent is 126, a unit change in the mantissa of the input denormalized half-precision
|
||||
* number causes a change of the constructud single-precision number by 2**(-24), i.e. the same ammount.
|
||||
*
|
||||
* The last step is to adjust the bias of the constructed single-precision number. When the input half-precision number
|
||||
* is zero, the constructed single-precision number has the value of
|
||||
* FP32 = 1 * 2**(126 - 127) = 2**(-1) = 0.5
|
||||
* Therefore, we need to subtract 0.5 from the constructed single-precision number to get the numerical equivalent of
|
||||
* the input half-precision number.
|
||||
*/
|
||||
const uint32_t magic_mask = UINT32_C(126) << 23;
|
||||
const float magic_bias = 0.5f;
|
||||
const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias;
|
||||
|
||||
/*
|
||||
* - Choose either results of conversion of input as a normalized number, or as a denormalized number, depending on the
|
||||
* input exponent. The variable two_w contains input exponent in bits 27-31, therefore if its smaller than 2**27, the
|
||||
* input is either a denormal number, or zero.
|
||||
* - Combine the result of conversion of exponent and mantissa with the sign of the input number.
|
||||
*/
|
||||
const uint32_t denormalized_cutoff = UINT32_C(1) << 27;
|
||||
const uint32_t result = sign |
|
||||
(two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value));
|
||||
return fp32_from_bits(result);
|
||||
}
|
||||
|
||||
/*
|
||||
* Convert a 32-bit floating-point number in IEEE single-precision format to a 16-bit floating-point number in
|
||||
* ARM alternative half-precision format, in bit representation.
|
||||
*
|
||||
* @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals)
|
||||
* floating-point operations and bitcasts between integer and floating-point variables.
|
||||
*/
|
||||
static inline uint16_t fp16_alt_from_fp32_value(float f) {
|
||||
const uint32_t w = fp32_to_bits(f);
|
||||
const uint32_t sign = w & UINT32_C(0x80000000);
|
||||
const uint32_t shl1_w = w + w;
|
||||
|
||||
const uint32_t shl1_max_fp16_fp32 = UINT32_C(0x8FFFC000);
|
||||
const uint32_t shl1_base = shl1_w > shl1_max_fp16_fp32 ? shl1_max_fp16_fp32 : shl1_w;
|
||||
uint32_t shl1_bias = shl1_base & UINT32_C(0xFF000000);
|
||||
const uint32_t exp_difference = 23 - 10;
|
||||
const uint32_t shl1_bias_min = (127 - 1 - exp_difference) << 24;
|
||||
if (shl1_bias < shl1_bias_min) {
|
||||
shl1_bias = shl1_bias_min;
|
||||
}
|
||||
|
||||
const float bias = fp32_from_bits((shl1_bias >> 1) + ((exp_difference + 2) << 23));
|
||||
const float base = fp32_from_bits((shl1_base >> 1) + (2 << 23)) + bias;
|
||||
|
||||
const uint32_t exp_f = fp32_to_bits(base) >> 13;
|
||||
return (sign >> 16) | ((exp_f & UINT32_C(0x00007C00)) + (fp32_to_bits(base) & UINT32_C(0x00000FFF)));
|
||||
}
|
||||
|
||||
#endif /* FP16_FP16_H */
|
||||
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
#ifndef FP16_MACROS_H
|
||||
#define FP16_MACROS_H
|
||||
|
||||
#ifndef FP16_USE_NATIVE_CONVERSION
|
||||
#if (defined(__INTEL_COMPILER) || defined(__GNUC__)) && defined(__F16C__)
|
||||
#define FP16_USE_NATIVE_CONVERSION 1
|
||||
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) && defined(__AVX2__)
|
||||
#define FP16_USE_NATIVE_CONVERSION 1
|
||||
#elif defined(_MSC_VER) && defined(_M_ARM64)
|
||||
#define FP16_USE_NATIVE_CONVERSION 1
|
||||
#elif defined(__GNUC__) && defined(__aarch64__)
|
||||
#define FP16_USE_NATIVE_CONVERSION 1
|
||||
#endif
|
||||
#if !defined(FP16_USE_NATIVE_CONVERSION)
|
||||
#define FP16_USE_NATIVE_CONVERSION 0
|
||||
#endif // !defined(FP16_USE_NATIVE_CONVERSION)
|
||||
#endif // !define(FP16_USE_NATIVE_CONVERSION)
|
||||
|
||||
#ifndef FP16_USE_FLOAT16_TYPE
|
||||
#if !defined(__clang__) && !defined(__INTEL_COMPILER) && defined(__GNUC__) && (__GNUC__ >= 12)
|
||||
#if defined(__F16C__)
|
||||
#define FP16_USE_FLOAT16_TYPE 1
|
||||
#endif
|
||||
#endif
|
||||
#if !defined(FP16_USE_FLOAT16_TYPE)
|
||||
#define FP16_USE_FLOAT16_TYPE 0
|
||||
#endif // !defined(FP16_USE_FLOAT16_TYPE)
|
||||
#endif // !defined(FP16_USE_FLOAT16_TYPE)
|
||||
|
||||
#ifndef FP16_USE_FP16_TYPE
|
||||
#if defined(__clang__)
|
||||
#if defined(__F16C__) || defined(__aarch64__)
|
||||
#define FP16_USE_FP16_TYPE 1
|
||||
#endif
|
||||
#elif defined(__GNUC__)
|
||||
#if defined(__aarch64__)
|
||||
#define FP16_USE_FP16_TYPE 1
|
||||
#endif
|
||||
#endif
|
||||
#if !defined(FP16_USE_FP16_TYPE)
|
||||
#define FP16_USE_FP16_TYPE 0
|
||||
#endif // !defined(FP16_USE_FP16_TYPE)
|
||||
#endif // !defined(FP16_USE_FP16_TYPE)
|
||||
|
||||
#endif /* FP16_MACROS_H */
|
||||
@@ -0,0 +1,218 @@
|
||||
#include "k_quantization.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#define MAX(a, b) ((a) > (b) ? (a) : (b))
|
||||
#define MIN(a, b) ((a) < (b) ? (a) : (b))
|
||||
// The implementation is refer to https://github.com/ggml-org/llama.cpp/blob/master/ggml/src/ggml-quants.c#L622
|
||||
|
||||
quantized_array_q2_k_t *allocate_q2_k_array(uint64_t num_elements) {
|
||||
if (!num_elements) return NULL;
|
||||
|
||||
uint64_t num_elements_aligned = (num_elements % WEIGHT_PER_SUPER_BLOCK == 0) ? num_elements : num_elements + (WEIGHT_PER_SUPER_BLOCK - (num_elements % WEIGHT_PER_SUPER_BLOCK));
|
||||
|
||||
uint64_t num_super_blocks = num_elements_aligned / WEIGHT_PER_SUPER_BLOCK;
|
||||
|
||||
size_t total = sizeof(quantized_array_q2_k_t) + num_super_blocks * sizeof(super_block_q2_k);
|
||||
quantized_array_q2_k_t *qa = (quantized_array_q2_k_t*)calloc(1, total);
|
||||
if (!qa) return NULL;
|
||||
|
||||
qa->num_elements = num_elements;
|
||||
qa->num_elements_aligned = num_elements_aligned;
|
||||
qa->num_super_blocks = num_super_blocks;
|
||||
qa->super_blocks = (super_block_q2_k*)(qa + 1);
|
||||
|
||||
return qa;
|
||||
}
|
||||
|
||||
void free_quantized_q2_k_array(quantized_array_q2_k_t *quantized_array_q2_k) {
|
||||
if (!quantized_array_q2_k) return;
|
||||
free(quantized_array_q2_k);
|
||||
}
|
||||
|
||||
int64_t get_quantized_q2_k_array_size(const quantized_array_q2_k_t *quantized_array_q2_k) {
|
||||
if (!quantized_array_q2_k) return 0;
|
||||
return sizeof(quantized_array_q2_k_t) + quantized_array_q2_k->num_super_blocks * sizeof(super_block_q2_k);
|
||||
}
|
||||
|
||||
quantized_array_q2_k_t *load_quantized_q2_k_array_from_buffer(const void *buffer, int64_t buffer_size) {
|
||||
quantized_array_q2_k_t *quantized_array = (quantized_array_q2_k_t*)calloc(1, buffer_size);
|
||||
if (!quantized_array) return NULL;
|
||||
|
||||
memcpy(quantized_array, buffer, buffer_size);
|
||||
|
||||
quantized_array->super_blocks = (super_block_q2_k*)(quantized_array + 1);
|
||||
return quantized_array;
|
||||
}
|
||||
|
||||
static void find_optimal_scale_and_min(int curr_block_index, float *weights, float *scales, float*mins){
|
||||
// naive approach
|
||||
const float q2_scale = 3.f;
|
||||
float min_val = INFINITY;
|
||||
float max_val = -INFINITY;
|
||||
|
||||
for (int l = 0; l < Q2_K_BLOCK_SIZE; l++) {
|
||||
if (weights[l] < min_val) min_val = weights[l];
|
||||
}
|
||||
|
||||
for (int l = 0; l < Q2_K_BLOCK_SIZE; l++) {
|
||||
weights[l] -= min_val;
|
||||
}
|
||||
|
||||
for (int l = 0; l < Q2_K_BLOCK_SIZE; l++) {
|
||||
if (weights[l] > max_val) max_val = weights[l];
|
||||
}
|
||||
|
||||
scales[curr_block_index] = max_val / q2_scale;
|
||||
mins[curr_block_index] = min_val;
|
||||
}
|
||||
|
||||
int k_quantize(const float *float_array, uint64_t num_elements, quantized_array_q2_k_t **quantized_array_q2_k) {
|
||||
const float q4_scale = 15.f;
|
||||
|
||||
uint8_t L[WEIGHT_PER_SUPER_BLOCK];
|
||||
float weights[Q2_K_BLOCK_SIZE];
|
||||
float mins[Q2_K_SUPER_BLOCK_SIZE];
|
||||
float scales[Q2_K_SUPER_BLOCK_SIZE];
|
||||
|
||||
if (!float_array || num_elements == 0 || *quantized_array_q2_k) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
*quantized_array_q2_k = allocate_q2_k_array(num_elements);
|
||||
if (!*quantized_array_q2_k) {
|
||||
return 1;
|
||||
}
|
||||
quantized_array_q2_k_t *qa = *quantized_array_q2_k;
|
||||
|
||||
float *float_array_aligned = (float*) calloc(1, sizeof(float) * qa->num_elements_aligned);
|
||||
memcpy(float_array_aligned, float_array, (qa->num_elements) * sizeof(float));
|
||||
|
||||
for (uint32_t curr_super_block_index = 0; curr_super_block_index < qa->num_super_blocks; curr_super_block_index++) {
|
||||
super_block_q2_k *curr_super_block = &qa->super_blocks[curr_super_block_index];
|
||||
|
||||
float max_scale = -INFINITY;
|
||||
float max_abs_min = 0.f;
|
||||
|
||||
for (int j = 0; j < Q2_K_SUPER_BLOCK_SIZE; j++) {
|
||||
for (int l = 0; l < Q2_K_BLOCK_SIZE; l++) {
|
||||
weights[l] = float_array_aligned[j * Q2_K_BLOCK_SIZE + l];
|
||||
}
|
||||
find_optimal_scale_and_min(j, weights, scales, mins);
|
||||
if (scales[j] > max_scale) {
|
||||
max_scale = scales[j];
|
||||
}
|
||||
if (fabsf(mins[j]) > max_abs_min) {
|
||||
max_abs_min = fabsf(mins[j]);
|
||||
}
|
||||
}
|
||||
|
||||
if (max_scale > 0) {
|
||||
float iscale = q4_scale / max_scale;
|
||||
for (int j = 0; j < Q2_K_SUPER_BLOCK_SIZE; j++) {
|
||||
int l = (int)lrintf(iscale*scales[j]);
|
||||
curr_super_block->scales[j] = l;
|
||||
}
|
||||
curr_super_block->super_scale = fp16_ieee_from_fp32_value(max_scale / q4_scale);
|
||||
} else {
|
||||
for (int j = 0; j < Q2_K_SUPER_BLOCK_SIZE; j++) curr_super_block->scales[j] = 0;
|
||||
curr_super_block->super_scale = fp16_ieee_from_fp32_value(0.f);
|
||||
}
|
||||
|
||||
if (max_abs_min > 0) {
|
||||
const float iscale = 7.f / max_abs_min;
|
||||
for (int j = 0; j < Q2_K_SUPER_BLOCK_SIZE; j++) {
|
||||
int l = (int)lrintf(iscale * mins[j]);
|
||||
l = MAX(-8, MIN(7, l));
|
||||
curr_super_block->scales[j] |= ((l & 0xF) << 4);
|
||||
}
|
||||
curr_super_block->super_min = fp16_ieee_from_fp32_value(max_abs_min / 7.f);
|
||||
} else {
|
||||
curr_super_block->super_min = fp16_ieee_from_fp32_value(0.f);
|
||||
}
|
||||
|
||||
for (int j = 0; j < Q2_K_SUPER_BLOCK_SIZE; j++) {
|
||||
const float temp_scale = fp16_ieee_to_fp32_value(curr_super_block->super_scale) * (curr_super_block->scales[j] & 0xF);
|
||||
const float m = fp16_ieee_to_fp32_value(curr_super_block->super_min);
|
||||
const int8_t min_q = (curr_super_block->scales[j] >> 4);
|
||||
const float temp_min = m * ((int8_t)(min_q << 4) >> 4);
|
||||
|
||||
for (int ii = 0; ii < Q2_K_BLOCK_SIZE; ii++) {
|
||||
float val = (temp_scale > 0.f) ? (float_array_aligned[j * Q2_K_BLOCK_SIZE + ii] - temp_min) / temp_scale : 0.f;
|
||||
int l = (int)lrintf(val);
|
||||
l = MAX(0, MIN(3, l));
|
||||
L[j * Q2_K_BLOCK_SIZE + ii] = l;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t packed_run = WEIGHT_PER_SUPER_BLOCK / 2; // 128
|
||||
for (int j = 0; j < WEIGHT_PER_SUPER_BLOCK; j += packed_run) {
|
||||
for (int l = 0; l < Q2_K_BLOCK_SIZE * 2; l++) { // l = 0..31
|
||||
uint8_t b0 = L[j + l + 0];
|
||||
uint8_t b1 = L[j + l + 32];
|
||||
uint8_t b2 = L[j + l + 64];
|
||||
uint8_t b3 = L[j + l + 96];
|
||||
curr_super_block->data[j / 4 + l] = b0 | (b1 << 2) | (b2 << 4) | (b3 << 6);
|
||||
}
|
||||
}
|
||||
|
||||
float_array_aligned += WEIGHT_PER_SUPER_BLOCK;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int k_dequantize(const quantized_array_q2_k_t *quantized_array_q2_k, float *float_array) {
|
||||
if (!quantized_array_q2_k || !float_array || quantized_array_q2_k->num_super_blocks == 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
for (uint32_t s = 0; s < quantized_array_q2_k->num_super_blocks; ++s) {
|
||||
const super_block_q2_k *curr_super_block = &quantized_array_q2_k->super_blocks[s];
|
||||
const float super_scale = fp16_ieee_to_fp32_value(curr_super_block->super_scale);
|
||||
const float super_min = fp16_ieee_to_fp32_value(curr_super_block->super_min);
|
||||
|
||||
float scales[Q2_K_SUPER_BLOCK_SIZE];
|
||||
float mins[Q2_K_SUPER_BLOCK_SIZE];
|
||||
|
||||
for(int i = 0; i < Q2_K_SUPER_BLOCK_SIZE; ++i) {
|
||||
uint8_t packed_val = curr_super_block->scales[i];
|
||||
scales[i] = super_scale * (packed_val & 0x0F);
|
||||
|
||||
int8_t min_q = (packed_val >> 4);
|
||||
mins[i] = super_min * ((int8_t)(min_q << 4) >> 4);
|
||||
}
|
||||
|
||||
const uint8_t *q = curr_super_block->data;
|
||||
|
||||
for (int l = 0; l < 32; ++l) {
|
||||
uint8_t packed_byte = q[l];
|
||||
|
||||
int idx0 = l;
|
||||
int idx1 = l + 32;
|
||||
int idx2 = l + 64;
|
||||
int idx3 = l + 96;
|
||||
|
||||
float_array[idx0] = mins[idx0/16] + scales[idx0/16] * ((packed_byte >> 0) & 3);
|
||||
float_array[idx1] = mins[idx1/16] + scales[idx1/16] * ((packed_byte >> 2) & 3);
|
||||
float_array[idx2] = mins[idx2/16] + scales[idx2/16] * ((packed_byte >> 4) & 3);
|
||||
float_array[idx3] = mins[idx3/16] + scales[idx3/16] * ((packed_byte >> 6) & 3);
|
||||
}
|
||||
|
||||
for (int l = 0; l < 32; ++l) {
|
||||
uint8_t packed_byte = q[32 + l];
|
||||
|
||||
int idx0 = 128 + l;
|
||||
int idx1 = 160 + l;
|
||||
int idx2 = 192 + l;
|
||||
int idx3 = 224 + l;
|
||||
|
||||
float_array[idx0] = mins[idx0/16] + scales[idx0/16] * ((packed_byte >> 0) & 3);
|
||||
float_array[idx1] = mins[idx1/16] + scales[idx1/16] * ((packed_byte >> 2) & 3);
|
||||
float_array[idx2] = mins[idx2/16] + scales[idx2/16] * ((packed_byte >> 4) & 3);
|
||||
float_array[idx3] = mins[idx3/16] + scales[idx3/16] * ((packed_byte >> 6) & 3);
|
||||
}
|
||||
|
||||
float_array += WEIGHT_PER_SUPER_BLOCK;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
#ifndef K_QUANTIZATION_H
|
||||
#define K_QUANTIZATION_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include "fp16/fp16.h"
|
||||
|
||||
// The setting is refer to https://github.com/ggml-org/llama.cpp/blob/master/ggml/src/ggml-common.h
|
||||
// fp16 implementation is refer to https://github.com/Maratyszcza/FP16/tree/master/include/fp16
|
||||
#define Q2_K_BLOCK_SIZE 16
|
||||
#define Q2_K_SUPER_BLOCK_SIZE 16
|
||||
#define WEIGHT_PER_SUPER_BLOCK (Q2_K_BLOCK_SIZE*Q2_K_SUPER_BLOCK_SIZE)
|
||||
|
||||
// Q2_K 2-bit quantization
|
||||
// weight is represented as x = a * q + b
|
||||
// 16 blocks of 16 elements each
|
||||
// 2.625 bits per weight ((16 * 4 * 2) + (256 * 2) + (16 * 2)) / 256 = 2.625
|
||||
typedef struct {
|
||||
uint16_t super_scale; // super-block scale for quantized scales (fp16)
|
||||
uint16_t super_min; // super-block min for quantized scales (fp16)
|
||||
uint8_t scales[Q2_K_SUPER_BLOCK_SIZE]; // scales and mins, quantized with 4 bits (length: Q2_K_SUPER_BLOCK_SIZE)
|
||||
uint8_t data[WEIGHT_PER_SUPER_BLOCK / 4]; // quants with 2 bits (length: WEIGHT_PER_SUPER_BLOCK / 4)
|
||||
} super_block_q2_k;
|
||||
|
||||
typedef struct {
|
||||
uint64_t num_elements; /* total elements in the original float array */
|
||||
uint64_t num_elements_aligned; /* aligned (padding) total elements for SUPER_BLOCK ELEMENTS */
|
||||
uint32_t num_super_blocks;
|
||||
super_block_q2_k *super_blocks;
|
||||
|
||||
} quantized_array_q2_k_t;
|
||||
|
||||
quantized_array_q2_k_t *allocate_q2_k_array(uint64_t num_elements);
|
||||
|
||||
void free_quantized_q2_k_array(quantized_array_q2_k_t *quantized_array_q2_k);
|
||||
|
||||
int64_t get_quantized_q2_k_array_size(const quantized_array_q2_k_t *quantized_array_q2_k);
|
||||
|
||||
quantized_array_q2_k_t *load_quantized_q2_k_array_from_buffer(const void *buffer, int64_t buffer_size);
|
||||
|
||||
int k_quantize(const float *float_array, uint64_t num_elements, quantized_array_q2_k_t **quantized_array_q2_k);
|
||||
|
||||
int k_dequantize(const quantized_array_q2_k_t *quantized_array_q2_k, float *float_array);
|
||||
|
||||
#endif
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
#include "quantization.h"
|
||||
#include "sparsity.h"
|
||||
#include "k_quantization.h"
|
||||
|
||||
#ifdef GGML_USE_RPC
|
||||
# include "ggml-rpc.h"
|
||||
@@ -18183,6 +18184,30 @@ static void llama_send_tensors(zmq::socket_t & socket, struct llama_ubatch * uba
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][start][send_tensors][quantize]\n", my_rank, start_compute_time.c_str());
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][end][send_tensors][quantize]\n", my_rank, end_compute_time.c_str());
|
||||
}
|
||||
} else if (comm_datatype_string == "q2_k") {
|
||||
start_compute_time = get_iso8601_ms_timestamp();
|
||||
quantized_array_q2_k_t *quantized_array = NULL;
|
||||
if (k_quantize(ubatch->backend_embd, num_elements,
|
||||
&quantized_array) || !quantized_array) {
|
||||
LLAMA_LOG_INFO("Failed to allocate space or do quantization\n");
|
||||
return;
|
||||
}
|
||||
|
||||
end_compute_time = get_iso8601_ms_timestamp();
|
||||
buf_size = get_quantized_q2_k_array_size(quantized_array);
|
||||
|
||||
send_msgs.emplace_back("sub_gf_out", strlen("sub_gf_out"));
|
||||
send_msgs.emplace_back("k_quantized", strlen("k_quantized"));
|
||||
send_msgs.emplace_back(tensors->sub_gf_out->ne,
|
||||
sizeof(tensors->sub_gf_out->ne));
|
||||
send_msgs.emplace_back(quantized_array, buf_size);
|
||||
send_msgs.emplace_back(&buf_size, sizeof(buf_size));
|
||||
|
||||
free_quantized_q2_k_array(quantized_array);
|
||||
if (enable_comm_compute_log) {
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][start][send_tensors][k_quantize]\n", my_rank, start_compute_time.c_str());
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][end][send_tensors][k_quantize]\n", my_rank, end_compute_time.c_str());
|
||||
}
|
||||
} else if (comm_datatype_string == "f32_sparsity") {
|
||||
if (comm_sparse_percentage < 1 && comm_sparse_percentage > 100) {
|
||||
fprintf(stderr, "Sparse percentage %d should between 1~100\n", comm_sparse_percentage);
|
||||
@@ -18285,6 +18310,24 @@ static void llama_recv_tensors(zmq::socket_t & socket, struct llama_ubatch * uba
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][end][recv_tensors][dequantize]\n", my_rank, end_compute_time.c_str());
|
||||
}
|
||||
}
|
||||
else if (comm_type == "k_quantized") {
|
||||
quantized_array_q2_k_t *quantized_array = load_quantized_q2_k_array_from_buffer(data_msg.data(), *buf_size);
|
||||
if (!quantized_array) {
|
||||
LLAMA_LOG_INFO("Failed to load quantized array from buffer.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::string start_compute_time = get_iso8601_ms_timestamp();
|
||||
k_dequantize(quantized_array, batch_embd);
|
||||
std::string end_compute_time = get_iso8601_ms_timestamp();
|
||||
|
||||
free_quantized_q2_k_array(quantized_array);
|
||||
|
||||
if (enable_comm_compute_log) {
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][start][recv_tensors][k_dequantize]\n", my_rank, start_compute_time.c_str());
|
||||
LLAMA_LOG_INFO("[%d][%s][compute][end][recv_tensors][k_dequantize]\n", my_rank, end_compute_time.c_str());
|
||||
}
|
||||
}
|
||||
else if (comm_type == "sparse") {
|
||||
sparse_array_t *sparse_array = load_sparse_array_from_buffer(data_msg.data(), *buf_size);
|
||||
if (!sparse_array) {
|
||||
|
||||
Reference in New Issue
Block a user