build(histoires): manifest parser + LVGL stdio FS
Register audio/podcast_manifest.c in the SRCS list so the new JSON
manifest parser is compiled. Enable CONFIG_LV_USE_FS_STDIO (letter 'S')
in sdkconfig so LVGL can open cover images via fopen("/sdcard/...").
This commit is contained in:
@@ -15,6 +15,7 @@ set(srcs
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"net/wifi.c"
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"net/sntp_time.c"
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"net/weather.c"
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"net/udp_log.c"
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"ui/ui.c"
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"ui/fr_date.c"
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"ui/icons.c"
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@@ -24,16 +25,31 @@ set(srcs
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"modes/calm.c"
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"modes/clock.c"
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"modes/games.c"
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"modes/balloons.c"
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"modes/podcasts.c"
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"audio/audio_player.c"
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"audio/radio_pipeline.c"
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"audio/sd_player.c"
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"audio/aac_player.c"
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"audio/calm_tone.c"
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"audio/podcast_manifest.c"
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"net/podcast.c"
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)
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# Generated colour icon image descriptors (ui/assets/*.c, Twemoji -> LVGL).
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file(GLOB lisael_icon_srcs "${CMAKE_CURRENT_SOURCE_DIR}/ui/assets/*.c")
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list(APPEND srcs ${lisael_icon_srcs})
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# Generated Fredoka fonts with French accents (ui/fonts/*.c).
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file(GLOB lisael_font_srcs "${CMAKE_CURRENT_SOURCE_DIR}/ui/fonts/*.c")
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list(APPEND srcs ${lisael_font_srcs})
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set(reqs
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nvs_flash
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esp_wifi
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esp_event
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esp_netif
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lwip # lwip/sockets.h for the UDP log sink
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esp-tls
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esp_http_client
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mbedtls # esp_crt_bundle_attach (CA bundle for HTTPS)
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@@ -42,6 +58,9 @@ set(reqs
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fatfs
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esp_driver_i2c
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esp_driver_tsens # driver/temperature_sensor.h (internal die temp)
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esp_driver_i2s # i2s_slot_mode_t in the audio-player clock callback
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chmorgan__esp-audio-player # MP3 -> PCM player (SD playback, no ESP-ADF)
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espressif__esp_audio_codec # AAC/M4A simple decoder (podcast self-test)
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)
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# ESP-ADF audio components. Names follow the ADF master component tree.
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@@ -60,3 +79,13 @@ idf_component_register(
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INCLUDE_DIRS "."
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REQUIRES ${reqs}
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)
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# GCC 14 (-Werror=array-bounds) émet un faux positif sur l'indexation gardée
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# de s_screens[mode] dans ui.c (la garde (unsigned)mode < COUNT est ignorée par
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# l'analyse de plage). On désarme l'erreur pour ce composant uniquement.
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target_compile_options(${COMPONENT_LIB} PRIVATE -Wno-error=array-bounds)
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# The generated icon descriptors (ui/assets/*.c) pick their LVGL header via
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# LV_LVGL_H_INCLUDE_* macros; without one they fall back to "lvgl/lvgl.h"
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# which isn't on the include path. Force the simple "lvgl.h" include.
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target_compile_definitions(${COMPONENT_LIB} PRIVATE LV_LVGL_H_INCLUDE_SIMPLE=1)
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