Commit Graph

36 Commits

Author SHA1 Message Date
Leonardo Zide a8e37df8ce Whitespace cleanup. 2026-03-10 21:11:40 -07:00
Leonardo Zide 4743368f11 Fixed mipmaps not enabled. 2026-03-09 23:13:08 -07:00
Leonardo Zide da29df623b Fixed race condition where the main thread can upload a texture while it's being loaded. Fixes #1011. 2026-03-08 17:32:23 -07:00
Leonardo Zide 2da8a27095 Replaced strcpy with a safe function. 2025-12-07 16:48:07 -08:00
Leonardo Zide 408dc6ff97 Moved texture upload to context. 2021-11-21 18:25:17 -08:00
Leonardo Zide a9ab7c0c64 Removed GL calls in texfont. 2021-11-21 12:16:19 -08:00
Leonardo Zide 2a24933fa8 Scoped enums. 2021-11-14 19:10:16 -08:00
Leonardo Zide c8bd036236 Fixed texture upload from worker threads. 2021-03-13 14:09:08 -08:00
Leonardo Zide 233affe3fc Moved global resource creation to startup instead of context creation. Fixes #645. 2021-03-10 21:22:41 -08:00
Leonardo Zide 7275c4256d Added const qualifiers. 2020-03-22 20:18:52 -07:00
Leonardo Zide 378ece224f Fixed compiler warnings. 2019-02-05 16:35:15 -08:00
Leonardo Zide b77b9aac5c Replaced view cube with a sphere. 2018-10-28 17:59:01 -07:00
Leonardo Zide bcd6ce8791 Use anisotropic for the string cache texture. 2018-09-29 19:45:21 -07:00
Leonardo Zide c49a7f510a Removed GL_TEXTURE_MAX_LEVEL. 2018-03-21 18:26:00 -07:00
Leonardo 880f8f9a47 Only upload textures from the main thread. 2017-12-22 05:42:28 -08:00
Leonardo Zide 636e013455 Removed lcint types. 2017-12-02 12:22:04 -08:00
leozide f35a9ff1b6 Set GL_TEXTURE_MAX_LEVEL. 2017-09-01 17:30:02 -07:00
Leonardo Zide bca9b205af Support loading textures from the same folder of the model being loaded. 2017-07-01 17:12:09 -07:00
Leonardo Zide 05e3d7846c Update file functions to support multibyte strings. Fixes #46. 2017-05-29 13:32:45 -07:00
leozide d0de0fbf65 Removed deprecated header. 2017-04-14 18:14:16 -07:00
leozide f7d61f33ce Updated code to use nullptr and override. 2017-04-13 17:26:40 -07:00
Leonardo Zide 57b8732ed6 Context state cleanup. 2017-03-25 12:29:28 -07:00
Leonardo Zide 6b3869ce90 Fixes for iOS. 2017-02-11 12:41:00 -08:00
leo d5ccd6289f Include cleanup. 2016-05-02 19:13:54 +00:00
leo 8ed2c7bf0f Better grid texture. 2015-05-25 23:26:03 +00:00
leo 7170c1d0ee GL extensions cleanup. 2015-05-09 19:54:29 +00:00
leo 1de2bffb73 Fixed valgrind errors. 2015-01-08 05:40:22 +00:00
leo 2ca5665235 Moved mouse handling to the model. 2014-10-05 05:21:51 +00:00
leo 0a66fbeb82 Moved some drawing code out of the projet. 2014-08-23 22:56:59 +00:00
leo 92dc1315f5 Fixed mipmap generation bug. 2013-09-05 00:04:21 +00:00
leo 6aa24485af Fixed compiler warning. 2013-09-02 20:31:48 +00:00
leo 8609014e64 Added option to draw studs on the base grid. 2013-08-31 21:58:47 +00:00
leo f11c97777a Merged qtest branch into trunk. 2013-08-09 04:57:18 +00:00
leo 93b55de7ed Fixed crash unloading textures. 2013-01-06 15:36:15 +00:00
leo 2d91680984 Texture cleanup. 2012-10-12 18:21:45 +00:00
leo 9c53860e4a Added texture mapping support. 2012-10-11 23:55:55 +00:00