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@@ -17,16 +17,16 @@ lcPropertiesWidget::lcPropertiesWidget(QWidget* Parent)
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SetLayoutMode(LayoutMode::Empty);
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}
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lcPropertiesWidget::PropertyIndex lcPropertiesWidget::GetWidgetIndex(QWidget* Widget) const
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lcObjectPropertyId lcPropertiesWidget::GetWidgetPropertyId(QWidget* Widget) const
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{
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if (!Widget)
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return PropertyIndex::Count;
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return lcObjectPropertyId::Count;
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for (size_t Index = 0; Index < mPropertyWidgets.size(); Index++)
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if (mPropertyWidgets[Index].Widget == Widget)
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return static_cast<PropertyIndex>(Index);
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return static_cast<lcObjectPropertyId>(Index);
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return PropertyIndex::Count;
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return lcObjectPropertyId::Count;
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}
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void lcPropertiesWidget::CategoryStateChanged(bool Expanded)
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@@ -64,7 +64,7 @@ void lcPropertiesWidget::AddSpacing()
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mLayoutRow++;
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}
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void lcPropertiesWidget::AddLabel(PropertyIndex Index, const QString& Text, const QString& ToolTip)
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void lcPropertiesWidget::AddLabel(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
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{
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QLabel* Label = new QLabel(Text, this);
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Label->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
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@@ -72,15 +72,15 @@ void lcPropertiesWidget::AddLabel(PropertyIndex Index, const QString& Text, cons
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mLayout->addWidget(Label, mLayoutRow, 1);
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mPropertyWidgets[static_cast<int>(Index)].Label = Label;
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mPropertyWidgets[static_cast<int>(PropertyId)].Label = Label;
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}
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void lcPropertiesWidget::BoolChanged()
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{
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QCheckBox* Widget = qobject_cast<QCheckBox*>(sender());
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PropertyIndex Index = GetWidgetIndex(Widget);
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lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
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if (Index == PropertyIndex::Count)
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if (PropertyId == lcObjectPropertyId::Count)
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return;
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lcModel* Model = gMainWindow->GetActiveModel();
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@@ -93,16 +93,16 @@ void lcPropertiesWidget::BoolChanged()
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if (Light)
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{
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if (Index == PropertyIndex::LightCastShadow)
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if (PropertyId == lcObjectPropertyId::LightCastShadow)
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{
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Model->SetLightCastShadow(Light, Value);
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}
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}
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}
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void lcPropertiesWidget::UpdateBool(PropertyIndex Index, bool Value)
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void lcPropertiesWidget::UpdateBool(lcObjectPropertyId PropertyId, bool Value)
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{
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QCheckBox* Widget = qobject_cast<QCheckBox*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
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QCheckBox* Widget = qobject_cast<QCheckBox*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
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if (Widget)
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{
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@@ -112,9 +112,9 @@ void lcPropertiesWidget::UpdateBool(PropertyIndex Index, bool Value)
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}
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}
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void lcPropertiesWidget::AddBoolProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
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void lcPropertiesWidget::AddBoolProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
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{
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AddLabel(Index, Text, ToolTip);
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AddLabel(PropertyId, Text, ToolTip);
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QCheckBox* Widget = new QCheckBox(this);
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Widget->setToolTip(ToolTip);
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@@ -123,8 +123,8 @@ void lcPropertiesWidget::AddBoolProperty(PropertyIndex Index, const QString& Tex
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mLayout->addWidget(Widget, mLayoutRow, 2);
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mCurrentCategory->Properties.push_back(Index);
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mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
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mCurrentCategory->Properties.push_back(PropertyId);
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mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
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mLayoutRow++;
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}
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@@ -132,9 +132,9 @@ void lcPropertiesWidget::AddBoolProperty(PropertyIndex Index, const QString& Tex
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void lcPropertiesWidget::FloatChanged()
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{
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QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
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PropertyIndex Index = GetWidgetIndex(Widget);
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lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
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if (Index == PropertyIndex::Count)
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if (PropertyId == lcObjectPropertyId::Count)
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return;
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lcModel* Model = gMainWindow->GetActiveModel();
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@@ -151,25 +151,25 @@ void lcPropertiesWidget::FloatChanged()
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if (Piece || Light)
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{
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if (Index == PropertyIndex::ObjectPositionX || Index == PropertyIndex::ObjectPositionY || Index == PropertyIndex::ObjectPositionZ)
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if (PropertyId == lcObjectPropertyId::ObjectPositionX || PropertyId == lcObjectPropertyId::ObjectPositionY || PropertyId == lcObjectPropertyId::ObjectPositionZ)
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{
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lcVector3 Center;
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lcMatrix33 RelativeRotation;
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Model->GetMoveRotateTransform(Center, RelativeRotation);
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lcVector3 Position = Center;
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if (Index == PropertyIndex::ObjectPositionX)
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if (PropertyId == lcObjectPropertyId::ObjectPositionX)
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Position[0] = Value;
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else if (Index == PropertyIndex::ObjectPositionY)
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else if (PropertyId == lcObjectPropertyId::ObjectPositionY)
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Position[1] = Value;
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else if (Index == PropertyIndex::ObjectPositionZ)
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else if (PropertyId == lcObjectPropertyId::ObjectPositionZ)
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Position[2] = Value;
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lcVector3 Distance = Position - Center;
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Model->MoveSelectedObjects(Distance, Distance, false, true, true, true);
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}
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else if (Index == PropertyIndex::ObjectRotationX || Index == PropertyIndex::ObjectRotationY || Index == PropertyIndex::ObjectRotationZ)
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else if (PropertyId == lcObjectPropertyId::ObjectRotationX || PropertyId == lcObjectPropertyId::ObjectRotationY || PropertyId == lcObjectPropertyId::ObjectRotationZ)
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{
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lcVector3 InitialRotation(0.0f, 0.0f, 0.0f);
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@@ -180,11 +180,11 @@ void lcPropertiesWidget::FloatChanged()
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lcVector3 Rotation = InitialRotation;
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if (Index == PropertyIndex::ObjectRotationX)
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if (PropertyId == lcObjectPropertyId::ObjectRotationX)
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Rotation[0] = Value;
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else if (Index == PropertyIndex::ObjectRotationY)
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else if (PropertyId == lcObjectPropertyId::ObjectRotationY)
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Rotation[1] = Value;
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else if (Index == PropertyIndex::ObjectRotationZ)
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else if (PropertyId == lcObjectPropertyId::ObjectRotationZ)
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Rotation[2] = Value;
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Model->RotateSelectedObjects(Rotation - InitialRotation, true, false, true, true);
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@@ -193,63 +193,63 @@ void lcPropertiesWidget::FloatChanged()
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if (Camera)
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{
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if (Index == PropertyIndex::CameraPositionX || Index == PropertyIndex::CameraPositionY || Index == PropertyIndex::CameraPositionZ)
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if (PropertyId == lcObjectPropertyId::CameraPositionX || PropertyId == lcObjectPropertyId::CameraPositionY || PropertyId == lcObjectPropertyId::CameraPositionZ)
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{
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lcVector3 Center = Camera->mPosition;
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lcVector3 Position = Center;
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if (Index == PropertyIndex::CameraPositionX)
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if (PropertyId == lcObjectPropertyId::CameraPositionX)
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Position[0] = Value;
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else if (Index == PropertyIndex::CameraPositionY)
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else if (PropertyId == lcObjectPropertyId::CameraPositionY)
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Position[1] = Value;
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else if (Index == PropertyIndex::CameraPositionZ)
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else if (PropertyId == lcObjectPropertyId::CameraPositionZ)
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Position[2] = Value;
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lcVector3 Distance = Position - Center;
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Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
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}
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else if (Index == PropertyIndex::CameraTargetX || Index == PropertyIndex::CameraTargetY || Index == PropertyIndex::CameraTargetZ)
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else if (PropertyId == lcObjectPropertyId::CameraTargetX || PropertyId == lcObjectPropertyId::CameraTargetY || PropertyId == lcObjectPropertyId::CameraTargetZ)
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{
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lcVector3 Center = Camera->mTargetPosition;
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lcVector3 Position = Center;
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if (Index == PropertyIndex::CameraTargetX)
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if (PropertyId == lcObjectPropertyId::CameraTargetX)
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Position[0] = Value;
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else if (Index == PropertyIndex::CameraTargetY)
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else if (PropertyId == lcObjectPropertyId::CameraTargetY)
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Position[1] = Value;
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else if (Index == PropertyIndex::CameraTargetZ)
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else if (PropertyId == lcObjectPropertyId::CameraTargetZ)
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Position[2] = Value;
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lcVector3 Distance = Position - Center;
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Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
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}
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else if (Index == PropertyIndex::CameraUpX || Index == PropertyIndex::CameraUpY || Index == PropertyIndex::CameraUpZ)
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else if (PropertyId == lcObjectPropertyId::CameraUpX || PropertyId == lcObjectPropertyId::CameraUpY || PropertyId == lcObjectPropertyId::CameraUpZ)
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{
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lcVector3 Center = Camera->mUpVector;
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lcVector3 Position = Center;
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if (Index == PropertyIndex::CameraUpX)
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if (PropertyId == lcObjectPropertyId::CameraUpX)
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Position[0] = Value;
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else if (Index == PropertyIndex::CameraUpY)
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else if (PropertyId == lcObjectPropertyId::CameraUpY)
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Position[1] = Value;
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else if (Index == PropertyIndex::CameraUpZ)
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else if (PropertyId == lcObjectPropertyId::CameraUpZ)
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Position[2] = Value;
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lcVector3 Distance = Position - Center;
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Model->MoveSelectedObjects(Distance, Distance, false, false, true, true);
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}
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else if (Index == PropertyIndex::CameraFOV)
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else if (PropertyId == lcObjectPropertyId::CameraFOV)
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{
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Model->SetCameraFOV(Camera, Value);
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}
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else if (Index == PropertyIndex::CameraNear)
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else if (PropertyId == lcObjectPropertyId::CameraNear)
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{
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Model->SetCameraZNear(Camera, Value);
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}
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else if (Index == PropertyIndex::CameraFar)
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else if (PropertyId == lcObjectPropertyId::CameraFar)
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{
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Model->SetCameraZFar(Camera, Value);
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}
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@@ -257,50 +257,50 @@ void lcPropertiesWidget::FloatChanged()
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if (Light)
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{
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if (Index == PropertyIndex::LightPower)
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if (PropertyId == lcObjectPropertyId::LightPower)
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{
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Model->SetLightPower(Light, Value);
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}
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else if (Index == PropertyIndex::LightAttenuationDistance)
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else if (PropertyId == lcObjectPropertyId::LightAttenuationDistance)
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{
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Model->SetLightAttenuationDistance(Light, Value);
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}
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else if (Index == PropertyIndex::LightAttenuationPower)
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else if (PropertyId == lcObjectPropertyId::LightAttenuationPower)
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{
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Model->SetLightAttenuationPower(Light, Value);
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}
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else if (Index == PropertyIndex::LightPointSize || Index == PropertyIndex::LightSpotSize || Index == PropertyIndex::LightDirectionalSize || Index == PropertyIndex::LightAreaSizeX)
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else if (PropertyId == lcObjectPropertyId::LightPointSize || PropertyId == lcObjectPropertyId::LightSpotSize || PropertyId == lcObjectPropertyId::LightDirectionalSize || PropertyId == lcObjectPropertyId::LightAreaSizeX)
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{
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lcVector2 LightSize = Light->GetSize();
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LightSize[0] = Value;
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Model->SetLightSize(Light, LightSize);
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}
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else if (Index == PropertyIndex::LightAreaSizeY)
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else if (PropertyId == lcObjectPropertyId::LightAreaSizeY)
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{
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lcVector2 LightSize = Light->GetSize();
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LightSize[1] = Value;
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Model->SetLightSize(Light, LightSize);
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}
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else if (Index == PropertyIndex::LightSpotConeAngle)
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else if (PropertyId == lcObjectPropertyId::LightSpotConeAngle)
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{
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Model->SetSpotLightConeAngle(Light, Value);
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}
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else if (Index == PropertyIndex::LightSpotPenumbraAngle)
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else if (PropertyId == lcObjectPropertyId::LightSpotPenumbraAngle)
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{
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Model->SetSpotLightPenumbraAngle(Light, Value);
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}
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else if (Index == PropertyIndex::LightSpotTightness)
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else if (PropertyId == lcObjectPropertyId::LightSpotTightness)
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{
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Model->SetSpotLightTightness(Light, Value);
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}
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}
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}
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void lcPropertiesWidget::UpdateFloat(PropertyIndex Index, float Value)
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void lcPropertiesWidget::UpdateFloat(lcObjectPropertyId PropertyId, float Value)
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{
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QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
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QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
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if (Widget)
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{
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@@ -310,9 +310,9 @@ void lcPropertiesWidget::UpdateFloat(PropertyIndex Index, float Value)
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}
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}
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void lcPropertiesWidget::AddFloatProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip, float Min, float Max)
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void lcPropertiesWidget::AddFloatProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, float Min, float Max)
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{
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AddLabel(Index, Text, ToolTip);
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AddLabel(PropertyId, Text, ToolTip);
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QLineEdit* Widget = new QLineEdit(this);
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Widget->setToolTip(ToolTip);
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@@ -323,8 +323,8 @@ void lcPropertiesWidget::AddFloatProperty(PropertyIndex Index, const QString& Te
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mLayout->addWidget(Widget, mLayoutRow, 2);
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mCurrentCategory->Properties.push_back(Index);
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mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -332,9 +332,9 @@ void lcPropertiesWidget::AddFloatProperty(PropertyIndex Index, const QString& Te
|
|
|
|
|
void lcPropertiesWidget::IntegerChanged()
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
|
|
|
|
|
PropertyIndex Index = GetWidgetIndex(Widget);
|
|
|
|
|
lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
|
|
|
|
|
|
|
|
|
|
if (Index == PropertyIndex::Count)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::Count)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
lcModel* Model = gMainWindow->GetActiveModel();
|
|
|
|
@@ -349,14 +349,14 @@ void lcPropertiesWidget::IntegerChanged()
|
|
|
|
|
|
|
|
|
|
if (Light)
|
|
|
|
|
{
|
|
|
|
|
if (Index == PropertyIndex::LightAreaGridX)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::LightAreaGridX)
|
|
|
|
|
{
|
|
|
|
|
lcVector2i AreaGrid = Light->GetAreaGrid();
|
|
|
|
|
AreaGrid.x = Value;
|
|
|
|
|
|
|
|
|
|
Model->SetLightAreaGrid(Light, AreaGrid);
|
|
|
|
|
}
|
|
|
|
|
else if (Index == PropertyIndex::LightAreaGridY)
|
|
|
|
|
else if (PropertyId == lcObjectPropertyId::LightAreaGridY)
|
|
|
|
|
{
|
|
|
|
|
lcVector2i AreaGrid = Light->GetAreaGrid();
|
|
|
|
|
AreaGrid.y = Value;
|
|
|
|
@@ -366,9 +366,9 @@ void lcPropertiesWidget::IntegerChanged()
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdateInteger(PropertyIndex Index, int Value)
|
|
|
|
|
void lcPropertiesWidget::UpdateInteger(lcObjectPropertyId PropertyId, int Value)
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
|
|
|
|
|
|
|
|
|
|
if (Widget)
|
|
|
|
|
{
|
|
|
|
@@ -378,9 +378,9 @@ void lcPropertiesWidget::UpdateInteger(PropertyIndex Index, int Value)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::AddIntegerProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip, int Min, int Max)
|
|
|
|
|
void lcPropertiesWidget::AddIntegerProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, int Min, int Max)
|
|
|
|
|
{
|
|
|
|
|
AddLabel(Index, Text, ToolTip);
|
|
|
|
|
AddLabel(PropertyId, Text, ToolTip);
|
|
|
|
|
|
|
|
|
|
QLineEdit* Widget = new QLineEdit(this);
|
|
|
|
|
Widget->setToolTip(ToolTip);
|
|
|
|
@@ -391,8 +391,8 @@ void lcPropertiesWidget::AddIntegerProperty(PropertyIndex Index, const QString&
|
|
|
|
|
|
|
|
|
|
mLayout->addWidget(Widget, mLayoutRow, 2);
|
|
|
|
|
|
|
|
|
|
mCurrentCategory->Properties.push_back(Index);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -400,9 +400,9 @@ void lcPropertiesWidget::AddIntegerProperty(PropertyIndex Index, const QString&
|
|
|
|
|
void lcPropertiesWidget::StepNumberChanged()
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
|
|
|
|
|
PropertyIndex Index = GetWidgetIndex(Widget);
|
|
|
|
|
lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
|
|
|
|
|
|
|
|
|
|
if (Index == PropertyIndex::Count)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::Count)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
lcModel* Model = gMainWindow->GetActiveModel();
|
|
|
|
@@ -412,37 +412,37 @@ void lcPropertiesWidget::StepNumberChanged()
|
|
|
|
|
|
|
|
|
|
bool Ok = true;
|
|
|
|
|
QString Text = Widget->text();
|
|
|
|
|
lcStep Step = Text.isEmpty() && Index == PropertyIndex::PieceStepHide ? LC_STEP_MAX : Text.toUInt(&Ok);
|
|
|
|
|
lcStep Step = Text.isEmpty() && PropertyId == lcObjectPropertyId::PieceStepHide ? LC_STEP_MAX : Text.toUInt(&Ok);
|
|
|
|
|
|
|
|
|
|
if (!Ok)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
if (Index == PropertyIndex::PieceStepShow)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::PieceStepShow)
|
|
|
|
|
{
|
|
|
|
|
Model->SetSelectedPiecesStepShow(Step);
|
|
|
|
|
}
|
|
|
|
|
else if (Index == PropertyIndex::PieceStepHide)
|
|
|
|
|
else if (PropertyId == lcObjectPropertyId::PieceStepHide)
|
|
|
|
|
{
|
|
|
|
|
Model->SetSelectedPiecesStepHide(Step);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdateStepNumber(PropertyIndex Index, lcStep Step, lcStep Min, lcStep Max)
|
|
|
|
|
void lcPropertiesWidget::UpdateStepNumber(lcObjectPropertyId PropertyId, lcStep Step, lcStep Min, lcStep Max)
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
|
|
|
|
|
|
|
|
|
|
if (Widget)
|
|
|
|
|
{
|
|
|
|
|
QSignalBlocker Blocker(Widget);
|
|
|
|
|
|
|
|
|
|
Widget->setValidator(new lcStepValidator(Min, Max, Index == PropertyIndex::PieceStepHide, Widget));
|
|
|
|
|
Widget->setValidator(new lcStepValidator(Min, Max, PropertyId == lcObjectPropertyId::PieceStepHide, Widget));
|
|
|
|
|
Widget->setText(Step == LC_STEP_MAX ? QString() : QString::number(Step));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::AddStepNumberProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
|
|
|
|
|
void lcPropertiesWidget::AddStepNumberProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
|
|
|
|
|
{
|
|
|
|
|
AddLabel(Index, Text, ToolTip);
|
|
|
|
|
AddLabel(PropertyId, Text, ToolTip);
|
|
|
|
|
|
|
|
|
|
QLineEdit* Widget = new QLineEdit(this);
|
|
|
|
|
Widget->setToolTip(ToolTip);
|
|
|
|
@@ -451,8 +451,8 @@ void lcPropertiesWidget::AddStepNumberProperty(PropertyIndex Index, const QStrin
|
|
|
|
|
|
|
|
|
|
mLayout->addWidget(Widget, mLayoutRow, 2);
|
|
|
|
|
|
|
|
|
|
mCurrentCategory->Properties.push_back(Index);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -460,9 +460,9 @@ void lcPropertiesWidget::AddStepNumberProperty(PropertyIndex Index, const QStrin
|
|
|
|
|
void lcPropertiesWidget::StringChanged()
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(sender());
|
|
|
|
|
PropertyIndex Index = GetWidgetIndex(Widget);
|
|
|
|
|
lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
|
|
|
|
|
|
|
|
|
|
if (Index == PropertyIndex::Count)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::Count)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
lcModel* Model = gMainWindow->GetActiveModel();
|
|
|
|
@@ -476,23 +476,23 @@ void lcPropertiesWidget::StringChanged()
|
|
|
|
|
|
|
|
|
|
if (Camera)
|
|
|
|
|
{
|
|
|
|
|
if (Index == PropertyIndex::CameraName)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::CameraName)
|
|
|
|
|
{
|
|
|
|
|
Model->SetCameraName(Camera, Text);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (Light)
|
|
|
|
|
{
|
|
|
|
|
if (Index == PropertyIndex::LightName)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::LightName)
|
|
|
|
|
{
|
|
|
|
|
Model->SetLightName(Light, Text);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdateString(PropertyIndex Index, const QString& Text)
|
|
|
|
|
void lcPropertiesWidget::UpdateString(lcObjectPropertyId PropertyId, const QString& Text)
|
|
|
|
|
{
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
|
|
|
|
|
QLineEdit* Widget = qobject_cast<QLineEdit*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
|
|
|
|
|
|
|
|
|
|
if (Widget)
|
|
|
|
|
{
|
|
|
|
@@ -502,9 +502,9 @@ void lcPropertiesWidget::UpdateString(PropertyIndex Index, const QString& Text)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::AddStringProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
|
|
|
|
|
void lcPropertiesWidget::AddStringProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
|
|
|
|
|
{
|
|
|
|
|
AddLabel(Index, Text, ToolTip);
|
|
|
|
|
AddLabel(PropertyId, Text, ToolTip);
|
|
|
|
|
|
|
|
|
|
QLineEdit* Widget = new QLineEdit(this);
|
|
|
|
|
Widget->setToolTip(ToolTip);
|
|
|
|
@@ -513,8 +513,8 @@ void lcPropertiesWidget::AddStringProperty(PropertyIndex Index, const QString& T
|
|
|
|
|
|
|
|
|
|
mLayout->addWidget(Widget, mLayoutRow, 2);
|
|
|
|
|
|
|
|
|
|
mCurrentCategory->Properties.push_back(Index);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -522,9 +522,9 @@ void lcPropertiesWidget::AddStringProperty(PropertyIndex Index, const QString& T
|
|
|
|
|
void lcPropertiesWidget::StringListChanged(int Value)
|
|
|
|
|
{
|
|
|
|
|
QComboBox* Widget = qobject_cast<QComboBox*>(sender());
|
|
|
|
|
PropertyIndex Index = GetWidgetIndex(Widget);
|
|
|
|
|
lcObjectPropertyId PropertyId = GetWidgetPropertyId(Widget);
|
|
|
|
|
|
|
|
|
|
if (Index == PropertyIndex::Count)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::Count)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
lcModel* Model = gMainWindow->GetActiveModel();
|
|
|
|
@@ -537,27 +537,27 @@ void lcPropertiesWidget::StringListChanged(int Value)
|
|
|
|
|
|
|
|
|
|
if (Camera)
|
|
|
|
|
{
|
|
|
|
|
if (Index == PropertyIndex::CameraType)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::CameraType)
|
|
|
|
|
{
|
|
|
|
|
Model->SetCameraOrthographic(Camera, Value == 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (Light)
|
|
|
|
|
{
|
|
|
|
|
if (Index == PropertyIndex::LightType)
|
|
|
|
|
if (PropertyId == lcObjectPropertyId::LightType)
|
|
|
|
|
{
|
|
|
|
|
Model->SetLightType(Light, static_cast<lcLightType>(Value));
|
|
|
|
|
}
|
|
|
|
|
else if (Index == PropertyIndex::LightAreaShape)
|
|
|
|
|
else if (PropertyId == lcObjectPropertyId::LightAreaShape)
|
|
|
|
|
{
|
|
|
|
|
Model->SetLightAreaShape(Light, static_cast<lcLightAreaShape>(Value));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdateStringList(PropertyIndex Index, int ListIndex)
|
|
|
|
|
void lcPropertiesWidget::UpdateStringList(lcObjectPropertyId PropertyId, int ListIndex)
|
|
|
|
|
{
|
|
|
|
|
QComboBox* Widget = qobject_cast<QComboBox*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
|
|
|
|
|
QComboBox* Widget = qobject_cast<QComboBox*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
|
|
|
|
|
|
|
|
|
|
if (Widget)
|
|
|
|
|
{
|
|
|
|
@@ -567,9 +567,9 @@ void lcPropertiesWidget::UpdateStringList(PropertyIndex Index, int ListIndex)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::AddStringListProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip, const QStringList& Strings)
|
|
|
|
|
void lcPropertiesWidget::AddStringListProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip, const QStringList& Strings)
|
|
|
|
|
{
|
|
|
|
|
AddLabel(Index, Text, ToolTip);
|
|
|
|
|
AddLabel(PropertyId, Text, ToolTip);
|
|
|
|
|
|
|
|
|
|
QComboBox* Widget = new QComboBox(this);
|
|
|
|
|
Widget->setToolTip(ToolTip);
|
|
|
|
@@ -579,8 +579,8 @@ void lcPropertiesWidget::AddStringListProperty(PropertyIndex Index, const QStrin
|
|
|
|
|
|
|
|
|
|
mLayout->addWidget(Widget, mLayoutRow, 2);
|
|
|
|
|
|
|
|
|
|
mCurrentCategory->Properties.push_back(Index);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -602,9 +602,9 @@ void lcPropertiesWidget::ColorButtonClicked()
|
|
|
|
|
Model->SetLightColor(Light, lcVector3FromQColor(Color));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdateColor(PropertyIndex Index, QColor Color)
|
|
|
|
|
void lcPropertiesWidget::UpdateColor(lcObjectPropertyId PropertyId, QColor Color)
|
|
|
|
|
{
|
|
|
|
|
QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
|
|
|
|
|
QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
|
|
|
|
|
|
|
|
|
|
if (!ColorButton)
|
|
|
|
|
return;
|
|
|
|
@@ -616,9 +616,9 @@ void lcPropertiesWidget::UpdateColor(PropertyIndex Index, QColor Color)
|
|
|
|
|
ColorButton->setText(QString(" ") + Color.name());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::AddColorProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
|
|
|
|
|
void lcPropertiesWidget::AddColorProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
|
|
|
|
|
{
|
|
|
|
|
AddLabel(Index, Text, ToolTip);
|
|
|
|
|
AddLabel(PropertyId, Text, ToolTip);
|
|
|
|
|
|
|
|
|
|
QToolButton* Widget = new QToolButton(this);
|
|
|
|
|
Widget->setToolTip(ToolTip);
|
|
|
|
@@ -630,8 +630,8 @@ void lcPropertiesWidget::AddColorProperty(PropertyIndex Index, const QString& Te
|
|
|
|
|
|
|
|
|
|
mLayout->addWidget(Widget, mLayoutRow, 2);
|
|
|
|
|
|
|
|
|
|
mCurrentCategory->Properties.push_back(Index);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
|
|
|
|
|
mCurrentCategory->Properties.push_back(PropertyId);
|
|
|
|
|
mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
|
|
|
|
|
|
|
|
|
|
mLayoutRow++;
|
|
|
|
|
}
|
|
|
|
@@ -686,9 +686,9 @@ void lcPropertiesWidget::PieceColorButtonClicked()
|
|
|
|
|
Popup->show();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::UpdatePieceColor(PropertyIndex Index, int ColorIndex)
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void lcPropertiesWidget::UpdatePieceColor(lcObjectPropertyId PropertyId, int ColorIndex)
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{
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QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
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QToolButton* ColorButton = qobject_cast<QToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
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if (!ColorButton)
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return;
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@@ -700,9 +700,9 @@ void lcPropertiesWidget::UpdatePieceColor(PropertyIndex Index, int ColorIndex)
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ColorButton->setText(QString(" ") + gColorList[ColorIndex].Name);
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}
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void lcPropertiesWidget::AddPieceColorProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
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void lcPropertiesWidget::AddPieceColorProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
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{
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AddLabel(Index, Text, ToolTip);
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AddLabel(PropertyId, Text, ToolTip);
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QToolButton* Widget = new QToolButton(this);
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Widget->setToolTip(ToolTip);
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@@ -714,15 +714,15 @@ void lcPropertiesWidget::AddPieceColorProperty(PropertyIndex Index, const QStrin
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mLayout->addWidget(Widget, mLayoutRow, 2);
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mCurrentCategory->Properties.push_back(Index);
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mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
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mCurrentCategory->Properties.push_back(PropertyId);
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mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
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mLayoutRow++;
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}
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void lcPropertiesWidget::UpdatePieceId(PropertyIndex Index, const QString& Name)
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void lcPropertiesWidget::UpdatePieceId(lcObjectPropertyId PropertyId, const QString& Name)
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{
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lcElidableToolButton* PieceIdButton = qobject_cast<lcElidableToolButton*>(mPropertyWidgets[static_cast<int>(Index)].Widget);
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lcElidableToolButton* PieceIdButton = qobject_cast<lcElidableToolButton*>(mPropertyWidgets[static_cast<int>(PropertyId)].Widget);
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if (!PieceIdButton)
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return;
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@@ -762,9 +762,9 @@ void lcPropertiesWidget::PieceIdChanged(PieceInfo* Info)
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Model->SetSelectedPiecesPieceInfo(Info);
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}
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void lcPropertiesWidget::AddPieceIdProperty(PropertyIndex Index, const QString& Text, const QString& ToolTip)
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void lcPropertiesWidget::AddPieceIdProperty(lcObjectPropertyId PropertyId, const QString& Text, const QString& ToolTip)
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{
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AddLabel(Index, Text, ToolTip);
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AddLabel(PropertyId, Text, ToolTip);
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lcElidableToolButton* Widget = new lcElidableToolButton(this);
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Widget->setToolTip(ToolTip);
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@@ -780,8 +780,8 @@ void lcPropertiesWidget::AddPieceIdProperty(PropertyIndex Index, const QString&
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mLayout->addWidget(Widget, mLayoutRow, 2);
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mCurrentCategory->Properties.push_back(Index);
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mPropertyWidgets[static_cast<int>(Index)].Widget = Widget;
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mCurrentCategory->Properties.push_back(PropertyId);
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mPropertyWidgets[static_cast<int>(PropertyId)].Widget = Widget;
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mLayoutRow++;
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}
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@@ -793,85 +793,85 @@ void lcPropertiesWidget::CreateWidgets()
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AddCategory(CategoryIndex::Piece, tr("Piece"));
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AddPieceIdProperty(PropertyIndex::PieceId, tr("Part"), tr("Part Id"));
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AddPieceColorProperty(PropertyIndex::PieceColor, tr("Color"), tr("Piece color"));
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AddPieceIdProperty(lcObjectPropertyId::PieceId, tr("Part"), tr("Part Id"));
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AddPieceColorProperty(lcObjectPropertyId::PieceColor, tr("Color"), tr("Piece color"));
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AddSpacing();
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AddStepNumberProperty(PropertyIndex::PieceStepShow, tr("Show"), tr("Step when piece is added to the model"));
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AddStepNumberProperty(PropertyIndex::PieceStepHide, tr("Hide"), tr("Step when piece is hidden"));
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AddStepNumberProperty(lcObjectPropertyId::PieceStepShow, tr("Show"), tr("Step when piece is added to the model"));
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AddStepNumberProperty(lcObjectPropertyId::PieceStepHide, tr("Hide"), tr("Step when piece is hidden"));
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AddCategory(CategoryIndex::Camera, tr("Camera"));
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AddStringProperty(PropertyIndex::CameraName, tr("Name"), tr("Camera name"));
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AddStringListProperty(PropertyIndex::CameraType, tr("Type"), tr("Camera type"), { tr("Perspective"), tr("Orthographic") });
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AddStringProperty(lcObjectPropertyId::CameraName, tr("Name"), tr("Camera name"));
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AddStringListProperty(lcObjectPropertyId::CameraType, tr("Type"), tr("Camera type"), { tr("Perspective"), tr("Orthographic") });
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AddSpacing();
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AddFloatProperty(PropertyIndex::CameraFOV, tr("FOV"), tr("Field of view in degrees"), 0.1f, 179.9f);
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AddFloatProperty(PropertyIndex::CameraNear, tr("Near"), tr("Near clipping distance"), 0.001f, FLT_MAX);
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AddFloatProperty(PropertyIndex::CameraFar, tr("Far"), tr("Far clipping distance"), 0.001f, FLT_MAX);
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|
AddFloatProperty(lcObjectPropertyId::CameraFOV, tr("FOV"), tr("Field of view in degrees"), 0.1f, 179.9f);
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AddFloatProperty(lcObjectPropertyId::CameraNear, tr("Near"), tr("Near clipping distance"), 0.001f, FLT_MAX);
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|
AddFloatProperty(lcObjectPropertyId::CameraFar, tr("Far"), tr("Far clipping distance"), 0.001f, FLT_MAX);
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AddCategory(CategoryIndex::CameraTransform, tr("Transform"));
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|
AddFloatProperty(PropertyIndex::CameraPositionX, tr("Position X"), tr("Camera position"), -FLT_MAX, FLT_MAX);
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|
AddFloatProperty(PropertyIndex::CameraPositionY, tr("Y"), tr("Camera position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(PropertyIndex::CameraPositionZ, tr("Z"), tr("Camera position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraPositionX, tr("Position X"), tr("Camera position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraPositionY, tr("Y"), tr("Camera position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraPositionZ, tr("Z"), tr("Camera position"), -FLT_MAX, FLT_MAX);
|
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|
AddSpacing();
|
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AddFloatProperty(PropertyIndex::CameraTargetX, tr("Target X"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
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|
AddFloatProperty(PropertyIndex::CameraTargetY, tr("Y"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(PropertyIndex::CameraTargetZ, tr("Z"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraTargetX, tr("Target X"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraTargetY, tr("Y"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(lcObjectPropertyId::CameraTargetZ, tr("Z"), tr("Camera target position"), -FLT_MAX, FLT_MAX);
|
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|
AddSpacing();
|
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|
AddFloatProperty(PropertyIndex::CameraUpX, tr("Up X"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(PropertyIndex::CameraUpY, tr("Y"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
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|
AddFloatProperty(PropertyIndex::CameraUpZ, tr("Z"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
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|
|
AddFloatProperty(lcObjectPropertyId::CameraUpX, tr("Up X"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
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|
|
AddFloatProperty(lcObjectPropertyId::CameraUpY, tr("Y"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
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|
|
AddFloatProperty(lcObjectPropertyId::CameraUpZ, tr("Z"), tr("Camera up direction"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
|
|
|
|
|
AddCategory(CategoryIndex::Light, tr("Light"));
|
|
|
|
|
|
|
|
|
|
AddStringProperty(PropertyIndex::LightName, tr("Name"), tr("Light name"));
|
|
|
|
|
AddStringListProperty(PropertyIndex::LightType, tr("Type"), tr("Light type"), lcLight::GetLightTypeStrings());
|
|
|
|
|
AddStringProperty(lcObjectPropertyId::LightName, tr("Name"), tr("Light name"));
|
|
|
|
|
AddStringListProperty(lcObjectPropertyId::LightType, tr("Type"), tr("Light type"), lcLight::GetLightTypeStrings());
|
|
|
|
|
|
|
|
|
|
AddSpacing();
|
|
|
|
|
|
|
|
|
|
AddColorProperty(PropertyIndex::LightColor, tr("Color"), tr("Light color"));
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightPower, tr("Power"), tr("Power of the light (Watts in Blender, multiplicative factor in POV-Ray)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightAttenuationDistance, tr("Fade Distance"), tr("The distance at which the full light intensity arrives (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightAttenuationPower, tr("Fade Power"), tr("Light falloff rate (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddBoolProperty(PropertyIndex::LightCastShadow, tr("Cast Shadow"), tr("Cast a shadow from this light"));
|
|
|
|
|
AddColorProperty(lcObjectPropertyId::LightColor, tr("Color"), tr("Light color"));
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightPower, tr("Power"), tr("Power of the light (Watts in Blender, multiplicative factor in POV-Ray)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightAttenuationDistance, tr("Fade Distance"), tr("The distance at which the full light intensity arrives (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightAttenuationPower, tr("Fade Power"), tr("Light falloff rate (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddBoolProperty(lcObjectPropertyId::LightCastShadow, tr("Cast Shadow"), tr("Cast a shadow from this light"));
|
|
|
|
|
|
|
|
|
|
AddSpacing();
|
|
|
|
|
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightPointSize, tr("Radius"), tr("Shadow soft size (Blender only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightPointSize, tr("Radius"), tr("Shadow soft size (Blender only)"), 0.0f, FLT_MAX);
|
|
|
|
|
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightSpotSize, tr("Radius"), tr("Shadow soft size (Blender only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightSpotConeAngle, tr("Spot Cone Angle"), tr("Angle in degrees of the spot light's beam"), 0.0f, 179.9f);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightSpotPenumbraAngle, tr("Spot Penumbra Angle"), tr("Angle in degrees over which the intensity of the spot light falls off to zero"), 0.0f, 179.9f);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightSpotTightness, tr("Spot Tightness"), tr("Additional exponential spot light edge softening (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightSpotSize, tr("Radius"), tr("Shadow soft size (Blender only)"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightSpotConeAngle, tr("Spot Cone Angle"), tr("Angle in degrees of the spot light's beam"), 0.0f, 179.9f);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightSpotPenumbraAngle, tr("Spot Penumbra Angle"), tr("Angle in degrees over which the intensity of the spot light falls off to zero"), 0.0f, 179.9f);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightSpotTightness, tr("Spot Tightness"), tr("Additional exponential spot light edge softening (POV-Ray only)"), 0.0f, FLT_MAX);
|
|
|
|
|
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightDirectionalSize, tr("Angle"), tr("Angular diameter of the light (Blender only)"), 0.0f, 180.0f);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightDirectionalSize, tr("Angle"), tr("Angular diameter of the light (Blender only)"), 0.0f, 180.0f);
|
|
|
|
|
|
|
|
|
|
AddStringListProperty(PropertyIndex::LightAreaShape, tr("Area Shape"), tr("The shape of the area light"), lcLight::GetAreaShapeStrings());
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightAreaSizeX, tr("Size X"), tr("The width of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightAreaSizeY, tr("Y"), tr("The height of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::LightAreaSize, tr("Size"), tr("The size of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddIntegerProperty(PropertyIndex::LightAreaGridX, tr("Grid X"), tr("Number of point sources along the X axis (POV-Ray only)"), 1, INT_MAX);
|
|
|
|
|
AddIntegerProperty(PropertyIndex::LightAreaGridY, tr("Y"), tr("Number of point sources along the Y axis (POV-Ray only)"), 1, INT_MAX);
|
|
|
|
|
AddStringListProperty(lcObjectPropertyId::LightAreaShape, tr("Area Shape"), tr("The shape of the area light"), lcLight::GetAreaShapeStrings());
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightAreaSizeX, tr("Size X"), tr("The width of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightAreaSizeY, tr("Y"), tr("The height of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::LightAreaSize, tr("Size"), tr("The size of the area light"), 0.0f, FLT_MAX);
|
|
|
|
|
AddIntegerProperty(lcObjectPropertyId::LightAreaGridX, tr("Grid X"), tr("Number of point sources along the X axis (POV-Ray only)"), 1, INT_MAX);
|
|
|
|
|
AddIntegerProperty(lcObjectPropertyId::LightAreaGridY, tr("Y"), tr("Number of point sources along the Y axis (POV-Ray only)"), 1, INT_MAX);
|
|
|
|
|
|
|
|
|
|
AddCategory(CategoryIndex::ObjectTransform, tr("Transform"));
|
|
|
|
|
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectPositionX, tr("Position X"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectPositionY, tr("Y"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectPositionZ, tr("Z"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectPositionX, tr("Position X"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectPositionY, tr("Y"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectPositionZ, tr("Z"), tr("Position of the object"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
|
|
|
|
|
AddSpacing();
|
|
|
|
|
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectRotationX, tr("Rotation X"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectRotationY, tr("Y"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(PropertyIndex::ObjectRotationZ, tr("Z"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectRotationX, tr("Rotation X"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectRotationY, tr("Y"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
AddFloatProperty(lcObjectPropertyId::ObjectRotationZ, tr("Z"), tr("Rotation of the object in degrees"), -FLT_MAX, FLT_MAX);
|
|
|
|
|
|
|
|
|
|
mLayout->setRowStretch(mLayout->rowCount(), 1);
|
|
|
|
|
}
|
|
|
|
@@ -895,16 +895,16 @@ void lcPropertiesWidget::SetLayoutMode(LayoutMode Mode)
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::SetCategoryWidgetsVisible(CategoryWidgets& Category, bool Visible)
|
|
|
|
|
{
|
|
|
|
|
for (PropertyIndex Index : Category.Properties)
|
|
|
|
|
SetPropertyVisible(Index, Visible);
|
|
|
|
|
for (lcObjectPropertyId PropertyId : Category.Properties)
|
|
|
|
|
SetPropertyVisible(PropertyId, Visible);
|
|
|
|
|
|
|
|
|
|
for (int Row : Category.SpacingRows)
|
|
|
|
|
mLayout->setRowMinimumHeight(Row, Visible ? 5 : 0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void lcPropertiesWidget::SetPropertyVisible(PropertyIndex Index, bool Visible)
|
|
|
|
|
void lcPropertiesWidget::SetPropertyVisible(lcObjectPropertyId PropertyId, bool Visible)
|
|
|
|
|
{
|
|
|
|
|
PropertyWidgets& Property = mPropertyWidgets[static_cast<int>(Index)];
|
|
|
|
|
PropertyWidgets& Property = mPropertyWidgets[static_cast<int>(PropertyId)];
|
|
|
|
|
|
|
|
|
|
if (Property.Label)
|
|
|
|
|
Property.Label->setVisible(Visible);
|
|
|
|
@@ -943,9 +943,9 @@ void lcPropertiesWidget::SetPiece(const lcArray<lcObject*>& Selection, lcObject*
|
|
|
|
|
if (Model)
|
|
|
|
|
Model->GetMoveRotateTransform(Position, RelativeRotation);
|
|
|
|
|
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectPositionX, Position[0]);
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectPositionY, Position[1]);
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectPositionZ, Position[2]);
|
|
|
|
|
UpdateFloat(lcObjectPropertyId::ObjectPositionX, Position[0]);
|
|
|
|
|
UpdateFloat(lcObjectPropertyId::ObjectPositionY, Position[1]);
|
|
|
|
|
UpdateFloat(lcObjectPropertyId::ObjectPositionZ, Position[2]);
|
|
|
|
|
|
|
|
|
|
lcVector3 Rotation;
|
|
|
|
|
|
|
|
|
@@ -954,9 +954,9 @@ void lcPropertiesWidget::SetPiece(const lcArray<lcObject*>& Selection, lcObject*
|
|
|
|
|
else
|
|
|
|
|
Rotation = lcVector3(0.0f, 0.0f, 0.0f);
|
|
|
|
|
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectRotationX, Rotation[0]);
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectRotationY, Rotation[1]);
|
|
|
|
|
UpdateFloat(PropertyIndex::ObjectRotationZ, Rotation[2]);
|
|
|
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UpdateFloat(lcObjectPropertyId::ObjectRotationX, Rotation[0]);
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UpdateFloat(lcObjectPropertyId::ObjectRotationY, Rotation[1]);
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UpdateFloat(lcObjectPropertyId::ObjectRotationZ, Rotation[2]);
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lcStep StepShow = 1;
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lcStep StepHide = LC_STEP_MAX;
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@@ -1009,10 +1009,10 @@ void lcPropertiesWidget::SetPiece(const lcArray<lcObject*>& Selection, lcObject*
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}
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}
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UpdatePieceId(PropertyIndex::PieceId, Info ? Info->m_strDescription : QString());
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UpdatePieceColor(PropertyIndex::PieceColor, ColorIndex);
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UpdateStepNumber(PropertyIndex::PieceStepShow, StepShow ? StepShow : LC_STEP_MAX, 1, StepHide - 1);
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UpdateStepNumber(PropertyIndex::PieceStepHide, StepHide ? StepHide : LC_STEP_MAX, StepShow + 1, LC_STEP_MAX);
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UpdatePieceId(lcObjectPropertyId::PieceId, Info ? Info->m_strDescription : QString());
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UpdatePieceColor(lcObjectPropertyId::PieceColor, ColorIndex);
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UpdateStepNumber(lcObjectPropertyId::PieceStepShow, StepShow ? StepShow : LC_STEP_MAX, 1, StepHide - 1);
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UpdateStepNumber(lcObjectPropertyId::PieceStepHide, StepHide ? StepHide : LC_STEP_MAX, StepShow + 1, LC_STEP_MAX);
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}
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void lcPropertiesWidget::SetCamera(lcObject* Focus)
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@@ -1044,24 +1044,24 @@ void lcPropertiesWidget::SetCamera(lcObject* Focus)
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Name = Camera->GetName();
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}
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UpdateString(PropertyIndex::CameraName, Name);
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UpdateStringList(PropertyIndex::CameraType, Ortho ? 1 : 0);
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UpdateString(lcObjectPropertyId::CameraName, Name);
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UpdateStringList(lcObjectPropertyId::CameraType, Ortho ? 1 : 0);
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UpdateFloat(PropertyIndex::CameraFOV, FoV);
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UpdateFloat(PropertyIndex::CameraNear, ZNear);
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UpdateFloat(PropertyIndex::CameraFar, ZFar);
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UpdateFloat(lcObjectPropertyId::CameraFOV, FoV);
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UpdateFloat(lcObjectPropertyId::CameraNear, ZNear);
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UpdateFloat(lcObjectPropertyId::CameraFar, ZFar);
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UpdateFloat(PropertyIndex::CameraPositionX, Position[0]);
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UpdateFloat(PropertyIndex::CameraPositionY, Position[1]);
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UpdateFloat(PropertyIndex::CameraPositionZ, Position[2]);
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UpdateFloat(lcObjectPropertyId::CameraPositionX, Position[0]);
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UpdateFloat(lcObjectPropertyId::CameraPositionY, Position[1]);
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UpdateFloat(lcObjectPropertyId::CameraPositionZ, Position[2]);
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UpdateFloat(PropertyIndex::CameraTargetX, Target[0]);
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UpdateFloat(PropertyIndex::CameraTargetY, Target[1]);
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UpdateFloat(PropertyIndex::CameraTargetZ, Target[2]);
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UpdateFloat(lcObjectPropertyId::CameraTargetX, Target[0]);
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UpdateFloat(lcObjectPropertyId::CameraTargetY, Target[1]);
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UpdateFloat(lcObjectPropertyId::CameraTargetZ, Target[2]);
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UpdateFloat(PropertyIndex::CameraUpX, UpVector[0]);
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UpdateFloat(PropertyIndex::CameraUpY, UpVector[1]);
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UpdateFloat(PropertyIndex::CameraUpZ, UpVector[2]);
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UpdateFloat(lcObjectPropertyId::CameraUpX, UpVector[0]);
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UpdateFloat(lcObjectPropertyId::CameraUpY, UpVector[1]);
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UpdateFloat(lcObjectPropertyId::CameraUpZ, UpVector[2]);
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}
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void lcPropertiesWidget::SetLight(lcObject* Focus)
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@@ -1106,70 +1106,70 @@ void lcPropertiesWidget::SetLight(lcObject* Focus)
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AreaGrid = Light->GetAreaGrid();
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}
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UpdateString(PropertyIndex::LightName, Name);
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UpdateStringList(PropertyIndex::LightType, static_cast<int>(LightType));
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UpdateColor(PropertyIndex::LightColor, Color);
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UpdateString(lcObjectPropertyId::LightName, Name);
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UpdateStringList(lcObjectPropertyId::LightType, static_cast<int>(LightType));
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UpdateColor(lcObjectPropertyId::LightColor, Color);
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UpdateFloat(PropertyIndex::LightPower, Power);
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UpdateBool(PropertyIndex::LightCastShadow, CastShadow);
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UpdateFloat(lcObjectPropertyId::LightPower, Power);
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UpdateBool(lcObjectPropertyId::LightCastShadow, CastShadow);
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UpdateFloat(PropertyIndex::LightAttenuationDistance, AttenuationDistance);
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UpdateFloat(PropertyIndex::LightAttenuationPower, AttenuationPower);
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UpdateFloat(lcObjectPropertyId::LightAttenuationDistance, AttenuationDistance);
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UpdateFloat(lcObjectPropertyId::LightAttenuationPower, AttenuationPower);
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const bool IsPointLight = Light && Light->IsPointLight();
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SetPropertyVisible(PropertyIndex::LightPointSize, IsPointLight);
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SetPropertyVisible(lcObjectPropertyId::LightPointSize, IsPointLight);
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if (IsPointLight)
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UpdateFloat(PropertyIndex::LightPointSize, LightSize.x);
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UpdateFloat(lcObjectPropertyId::LightPointSize, LightSize.x);
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const bool IsSpotLight = Light && Light->IsSpotLight();
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SetPropertyVisible(PropertyIndex::LightSpotSize, IsSpotLight);
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SetPropertyVisible(PropertyIndex::LightSpotConeAngle, IsSpotLight);
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SetPropertyVisible(PropertyIndex::LightSpotPenumbraAngle, IsSpotLight);
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SetPropertyVisible(PropertyIndex::LightSpotTightness, IsSpotLight);
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SetPropertyVisible(lcObjectPropertyId::LightSpotSize, IsSpotLight);
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SetPropertyVisible(lcObjectPropertyId::LightSpotConeAngle, IsSpotLight);
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SetPropertyVisible(lcObjectPropertyId::LightSpotPenumbraAngle, IsSpotLight);
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SetPropertyVisible(lcObjectPropertyId::LightSpotTightness, IsSpotLight);
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if (IsSpotLight)
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{
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UpdateFloat(PropertyIndex::LightSpotSize, LightSize.x);
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UpdateFloat(PropertyIndex::LightSpotConeAngle, SpotConeAngle);
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UpdateFloat(PropertyIndex::LightSpotPenumbraAngle, SpotPenumbraAngle);
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UpdateFloat(PropertyIndex::LightSpotTightness, SpotTightness);
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UpdateFloat(lcObjectPropertyId::LightSpotSize, LightSize.x);
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UpdateFloat(lcObjectPropertyId::LightSpotConeAngle, SpotConeAngle);
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UpdateFloat(lcObjectPropertyId::LightSpotPenumbraAngle, SpotPenumbraAngle);
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UpdateFloat(lcObjectPropertyId::LightSpotTightness, SpotTightness);
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}
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const bool IsDirectionalLight = Light && Light->IsDirectionalLight();
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SetPropertyVisible(PropertyIndex::LightDirectionalSize, IsDirectionalLight);
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SetPropertyVisible(lcObjectPropertyId::LightDirectionalSize, IsDirectionalLight);
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if (IsDirectionalLight)
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UpdateFloat(PropertyIndex::LightDirectionalSize, LightSize.x);
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UpdateFloat(lcObjectPropertyId::LightDirectionalSize, LightSize.x);
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|
const bool IsAreaLight = Light && Light->IsAreaLight();
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SetPropertyVisible(PropertyIndex::LightAreaShape, IsAreaLight);
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SetPropertyVisible(lcObjectPropertyId::LightAreaShape, IsAreaLight);
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const bool IsSquare = IsAreaLight && (LightAreaShape == lcLightAreaShape::Square || LightAreaShape == lcLightAreaShape::Disk);
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SetPropertyVisible(PropertyIndex::LightAreaSize, IsSquare);
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SetPropertyVisible(PropertyIndex::LightAreaSizeX, !IsSquare);
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SetPropertyVisible(PropertyIndex::LightAreaSizeY, !IsSquare);
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SetPropertyVisible(lcObjectPropertyId::LightAreaSize, IsSquare);
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SetPropertyVisible(lcObjectPropertyId::LightAreaSizeX, !IsSquare);
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SetPropertyVisible(lcObjectPropertyId::LightAreaSizeY, !IsSquare);
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SetPropertyVisible(PropertyIndex::LightAreaGridX, IsAreaLight);
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SetPropertyVisible(PropertyIndex::LightAreaGridY, IsAreaLight);
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SetPropertyVisible(lcObjectPropertyId::LightAreaGridX, IsAreaLight);
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SetPropertyVisible(lcObjectPropertyId::LightAreaGridY, IsAreaLight);
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if (IsAreaLight)
|
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|
{
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UpdateStringList(PropertyIndex::LightAreaShape, static_cast<int>(LightAreaShape));
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UpdateFloat(PropertyIndex::LightAreaSize, LightSize.x);
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UpdateFloat(PropertyIndex::LightAreaSizeX, LightSize.x);
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UpdateFloat(PropertyIndex::LightAreaSizeY, LightSize.y);
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UpdateInteger(PropertyIndex::LightAreaGridX, AreaGrid.x);
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|
UpdateInteger(PropertyIndex::LightAreaGridY, AreaGrid.y);
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|
UpdateStringList(lcObjectPropertyId::LightAreaShape, static_cast<int>(LightAreaShape));
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UpdateFloat(lcObjectPropertyId::LightAreaSize, LightSize.x);
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UpdateFloat(lcObjectPropertyId::LightAreaSizeX, LightSize.x);
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UpdateFloat(lcObjectPropertyId::LightAreaSizeY, LightSize.y);
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UpdateInteger(lcObjectPropertyId::LightAreaGridX, AreaGrid.x);
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|
UpdateInteger(lcObjectPropertyId::LightAreaGridY, AreaGrid.y);
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|
}
|
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|
|
UpdateFloat(PropertyIndex::ObjectPositionX, Position[0]);
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|
UpdateFloat(PropertyIndex::ObjectPositionY, Position[1]);
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|
UpdateFloat(PropertyIndex::ObjectPositionZ, Position[2]);
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|
UpdateFloat(lcObjectPropertyId::ObjectPositionX, Position[0]);
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|
UpdateFloat(lcObjectPropertyId::ObjectPositionY, Position[1]);
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UpdateFloat(lcObjectPropertyId::ObjectPositionZ, Position[2]);
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|
UpdateFloat(PropertyIndex::ObjectRotationX, Rotation[0]);
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|
UpdateFloat(PropertyIndex::ObjectRotationY, Rotation[1]);
|
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|
UpdateFloat(PropertyIndex::ObjectRotationZ, Rotation[2]);
|
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|
|
UpdateFloat(lcObjectPropertyId::ObjectRotationX, Rotation[0]);
|
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|
UpdateFloat(lcObjectPropertyId::ObjectRotationY, Rotation[1]);
|
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|
UpdateFloat(lcObjectPropertyId::ObjectRotationZ, Rotation[2]);
|
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|
|
}
|
|
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|
|
|
|
|
|
|
void lcPropertiesWidget::Update(const lcArray<lcObject*>& Selection, lcObject* Focus)
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|
|