fix(gamebook): always regenerate the PLIP menu WAV #192

Merged
electron merged 1 commits from fix/phone-menu-regen into main 2026-06-20 07:18:21 +00:00
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Menu WAV was cached, announcing an old shorter story list. Force-rebuild it each run (content tracks the cumulative book list).

Menu WAV was cached, announcing an old shorter story list. Force-rebuild it each run (content tracks the cumulative book list).
electron added 1 commit 2026-06-20 07:18:16 +00:00
fix(gamebook): always regenerate the PLIP menu WAV
Repo State / repo-state (pull_request) Failing after 47s
Repo State / repo-state (push) Failing after 39s
Validate Zacus refactor / validate (pull_request) Failing after 6m8s
Validate Zacus refactor / validate (push) Failing after 5m49s
410e3a4ef7
The spoken story menu was cached by filename, so incremental deploys
(adding a story) kept announcing the old, shorter list. Force-rebuild
menu.wav each run since its content tracks the (cumulative) book list.
electron merged commit 410e3a4ef7 into main 2026-06-20 07:18:21 +00:00
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