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kicad-source-mirror/common/tool/grid_helper.cpp
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2025-11-14 15:17:35 +00:00

490 lines
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C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "tool/grid_helper.h"
#include <functional>
#include <cmath>
#include <limits>
#include <advanced_config.h>
#include <trace_helpers.h>
#include <wx/log.h>
#include <gal/graphics_abstraction_layer.h>
#include <math/util.h> // for KiROUND
#include <math/vector2d.h>
#include <tool/tool_manager.h>
#include <tool/tools_holder.h>
#include <view/view.h>
#include <settings/app_settings.h>
GRID_HELPER::GRID_HELPER() :
m_toolMgr( nullptr ), m_snapManager( m_constructionGeomPreview )
{
m_maskTypes = ALL;
m_enableSnap = true;
m_enableSnapLine = true;
m_enableGrid = true;
m_snapItem = std::nullopt;
m_manualGrid = VECTOR2D( 1, 1 );
m_manualVisibleGrid = VECTOR2D( 1, 1 );
m_manualOrigin = VECTOR2I( 0, 0 );
m_manualGridSnapping = true;
}
GRID_HELPER::GRID_HELPER( TOOL_MANAGER* aToolMgr, int aConstructionLayer ) :
GRID_HELPER()
{
m_toolMgr = aToolMgr;
if( !m_toolMgr )
return;
KIGFX::VIEW* view = m_toolMgr->GetView();
wxUnusedVar( aConstructionLayer );
view->Add( &m_constructionGeomPreview );
view->SetVisible( &m_constructionGeomPreview, false );
m_snapManager.SetUpdateCallback(
[view, this]( bool aAnythingShown )
{
const bool currentlyVisible = view->IsVisible( &m_constructionGeomPreview );
if( currentlyVisible && aAnythingShown )
{
view->Update( &m_constructionGeomPreview, KIGFX::GEOMETRY );
}
else
{
view->SetVisible( &m_constructionGeomPreview, aAnythingShown );
}
m_toolMgr->GetToolHolder()->RefreshCanvas();
} );
// Initialise manual values from view for compatibility
m_manualGrid = view->GetGAL()->GetGridSize();
m_manualVisibleGrid = view->GetGAL()->GetVisibleGridSize();
m_manualOrigin = VECTOR2I( view->GetGAL()->GetGridOrigin() );
m_manualGridSnapping = view->GetGAL()->GetGridSnapping();
}
GRID_HELPER::~GRID_HELPER()
{
if( !m_toolMgr )
return;
KIGFX::VIEW& view = *m_toolMgr->GetView();
view.Remove( &m_constructionGeomPreview );
if( m_anchorDebug )
view.Remove( m_anchorDebug.get() );
}
KIGFX::ANCHOR_DEBUG* GRID_HELPER::enableAndGetAnchorDebug()
{
static bool permitted = ADVANCED_CFG::GetCfg().m_EnableSnapAnchorsDebug;
if( !m_toolMgr )
return nullptr;
if( permitted && !m_anchorDebug )
{
KIGFX::VIEW& view = *m_toolMgr->GetView();
m_anchorDebug = std::make_unique<KIGFX::ANCHOR_DEBUG>();
view.Add( m_anchorDebug.get() );
view.SetVisible( m_anchorDebug.get(), true );
}
return m_anchorDebug.get();
}
void GRID_HELPER::showConstructionGeometry( bool aShow )
{
if( m_toolMgr )
m_toolMgr->GetView()->SetVisible( &m_constructionGeomPreview, aShow );
}
void GRID_HELPER::SetSnapLineDirections( const std::vector<VECTOR2I>& aDirections )
{
m_snapManager.GetSnapLineManager().SetDirections( aDirections );
}
void GRID_HELPER::SetSnapLineOrigin( const VECTOR2I& aOrigin )
{
m_snapManager.GetSnapLineManager().SetSnapLineOrigin( aOrigin );
}
void GRID_HELPER::SetSnapLineEnd( const std::optional<VECTOR2I>& aEnd )
{
m_snapManager.GetSnapLineManager().SetSnapLineEnd( aEnd );
}
void GRID_HELPER::ClearSnapLine()
{
m_snapManager.GetSnapLineManager().ClearSnapLine();
}
std::optional<VECTOR2I> GRID_HELPER::SnapToConstructionLines( const VECTOR2I& aPoint,
const VECTOR2I& aNearestGrid,
const VECTOR2D& aGrid,
double aSnapRange ) const
{
const SNAP_LINE_MANAGER& snapLineManager = m_snapManager.GetSnapLineManager();
const OPT_VECTOR2I& snapOrigin = snapLineManager.GetSnapLineOrigin();
wxLogTrace( traceSnap, "SnapToConstructionLines: aPoint=(%d, %d), nearestGrid=(%d, %d), snapRange=%.1f",
aPoint.x, aPoint.y, aNearestGrid.x, aNearestGrid.y, aSnapRange );
if( !snapOrigin || snapLineManager.GetDirections().empty() )
{
wxLogTrace( traceSnap, " No snap origin or no directions, returning nullopt" );
return std::nullopt;
}
const VECTOR2I& origin = *snapOrigin;
wxLogTrace( traceSnap, " snapOrigin=(%d, %d), directions count=%zu",
origin.x, origin.y, snapLineManager.GetDirections().size() );
const std::vector<VECTOR2I>& directions = snapLineManager.GetDirections();
const std::optional<int> activeDirection = snapLineManager.GetActiveDirection();
if( activeDirection )
wxLogTrace( traceSnap, " activeDirection=%d", *activeDirection );
const VECTOR2D originVec( origin );
const VECTOR2D cursorVec( aPoint );
const VECTOR2D delta = cursorVec - originVec;
std::optional<VECTOR2I> bestPoint;
double bestPerp = std::numeric_limits<double>::max();
double bestDistance = std::numeric_limits<double>::max();
for( size_t ii = 0; ii < directions.size(); ++ii )
{
const VECTOR2I& dir = directions[ii];
VECTOR2D dirVector( dir );
double dirLength = dirVector.EuclideanNorm();
if( dirLength == 0.0 )
{
wxLogTrace( traceSnap, " Direction %zu: zero length, skipping", ii );
continue;
}
VECTOR2D dirUnit = dirVector / dirLength;
double distanceAlong = delta.Dot( dirUnit );
VECTOR2D projection = originVec + dirUnit * distanceAlong;
VECTOR2D offset = delta - dirUnit * distanceAlong;
double perpDistance = offset.EuclideanNorm();
double snapThreshold = aSnapRange;
if( activeDirection && *activeDirection == static_cast<int>( ii ) )
{
snapThreshold *= 1.5;
wxLogTrace( traceSnap, " Direction %zu: ACTIVE, increased snapThreshold=%.1f", ii, snapThreshold );
}
wxLogTrace( traceSnap, " Direction %zu: dir=(%d, %d), perpDist=%.1f, threshold=%.1f",
ii, dir.x, dir.y, perpDistance, snapThreshold );
if( perpDistance > snapThreshold )
{
wxLogTrace( traceSnap, " perpDistance > threshold, skipping" );
continue;
}
VECTOR2D candidate = projection;
if( canUseGrid() )
{
if( dir.x == 0 && dir.y != 0 )
{
// Vertical construction line: snap to grid intersection
candidate.x = origin.x;
candidate.y = aNearestGrid.y;
wxLogTrace( traceSnap, " Vertical snap: candidate=(%d, %d)",
(int)candidate.x, (int)candidate.y );
}
else if( dir.y == 0 && dir.x != 0 )
{
// Horizontal construction line: snap to grid intersection
candidate.x = aNearestGrid.x;
candidate.y = origin.y;
wxLogTrace( traceSnap, " Horizontal snap: candidate=(%d, %d)",
(int)candidate.x, (int)candidate.y );
}
else
{
// Diagonal construction line: find nearest grid intersection along the line
// We need to find grid points near the projection point and pick the closest
// one that lies on the construction line
// Get the grid origin for proper alignment
VECTOR2D gridOrigin( GetOrigin() );
// Calculate the projection point relative to grid
VECTOR2D relProjection = projection - gridOrigin;
// Find nearby grid points (check 9 points in a 3x3 grid around the projection)
std::vector<VECTOR2D> gridPoints;
for( int dx = -1; dx <= 1; ++dx )
{
for( int dy = -1; dy <= 1; ++dy )
{
double gridX = std::round( relProjection.x / aGrid.x ) * aGrid.x + dx * aGrid.x;
double gridY = std::round( relProjection.y / aGrid.y ) * aGrid.y + dy * aGrid.y;
gridPoints.push_back( VECTOR2D( gridX + gridOrigin.x, gridY + gridOrigin.y ) );
}
}
// Find the grid point closest to the construction line
double bestGridDist = std::numeric_limits<double>::max();
VECTOR2D bestGridPt = projection;
for( const VECTOR2D& gridPt : gridPoints )
{
// Calculate perpendicular distance from grid point to construction line
VECTOR2D gridDelta = gridPt - originVec;
double gridDistAlong = gridDelta.Dot( dirUnit );
VECTOR2D gridProjection = originVec + dirUnit * gridDistAlong;
double gridPerpDist = ( gridPt - gridProjection ).EuclideanNorm();
// Also consider distance from cursor
double distFromCursor = ( gridPt - cursorVec ).EuclideanNorm();
// Prefer grid points that are close to the line and close to cursor
double score = gridPerpDist + distFromCursor * 0.1;
if( score < bestGridDist )
{
bestGridDist = score;
bestGridPt = gridPt;
}
}
candidate = bestGridPt;
wxLogTrace( traceSnap, " Diagonal snap: candidate=(%.1f, %.1f), perpDist=%.1f",
candidate.x, candidate.y, bestGridDist );
}
}
else
{
wxLogTrace( traceSnap, " Grid disabled, using projection candidate=(%.1f, %.1f)",
candidate.x, candidate.y );
}
VECTOR2I candidateInt = KiROUND( candidate );
if( candidateInt == m_skipPoint )
{
wxLogTrace( traceSnap, " candidateInt matches m_skipPoint, skipping" );
continue;
}
VECTOR2D candidateDelta( candidateInt.x - aPoint.x, candidateInt.y - aPoint.y );
double candidateDistance = candidateDelta.EuclideanNorm();
wxLogTrace( traceSnap, " candidateInt=(%d, %d), candidateDist=%.1f",
candidateInt.x, candidateInt.y, candidateDistance );
if( perpDistance < bestPerp
|| ( std::abs( perpDistance - bestPerp ) < 1e-9 && candidateDistance < bestDistance ) )
{
wxLogTrace( traceSnap, " NEW BEST: perpDist=%.1f, candDist=%.1f", perpDistance, candidateDistance );
bestPerp = perpDistance;
bestDistance = candidateDistance;
bestPoint = candidateInt;
}
}
if( bestPoint )
{
wxLogTrace( traceSnap, " RETURNING bestPoint=(%d, %d)", bestPoint->x, bestPoint->y );
}
else
{
wxLogTrace( traceSnap, " RETURNING nullopt (no valid snap found)" );
}
return bestPoint;
}
void GRID_HELPER::updateSnapPoint( const TYPED_POINT2I& aPoint )
{
if( !m_toolMgr )
return;
m_viewSnapPoint.SetPosition( aPoint.m_point );
m_viewSnapPoint.SetSnapTypes( aPoint.m_types );
if( m_toolMgr->GetView()->IsVisible( &m_viewSnapPoint ) )
m_toolMgr->GetView()->Update( &m_viewSnapPoint, KIGFX::GEOMETRY );
else
m_toolMgr->GetView()->SetVisible( &m_viewSnapPoint, true );
}
VECTOR2I GRID_HELPER::GetGrid() const
{
VECTOR2D size = m_toolMgr ? m_toolMgr->GetView()->GetGAL()->GetGridSize() : m_manualGrid;
return VECTOR2I( KiROUND( size.x ), KiROUND( size.y ) );
}
VECTOR2D GRID_HELPER::GetVisibleGrid() const
{
return m_toolMgr ? m_toolMgr->GetView()->GetGAL()->GetVisibleGridSize() : m_manualVisibleGrid;
}
VECTOR2I GRID_HELPER::GetOrigin() const
{
if( m_toolMgr )
{
VECTOR2D origin = m_toolMgr->GetView()->GetGAL()->GetGridOrigin();
return VECTOR2I( origin );
}
return m_manualOrigin;
}
GRID_HELPER_GRIDS GRID_HELPER::GetSelectionGrid( const SELECTION& aSelection ) const
{
GRID_HELPER_GRIDS grid = GetItemGrid( aSelection.Front() );
// Find the largest grid of all the items and use that
for( EDA_ITEM* item : aSelection )
{
GRID_HELPER_GRIDS itemGrid = GetItemGrid( item );
if( GetGridSize( itemGrid ) > GetGridSize( grid ) )
grid = itemGrid;
}
return grid;
}
VECTOR2D GRID_HELPER::GetGridSize( GRID_HELPER_GRIDS aGrid ) const
{
return m_toolMgr ? m_toolMgr->GetView()->GetGAL()->GetGridSize() : m_manualGrid;
}
void GRID_HELPER::SetAuxAxes( bool aEnable, const VECTOR2I& aOrigin )
{
if( aEnable )
{
m_auxAxis = aOrigin;
m_viewAxis.SetPosition( aOrigin );
if( m_toolMgr )
m_toolMgr->GetView()->SetVisible( &m_viewAxis, true );
}
else
{
m_auxAxis = std::optional<VECTOR2I>();
if( m_toolMgr )
m_toolMgr->GetView()->SetVisible( &m_viewAxis, false );
}
}
VECTOR2I GRID_HELPER::AlignGrid( const VECTOR2I& aPoint ) const
{
return computeNearest( aPoint, GetGrid(), GetOrigin() );
}
VECTOR2I GRID_HELPER::AlignGrid( const VECTOR2I& aPoint, const VECTOR2D& aGrid,
const VECTOR2D& aOffset ) const
{
return computeNearest( aPoint, aGrid, aOffset );
}
VECTOR2I GRID_HELPER::computeNearest( const VECTOR2I& aPoint, const VECTOR2I& aGrid,
const VECTOR2I& aOffset ) const
{
return VECTOR2I( KiROUND( (double) ( aPoint.x - aOffset.x ) / aGrid.x ) * aGrid.x + aOffset.x,
KiROUND( (double) ( aPoint.y - aOffset.y ) / aGrid.y ) * aGrid.y + aOffset.y );
}
VECTOR2I GRID_HELPER::Align( const VECTOR2I& aPoint ) const
{
return Align( aPoint, GetGrid(), GetOrigin() );
}
VECTOR2I GRID_HELPER::Align( const VECTOR2I& aPoint, const VECTOR2D& aGrid,
const VECTOR2D& aOffset ) const
{
if( !canUseGrid() )
return aPoint;
VECTOR2I nearest = AlignGrid( aPoint, aGrid, aOffset );
if( !m_auxAxis )
return nearest;
if( std::abs( m_auxAxis->x - aPoint.x ) < std::abs( nearest.x - aPoint.x ) )
nearest.x = m_auxAxis->x;
if( std::abs( m_auxAxis->y - aPoint.y ) < std::abs( nearest.y - aPoint.y ) )
nearest.y = m_auxAxis->y;
return nearest;
}
bool GRID_HELPER::canUseGrid() const
{
return m_enableGrid && ( m_toolMgr ? m_toolMgr->GetView()->GetGAL()->GetGridSnapping()
: m_manualGridSnapping );
}
std::optional<VECTOR2I> GRID_HELPER::GetSnappedPoint() const
{
if( m_snapItem )
return m_snapItem->pos;
return std::nullopt;
}