Changed rendering order of cached & noncached layers.

This commit is contained in:
Maciej Suminski
2013-07-22 13:14:53 +02:00
parent 75eb5491d5
commit d6628419c9
+1 -1
View File
@@ -425,8 +425,8 @@ void OPENGL_GAL::blitMainTexture( bool aIsClearFrameBuffer )
void OPENGL_GAL::EndDrawing()
{
cachedManager.EndDrawing();
nonCachedManager.EndDrawing();
cachedManager.EndDrawing();
// Draw the remaining contents, blit the main texture to the screen, swap the buffers
glFlush();