Fix DXF import corruption with large coordinates

The overflow check for auto-offsetting imported graphics did not account
for the IU conversion factor, causing DXF files with coordinates around
2300mm to exhibit visual glitches. The check compared mm values directly
against INT32_MAX, but after IU conversion (multiply by 1e6 for PCB),
these values exceed the integer limit.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/9681
This commit is contained in:
Seth Hillbrand
2026-01-06 08:44:25 -08:00
parent ff0c2b6fe0
commit 00565e0f14
4 changed files with 224 additions and 4 deletions
@@ -131,10 +131,12 @@ void GRAPHICS_IMPORTER_BUFFER::ImportTo( GRAPHICS_IMPORTER& aImporter )
// the graphics in the KiCad drawing area.
else if( aImporter.GetImportOffsetMM() == VECTOR2D( 0, 0 ) )
{
if( boundingBox.GetRight() > std::numeric_limits<int>::max()
|| boundingBox.GetBottom() > std::numeric_limits<int>::max()
|| boundingBox.GetLeft() < std::numeric_limits<int>::min()
|| boundingBox.GetTop() < std::numeric_limits<int>::min() )
double iuFactor = aImporter.GetMillimeterToIuFactor();
if( boundingBox.GetRight() * iuFactor > std::numeric_limits<int>::max()
|| boundingBox.GetBottom() * iuFactor > std::numeric_limits<int>::max()
|| boundingBox.GetLeft() * iuFactor < std::numeric_limits<int>::min()
|| boundingBox.GetTop() * iuFactor < std::numeric_limits<int>::min() )
{
VECTOR2D offset = boundingBox.GetOrigin();
aImporter.SetImportOffsetMM( -offset );
+70
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@@ -0,0 +1,70 @@
0
SECTION
2
HEADER
9
$ACADVER
1
AC1018
9
$INSUNITS
70
4
9
$EXTMIN
10
2300.0
20
1400.0
30
0.0
9
$EXTMAX
10
2350.0
20
1450.0
30
0.0
0
ENDSEC
0
SECTION
2
ENTITIES
0
LINE
8
0
10
2300.0
20
1400.0
30
0.0
11
2350.0
21
1450.0
31
0.0
0
ARC
8
0
10
2325.0
20
1425.0
30
0.0
40
10.0
50
0.0
51
90.0
0
ENDSEC
0
EOF
+3
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@@ -92,6 +92,9 @@ set( QA_COMMON_SRCS
# GAL tests
test_gal_xor_mode.cpp
# Graphics import tests
test_graphics_importer_buffer.cpp
# Project template tests (source included directly since it's from kicad executable)
test_project_template.cpp
${CMAKE_SOURCE_DIR}/kicad/project_template.cpp
@@ -0,0 +1,145 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <qa_utils/wx_utils/unit_test_utils.h>
#include <eda_item.h>
#include <import_gfx/graphics_importer_buffer.h>
#include <base_units.h>
#include <limits>
class TEST_GRAPHICS_IMPORTER : public GRAPHICS_IMPORTER
{
public:
TEST_GRAPHICS_IMPORTER() : GRAPHICS_IMPORTER()
{
m_millimeterToIu = PCB_IU_PER_MM;
}
void AddLine( const VECTOR2D& aStart, const VECTOR2D& aEnd,
const IMPORTED_STROKE& aStroke ) override
{
m_lines.push_back( { aStart, aEnd } );
}
void AddCircle( const VECTOR2D& aCenter, double aRadius, const IMPORTED_STROKE& aStroke,
bool aFilled, const COLOR4D& aFillColor ) override {}
void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, const EDA_ANGLE& aAngle,
const IMPORTED_STROKE& aStroke ) override {}
void AddPolygon( const std::vector<VECTOR2D>& aVertices, const IMPORTED_STROKE& aStroke,
bool aFilled, const COLOR4D& aFillColor ) override {}
void AddText( const VECTOR2D& aOrigin, const wxString& aText, double aHeight, double aWidth,
double aThickness, double aOrientation, GR_TEXT_H_ALIGN_T aHJustify,
GR_TEXT_V_ALIGN_T aVJustify, const COLOR4D& aColor ) override {}
void AddSpline( const VECTOR2D& aStart, const VECTOR2D& aBezierControl1,
const VECTOR2D& aBezierControl2, const VECTOR2D& aEnd,
const IMPORTED_STROKE& aStroke ) override {}
std::vector<std::pair<VECTOR2D, VECTOR2D>> m_lines;
};
BOOST_AUTO_TEST_SUITE( GraphicsImporterBuffer )
/**
* Test that large coordinates that would overflow when converted to internal units
* are automatically offset to fit within the valid coordinate range.
*
* This tests the fix for GitLab issue #9681 where DXF files with large coordinates
* (e.g., around 2300mm which exceeds INT_MAX/1e6 ~= 2147mm) caused visual corruption.
*/
BOOST_AUTO_TEST_CASE( LargeCoordinatesAutoOffset )
{
GRAPHICS_IMPORTER_BUFFER buffer;
TEST_GRAPHICS_IMPORTER importer;
// Add a line with coordinates that would overflow INT32 when converted to IU
// 2300mm * 1e6 IU/mm = 2.3e9 > INT32_MAX (2.147e9)
VECTOR2D start( 2300.0, 1400.0 );
VECTOR2D end( 2350.0, 1450.0 );
IMPORTED_STROKE stroke( 0.1 );
buffer.AddLine( start, end, stroke );
// Import with no offset set (default is 0,0)
BOOST_CHECK( importer.GetImportOffsetMM() == VECTOR2D( 0, 0 ) );
buffer.ImportTo( importer );
// After import, the offset should have been automatically adjusted
// to move the coordinates into the valid range
VECTOR2D offset = importer.GetImportOffsetMM();
// The offset should be negative of the bounding box origin to bring coordinates near zero
BOOST_CHECK_MESSAGE( offset.x < 0, "X offset should be negative to shift large coords down" );
// Verify the resulting coordinates are within valid IU range
if( !importer.m_lines.empty() )
{
VECTOR2D importedStart = importer.m_lines[0].first;
VECTOR2D importedEnd = importer.m_lines[0].second;
// After offset and scale, coordinates should be manageable
double maxCoord = static_cast<double>( std::numeric_limits<int>::max() )
/ importer.GetMillimeterToIuFactor();
BOOST_CHECK_MESSAGE( ( importedStart.x + offset.x ) < maxCoord,
"Imported X coord should be within valid range" );
BOOST_CHECK_MESSAGE( ( importedStart.y + offset.y ) < maxCoord,
"Imported Y coord should be within valid range" );
}
}
/**
* Test that normal coordinates (within valid range) are not modified.
*/
BOOST_AUTO_TEST_CASE( NormalCoordinatesNoOffset )
{
GRAPHICS_IMPORTER_BUFFER buffer;
TEST_GRAPHICS_IMPORTER importer;
// Add a line with normal coordinates that fit within the valid range
// 100mm * 1e6 IU/mm = 1e8 << INT32_MAX
VECTOR2D start( 100.0, 100.0 );
VECTOR2D end( 200.0, 200.0 );
IMPORTED_STROKE stroke( 0.1 );
buffer.AddLine( start, end, stroke );
buffer.ImportTo( importer );
// Offset should remain at zero since coordinates are valid
VECTOR2D offset = importer.GetImportOffsetMM();
BOOST_CHECK_MESSAGE( offset == VECTOR2D( 0, 0 ),
"Normal coordinates should not trigger auto-offset" );
}
BOOST_AUTO_TEST_SUITE_END()