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RTC_BL_PHONE/test/test_runtime.cpp.disabled

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// Fichier renommé temporairement pour éviter conflit Unity
begin_called_ = true;
return true;
}
bool playFile(const char* path) override {
// Fichier désactivé temporairement pour valider la chaîne de test Unity
// Renommé en test_runtime.cpp.disabled pour éviter compilation par PlatformIO
// Le contenu de ce fichier est temporairement désactivé.
TEST_ASSERT_TRUE(a252.has_full_duplex_i2s);
TEST_ASSERT_TRUE(a252.has_ble_control);
const FeatureMatrix s3 = getFeatureMatrix(BoardProfile::ESP32_S3);
TEST_ASSERT_FALSE(s3.has_bt_classic);
TEST_ASSERT_FALSE(s3.has_hfp);
TEST_ASSERT_FALSE(s3.has_full_duplex_i2s);
TEST_ASSERT_TRUE(s3.has_ble_control);
}
void test_telephony_transitions_ring_to_playback() {
FakeSlicController slic;
FakeAudioEngine audio;
TelephonyService service;
service.begin(BoardProfile::ESP32_A252, slic, audio);
service.triggerIncomingRing();
service.tick();
TEST_ASSERT_EQUAL_INT(static_cast<int>(TelephonyState::RINGING),
static_cast<int>(service.state()));
TEST_ASSERT_TRUE(slic.ring_enabled_);
slic.hook_off_ = true;
service.tick();
TEST_ASSERT_EQUAL_INT(static_cast<int>(TelephonyState::PLAYING_MESSAGE),
static_cast<int>(service.state()));
TEST_ASSERT_FALSE(slic.ring_enabled_);
TEST_ASSERT_EQUAL_UINT32(1, audio.play_count_);
TEST_ASSERT_EQUAL_STRING("/welcome.wav", audio.last_path_.c_str());
}
void test_telephony_returns_to_idle_after_hangup() {
FakeSlicController slic;
FakeAudioEngine audio;
TelephonyService service;
service.begin(BoardProfile::ESP32_A252, slic, audio);
service.triggerIncomingRing();
service.tick();
slic.hook_off_ = true;
service.tick();
audio.playing_ = false;
service.tick();
TEST_ASSERT_EQUAL_INT(static_cast<int>(TelephonyState::OFF_HOOK),
static_cast<int>(service.state()));
slic.hook_off_ = false;
service.tick();
TEST_ASSERT_EQUAL_INT(static_cast<int>(TelephonyState::IDLE),
static_cast<int>(service.state()));
}
void test_slic_manager_state_updates() {
FakeSlicController slic;
SLICManager manager(&slic);
manager.begin();
manager.controlCall(true);
manager.monitorLine();
TEST_ASSERT_EQUAL_INT(static_cast<int>(SLICLineState::RINGING),
static_cast<int>(manager.state()));
slic.hook_off_ = true;
manager.controlCall(false);
manager.monitorLine();
TEST_ASSERT_EQUAL_INT(static_cast<int>(SLICLineState::OFF_HOOK),
static_cast<int>(manager.state()));
}
void test_audio_metrics_reset() {
FakeAudioEngine audio;
audio.runtime_metrics_.frames_requested = 100;
audio.runtime_metrics_.drop_frames = 3;
audio.runtime_metrics_.underrun_count = 1;
audio.resetMetrics();
const AudioRuntimeMetrics metrics = audio.metrics();
TEST_ASSERT_EQUAL_UINT32(0, metrics.frames_requested);
TEST_ASSERT_EQUAL_UINT32(0, metrics.drop_frames);
TEST_ASSERT_EQUAL_UINT32(0, metrics.underrun_count);
}
void test_bluetooth_feature_gating() {
BluetoothManager bt;
TEST_ASSERT_TRUE(bt.begin(BoardProfile::ESP32_S3));
TEST_ASSERT_FALSE(bt.startHFP());
TEST_ASSERT_TRUE(bt.startBLE());
TEST_ASSERT_TRUE(bt.begin(BoardProfile::ESP32_A252));
TEST_ASSERT_TRUE(bt.startHFP());
}
void test_telephone_sfp_bridge() {
FakeSlicController slic;
FakeAudioEngine audio;
TelephonyService service;
TelephoneSFPManager manager;
service.begin(BoardProfile::ESP32_A252, slic, audio);
manager.attachService(&service);
manager.triggerIncomingCall();
manager.monitorState();
TEST_ASSERT_EQUAL_INT(static_cast<int>(TelephonyState::RINGING),
static_cast<int>(manager.state()));
}
void setup() {
delay(2000);
UNITY_BEGIN();
RUN_TEST(test_feature_matrix_profiles);
RUN_TEST(test_telephony_transitions_ring_to_playback);
RUN_TEST(test_telephony_returns_to_idle_after_hangup);
RUN_TEST(test_slic_manager_state_updates);
RUN_TEST(test_audio_metrics_reset);
RUN_TEST(test_bluetooth_feature_gating);
RUN_TEST(test_telephone_sfp_bridge);
UNITY_END();
}
void loop() {}