Mesh: use CMake to generate precompiled headers on all platforms

"Professional CMake" book suggest the following:

"Targets should build successfully with or without compiler support for precompiled headers. It
should be considered an optimization, not a requirement. In particular, do not explicitly include a
precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically
generated precompile header on the compiler command line instead. This is more portable across
the major compilers and is likely to be easier to maintain. It will also avoid warnings being
generated from certain code checking tools like iwyu (include what you use)."

Therefore, removed the "#include <PreCompiled.h>" from sources, also
there is no need for the "#ifdef _PreComp_" anymore
This commit is contained in:
Markus Reitböck
2025-09-22 23:17:40 +02:00
parent a6f7cb950a
commit 13c8b52a6a
100 changed files with 68 additions and 277 deletions
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <App/Application.h>
#include <App/MeasureManager.h>
+1 -3
View File
@@ -20,12 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <map>
#include <memory>
#endif
#include <App/Application.h>
#include <App/Document.h>
+3 -4
View File
@@ -382,7 +382,6 @@ SET(Mesh_SRCS
MeshPyImp.cpp
MeshTexture.cpp
MeshTexture.h
PreCompiled.cpp
PreCompiled.h
Segment.cpp
Segment.h
@@ -398,9 +397,9 @@ if (MINGW AND CMAKE_COMPILER_IS_CLANGXX)
endif()
if(FREECAD_USE_PCH)
add_definitions(-D_PreComp_)
GET_MSVC_PRECOMPILED_SOURCE("PreCompiled.cpp" PCH_SRCS ${Core_SRCS} ${Mesh_SRCS})
ADD_MSVC_PRECOMPILED_HEADER(Mesh PreCompiled.h PreCompiled.cpp PCH_SRCS)
target_precompile_headers(Mesh PRIVATE
$<$<COMPILE_LANGUAGE:CXX>:"${CMAKE_CURRENT_LIST_DIR}/PreCompiled.h">
)
endif(FREECAD_USE_PCH)
# Suppress some very long Eigen3 warnings of older versions
-3
View File
@@ -20,12 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <limits>
#endif
#include <Base/Console.h>
#include <Base/Sequencer.h>
-3
View File
@@ -20,14 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include <Base/BoundBox.h>
#include <Base/Console.h>
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#endif
#include <Base/Exception.h>
#include <Base/Sequencer.h>
-3
View File
@@ -20,12 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <functional>
#include <limits>
#endif
#include <QFuture>
#include <QFutureWatcher>
-3
View File
@@ -53,14 +53,11 @@
// We thus solve for 5 unknown parameters.
// Thus for the solution to succeed the initial axis direction should be reasonable.
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include <Base/Console.h>
#include <Base/Converter.h>
-3
View File
@@ -20,10 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include "Decimation.h"
#include "MeshKernel.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <cmath>
+1 -3
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@@ -20,13 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <map>
#include <queue>
#endif
#include <boost/math/special_functions/fpclassify.hpp>
-3
View File
@@ -20,10 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <Mod/Mesh/App/WildMagic4/Wm4DistSegment3Triangle3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4DistVector3Triangle3.h>
+1 -3
View File
@@ -20,12 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <vector>
#endif
#include <Base/Matrix.h>
#include <Base/Sequencer.h>
-3
View File
@@ -20,13 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#endif
#include "Algorithm.h"
#include "Grid.h"
+1 -3
View File
@@ -20,15 +20,13 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <boost/tokenizer.hpp>
#include <memory>
#include <ostream>
#include <sstream>
#include <xercesc/dom/DOM.hpp>
#include <xercesc/parsers/XercesDOMParser.hpp>
#endif
#include "Core/MeshIO.h"
#include "Core/MeshKernel.h"
-3
View File
@@ -20,14 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <boost/algorithm/string.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/tokenizer.hpp>
#include <istream>
#include <map>
#endif
#include "Core/MeshIO.h"
#include "Core/MeshKernel.h"
+1 -3
View File
@@ -21,11 +21,9 @@
* *
**************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <boost/lexical_cast.hpp>
#include <istream>
#endif
#include "Core/MeshIO.h"
#include "Core/MeshKernel.h"
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <ostream>
#include <sstream>
#endif
#include "Core/Evaluation.h"
#include "Core/MeshKernel.h"
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Core/Iterator.h"
#include <Base/Builder3D.h>
-1
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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Core/Iterator.h"
#include <Base/Console.h>
+1 -3
View File
@@ -20,14 +20,12 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <iomanip>
#include <iostream>
#include <map>
#include <set>
#endif
#include "Info.h"
#include "Iterator.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifdef _MSC_VER
#pragma warning(disable : 4396)
#endif
+1 -3
View File
@@ -20,15 +20,13 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <iomanip>
#include <sstream>
#include <string_view>
#endif
#include <boost/algorithm/string.hpp>
#include <boost/convert.hpp>
+1 -3
View File
@@ -20,16 +20,14 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#include <map>
#include <queue>
#include <stdexcept>
#endif
#include <Base/Exception.h>
#include <Base/Stream.h>
+1 -3
View File
@@ -20,13 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#include <map>
#endif
#include "Grid.h"
#include "Iterator.h"
-3
View File
@@ -20,12 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#include <limits>
#endif
#include "Algorithm.h"
#include "Approximation.h"
+1 -3
View File
@@ -20,12 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <fstream>
#include <ios>
#endif
#include <Base/Builder3D.h>
#include <Base/Sequencer.h>
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <cmath>
#endif
#include <Base/Tools.h>
-4
View File
@@ -20,14 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cstdlib>
#include <iterator>
#include <limits>
#endif
#include "SphereFit.h"
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#endif
#include "Tools.h"
+1 -3
View File
@@ -20,16 +20,14 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <boost/core/ignore_unused.hpp>
#include <cmath>
#include <limits>
#include <queue>
#include <utility>
#endif
#include <Base/Console.h>
#include <Mod/Mesh/App/WildMagic4/Wm4MeshCurvature.h>
+1 -3
View File
@@ -20,12 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <cmath>
#include <limits>
#include <queue>
#endif
#include <Base/Console.h>
#include <Base/Exception.h>
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <cmath>
#endif
#include <Base/Sequencer.h>
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#endif
#include "Grid.h"
#include "Iterator.h"
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <cmath>
#endif
#include "Algorithm.h"
#include "Approximation.h"
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <sstream>
#endif
#include "Edge.h"
#include "Mesh.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/Converter.h>
#include <Base/GeometryPyCXX.h>
+1 -3
View File
@@ -20,13 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <boost/algorithm/string/replace.hpp>
#include <boost/core/ignore_unused.hpp>
#include <vector>
#endif
#include <App/Application.h>
#include <App/ComplexGeoData.h>
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <sstream>
#endif
#include "Facet.h"
#include "Mesh.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/GeometryPyCXX.h>
#include <Base/VectorPy.h>
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Core/Curvature.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Core/Degeneration.h"
#include "Core/Triangulation.h"
-1
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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "FeatureMeshExport.h"
#include "MeshFeature.h"
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "FeatureMeshImport.h"
@@ -20,10 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <Base/Converter.h>
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Core/Iterator.h"
#include "Core/SetOperations.h"
-3
View File
@@ -20,10 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include <App/Document.h>
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/Matrix.h>
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "FeatureMeshTransformDemolding.h"
-1
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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <App/Document.h>
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <sstream>
#endif
#include <Base/Builder3D.h>
#include <Base/Console.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <App/FeaturePythonPyImp.h>
-3
View File
@@ -20,10 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#endif
#include "MeshFeature.h"
// inclusion of the generated files (generated out of MeshFeaturePy.xml)
-3
View File
@@ -20,11 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
#endif
#include <Base/VectorPy.h>
-1
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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/Converter.h>
#include <Base/Exception.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Base/Converter.h>
#include <Base/GeometryPyCXX.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "MeshTexture.h"
-24
View File
@@ -1,24 +0,0 @@
/***************************************************************************
* Copyright (c) 2003 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
-4
View File
@@ -26,8 +26,6 @@
#include <FCConfig.h>
#ifdef _PreComp_
// standard
#include <cassert>
#include <cmath>
@@ -74,6 +72,4 @@
#include <xercesc/util/XMLUniDefs.hpp>
#include <xercesc/util/XercesVersion.hpp>
#endif //_PreComp_
#endif
+1 -3
View File
@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <sstream>
#endif
#include "Mesh.h"
#include "MeshPy.h"
-3
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@@ -20,15 +20,12 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/annex/ForeignFiles/SoSTLFileKit.h>
#include <Inventor/nodes/SoSeparator.h>
#include <QApplication>
#endif
#include <Base/Console.h>
#include <Base/Interpreter.h>
+7 -7
View File
@@ -126,7 +126,6 @@ SET(MeshGui_SRCS
AppMeshGui.cpp
Command.cpp
Doxygen.cpp
PreCompiled.cpp
PreCompiled.h
MeshEditor.cpp
MeshEditor.h
@@ -140,12 +139,6 @@ SET(MeshGui_SRCS
Workbench.h
)
if(FREECAD_USE_PCH)
add_definitions(-D_PreComp_)
GET_MSVC_PRECOMPILED_SOURCE("PreCompiled.cpp" PCH_SRCS ${MeshGui_SRCS})
ADD_MSVC_PRECOMPILED_HEADER(MeshGui PreCompiled.h PreCompiled.cpp PCH_SRCS)
endif(FREECAD_USE_PCH)
SET(MeshGuiIcon_SVG
Resources/icons/MeshWorkbench.svg
)
@@ -159,6 +152,13 @@ if (EIGEN3_NO_DEPRECATED_COPY)
endif ()
add_library(MeshGui SHARED ${MeshGui_SRCS} ${MeshGuiIcon_SVG})
if(FREECAD_USE_PCH)
target_precompile_headers(MeshGui PRIVATE
$<$<COMPILE_LANGUAGE:CXX>:"${CMAKE_CURRENT_LIST_DIR}/PreCompiled.h">
)
endif(FREECAD_USE_PCH)
target_include_directories(
MeshGui
PRIVATE
+2 -3
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@@ -20,8 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <FCConfig.h>
#ifdef FC_OS_WIN32
#include <windows.h>
#endif
@@ -34,7 +34,6 @@
#include <qinputdialog.h>
#include <qmessagebox.h>
#include <qstringlist.h>
#endif
#include <Gui/InventorAll.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Gui/CommandT.h>
#include <Gui/Selection/Selection.h>
+2
View File
@@ -24,6 +24,8 @@
#ifndef MESHGUI_DLGDECIMATING_H
#define MESHGUI_DLGDECIMATING_H
#include <Mod/Mesh/MeshGlobal.h>
#include <QDialog>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
+1 -3
View File
@@ -20,13 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QDockWidget>
#include <QMessageBox>
#include <QPointer>
#include <QScrollArea>
#endif
#include <Gui/Application.h>
#include <Gui/Command.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "DlgEvaluateSettings.h"
#include "ui_DlgEvaluateSettings.h"
+2
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@@ -24,6 +24,8 @@
#ifndef MESHGUI_DLG_EVALUATE_SETTINGS_H
#define MESHGUI_DLG_EVALUATE_SETTINGS_H
#include <FCGlobal.h>
#include <QDialog>
namespace MeshGui
-3
View File
@@ -20,11 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <qmessagebox.h>
#endif
#include <App/Document.h>
#include <Base/Interpreter.h>
+2
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@@ -24,6 +24,8 @@
#ifndef MESHGUI_DLGREGULARSOLID_IMP_H
#define MESHGUI_DLGREGULARSOLID_IMP_H
#include <Mod/Mesh/MeshGlobal.h>
#include <QDialog>
#include <memory>
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <App/Application.h>
#include <Mod/Mesh/App/Core/MeshIO.h>
-1
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@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Gui/Window.h>
+1 -3
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@@ -20,11 +20,9 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QButtonGroup>
#include <QDialogButtonBox>
#endif
#include <Gui/Command.h>
#include <Gui/Selection/Selection.h>
+1
View File
@@ -27,6 +27,7 @@
#include <QDialog>
#include <Gui/TaskView/TaskDialog.h>
#include <Gui/TaskView/TaskView.h>
#ifndef MESH_GLOBAL_H
#include <Mod/Mesh/MeshGlobal.h>
#endif
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
/*! \namespace MeshGui
\brief The namespace of the Mesh Graphical interface layer library
-3
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@@ -20,9 +20,7 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QMenu>
#include <QTimer>
#include <algorithm>
@@ -45,7 +43,6 @@
#include <Inventor/nodes/SoPointSet.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoShapeHints.h>
#endif
#include <App/Application.h>
#include <App/Document.h>
-3
View File
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <QBitmap>
@@ -30,7 +28,6 @@
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/nodes/SoCamera.h>
#endif
#include <App/Application.h>
#include <App/Document.h>
-23
View File
@@ -1,23 +0,0 @@
/***************************************************************************
* Copyright (c) 2003 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
+2 -4
View File
@@ -25,8 +25,6 @@
#include <FCConfig.h>
#ifdef _PreComp_
// standard
#include <ios>
@@ -46,8 +44,8 @@
// Inventor
#include <Gui/InventorAll.h>
#elif defined(FC_OS_WIN32)
#if defined(FC_OS_WIN32)
#include <Windows.h>
#endif //_PreComp_
#endif
#endif // MESHGUI_PRECOMPILED_H
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <Mod/Mesh/App/MeshFeature.h>
+1 -3
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@@ -20,13 +20,11 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QElapsedTimer>
#include <QMessageBox>
#include <QPointer>
#include <QTextCursor>
#endif
#include <App/Application.h>
#include <App/Document.h>
+2
View File
@@ -23,6 +23,8 @@
#ifndef MESHGUI_REMESHGMSH_H
#define MESHGUI_REMESHGMSH_H
#include <Mod/Mesh/MeshGlobal.h>
#include <memory>
#include <QDialog>
#include <QProcess>
+2 -3
View File
@@ -20,11 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <QPushButton>
#endif
#include <Gui/Application.h>
#include <Gui/Document.h>
-3
View File
@@ -20,11 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
#endif
#include <App/Application.h>
#include <App/Document.h>
-3
View File
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <sstream>
@@ -30,7 +28,6 @@
#include <QMessageBox>
#include <QPointer>
#include <QVBoxLayout>
#endif
#include <App/Application.h>
#include <App/Document.h>
-1
View File
@@ -20,7 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include "Selection.h"
#include "ui_Selection.h"
+2
View File
@@ -23,6 +23,8 @@
#ifndef MESHGUI_SELECTION_H
#define MESHGUI_SELECTION_H
#include <Mod/Mesh/MeshGlobal.h>
#include <vector>
#include <QWidget>
+4 -3
View File
@@ -20,15 +20,16 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#include <FCConfig.h>
#ifndef FC_OS_WIN32
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES 1
#endif
#else
#include <windows.h>
#endif
#ifndef _PreComp_
#include <algorithm>
#include <limits>
#ifdef FC_OS_MACOSX
@@ -54,7 +55,7 @@
#include <Inventor/elements/SoViewingMatrixElement.h>
#include <Inventor/errors/SoDebugError.h>
#include <Inventor/nodes/SoCoordinate3.h>
#endif
#include <Inventor/C/glue/gl.h>
#include <Gui/GLBuffer.h>
+2 -3
View File
@@ -20,8 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <FCConfig.h>
#include <algorithm>
#include <limits>
#ifdef FC_OS_WIN32
@@ -48,7 +48,6 @@
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/details/SoLineDetail.h>
#include <Inventor/misc/SoState.h>
#endif
#include <Base/Console.h>
#include <Base/Exception.h>
+3 -3
View File
@@ -20,9 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <limits>
#include <FCConfig.h>
#ifdef FC_OS_WIN32
#include <Windows.h>
#endif
@@ -39,7 +40,6 @@
#include <Inventor/elements/SoCoordinateElement.h>
#include <Inventor/elements/SoLazyElement.h>
#include <Inventor/misc/SoState.h>
#endif
#include "SoPolygon.h"
-3
View File
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QBuffer>
#include <QByteArray>
@@ -32,7 +30,6 @@
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/nodes/SoOrthographicCamera.h>
#include <Inventor/nodes/SoSeparator.h>
#endif
#include <Gui/SoFCOffscreenRenderer.h>
-3
View File
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QAction>
#include <QMenu>
#include <cmath>
@@ -50,7 +48,6 @@
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/nodes/SoTransform.h>
#include <Inventor/VRMLnodes/SoVRMLGroup.h>
#endif
#include <QFuture>
#include <QFutureWatcher>
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <iomanip>
#include <ios>
@@ -39,7 +37,6 @@
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoShapeHints.h>
#include <Inventor/sensors/SoIdleSensor.h>
#endif
#include <boost/range/adaptors.hpp>
+1 -3
View File
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/nodes/SoBaseColor.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDrawStyle.h>
@@ -30,7 +28,7 @@
#include <Inventor/nodes/SoMarkerSet.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoShapeHints.h>
#endif
#include <App/Application.h>
#include <Base/Parameter.h>
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <algorithm>
#include <Inventor/nodes/SoBaseColor.h>
@@ -30,7 +28,6 @@
#include <Inventor/nodes/SoIndexedLineSet.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoSeparator.h>
#endif
#include <App/Document.h>
#include <Gui/Selection/Selection.h>
+1 -3
View File
@@ -20,10 +20,8 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <sstream>
#endif
#include "ViewProvider.h"
// inclusion of the generated files (generated out of ViewProviderMeshPy.xml)
-1
View File
@@ -22,7 +22,6 @@
// clang-format off
#include "PreCompiled.h"
#include "ViewProviderPython.h"
// clang-format on
+1 -3
View File
@@ -20,14 +20,12 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/manips/SoTransformerManip.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoNormalBinding.h>
#include <Inventor/nodes/SoSeparator.h>
#endif
#include <Gui/Selection/SoFCSelection.h>
#include <Mod/Mesh/App/MeshFeature.h>
@@ -20,8 +20,6 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <Inventor/draggers/SoTrackballDragger.h>
#include <Inventor/manips/SoTransformerManip.h>
#include <Inventor/nodes/SoAntiSquish.h>
@@ -31,7 +29,7 @@
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoSurroundScale.h>
#endif
#include <Base/Console.h>
#include <Gui/Selection/SoFCSelection.h>
+1 -3
View File
@@ -20,12 +20,10 @@
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <QGroupBox>
#include <QObject>
#include <QLabel>
#endif
#include <Gui/Application.h>
#include <Gui/Command.h>