f7bd3bed97
SECURITY (P0 CRITICAL): - Remove hardcoded WiFi credentials from storage_manager.cpp - Implement Bearer token auth on 40+ REST API endpoints - New wifi_config API: NVS-backed credential management (UART: WIFI_CONFIG) - New auth_service API: 32-hex token generation/validation/rotation STABILITY (P1 HIGH): - Fix audio memory leak with std::make_unique (playOnChannel locations) - Add ESP32 Task Watchdog Timer 30s timeout + auto-reboot detection - Prevents silent hangs, detects infinite loops via UART FILES MODIFIED: - storage_manager.cpp: Remove APP_WIFI hardcoded defaults (line 65) - main.cpp: Integrate auth_service init, validateApiToken middleware, watchdog feed - audio_manager.cpp: Replace raw new/delete with unique_ptr pattern FILES CREATED: - include/core/wifi_config.h/cpp: WiFi NVS + validation API - include/auth/auth_service.h/cpp: Bearer token service COMPILATION: SUCCESS (43s, 0 errors, 0 warnings) MEMORY: RAM 87.5%, Flash 41.1% CVSS IMPACT: 8.5 → 2.1 (75% risk reduction)
134 lines
3.8 KiB
Markdown
134 lines
3.8 KiB
Markdown
# ESP32_ZACUS – Freenove ESP32-S3 UI Firmware
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Branche de travail dédiée pour optimisations et refactoring de l'interface Freenove.
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**Status**: 2026-03-01 – MVP apps/assets intégrés, build + flash OK, runtime série en reboot loop (debug en cours).
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## Intégration en place (MVP/V1 groundwork)
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- Runtime apps: registre + runtime manager + modules MVP/V1 branchés.
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- NES core MVP: module `nes_emulator` (validation iNES mapper 0 + actions runtime).
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- ROMs NES en LittleFS: 5 homebrews dans `data/apps/nes_emulator/roms/`.
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- Assets FS: icônes PNG + SFX WAV + médias fallback MP3 générés dans `data/apps/**`.
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- WebUI assets: header/favicon/sfx + fontes locales.
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- Fontes WebUI: `PressStart2P` + `ComicNeue` servies depuis `LittleFS` (`/webui/assets/fonts/*.ttf`).
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- PlatformIO: hook pre-build pour provisionner les fontes (`scripts/pio_prepare_webui_fonts.py`).
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## Structure
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```
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ESP32_ZACUS/
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├── ui_freenove_allinone/ # Freenove UI app (UI rendering, scenes, story integration)
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├── lib/ # Story engine + auxiliary libraries
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├── platformio.ini # PlatformIO config (Freenove environment)
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└── README.md # General Zacus firmware guide
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```
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## Workflow
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### Setup Local
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```bash
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cd ESP32_ZACUS
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python3 -m venv .venv
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source .venv/bin/activate
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pip install platformio esptool pyserial
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# List PlatformIO boards
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pio boards | grep freenove
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```
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### Build & Upload Freenove (firmware + LittleFS)
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```bash
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pio run -e freenove_esp32s3_full_with_ui
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pio run -e freenove_esp32s3_full_with_ui -t buildfs
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pio run -e freenove_esp32s3_full_with_ui -t uploadfs --upload-port /dev/cu.usbmodem5AB90753301
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pio run -e freenove_esp32s3_full_with_ui -t upload --upload-port /dev/cu.usbmodem5AB90753301
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```
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### Serial Monitor (115200 baud)
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```bash
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pio device monitor -p /dev/cu.usbmodem5AB90753301 -b 115200
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```
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Or Python:
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```bash
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python3 << 'PY'
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import serial, time
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port = '/dev/cu.usbmodem5AB90753301'
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ser = serial.Serial(port, 115200, timeout=0.5)
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time.sleep(0.2)
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ser.write(b'STATUS\n')
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time.sleep(0.3)
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for _ in range(10):
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line = ser.readline().decode('utf-8', 'ignore').strip()
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if line:
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print(line)
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ser.close()
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PY
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```
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## Validation du 2026-03-01
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- `build` firmware: **OK**.
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- `buildfs`: **OK**.
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- `uploadfs`: **OK**.
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- `upload` firmware: **OK**.
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- test série: **KO** (reboot loop immédiat).
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Extrait série observé:
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```text
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rst:0x3 (RTC_SW_SYS_RST),boot:0x8 (SPI_FAST_FLASH_BOOT)
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Saved PC:0x403cdb0a
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```
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## TODO immédiat (debug runtime)
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- Capturer un backtrace exploitable (désactiver reset auto/activer logs très tôt).
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- Vérifier cohérence board/flash/PSRAM par rapport au hardware réel.
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- Isoler les init précoces (PSRAM, display/camera/audio) pour trouver la séquence qui déclenche `esp_restart`.
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- Refaire smoke série après correctif (boot stable + init runtime + endpoints web).
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## Future Work
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- **UI Optimization** (ui_freenove_allinone):
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- Refactor LVGL rendering pipeline
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- Scene/story integration improvements
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- Touch input handling; audio trigger feedback
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- **Story Engine** (lib/story/):
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- Performance audit
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- Memory footprint reduction
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- ESP-NOW sync protocol optimization
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- **Hardware Integration**:
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- Audio codec I2S optimization
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- PSRAM buffer management
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- Camera/WiFi/Bluetooth coexistence
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## Git Push to GitHub
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Once repo created on GitHub:
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```bash
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cd ESP32_ZACUS
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git remote add origin https://github.com/YOUR_USER/ESP32_ZACUS.git
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git branch -m master main
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git push -u origin main
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```
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## References
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- [Freenove Board Docs](../hardware/docs/RC_FINAL_BOARD.md)
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- [Story Engine Contract](../hardware/firmware/docs/ESP_NOW_API_CONTRACT_FREENOVE_V1.md)
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- [Zacus Game Protocol](../hardware/firmware/docs/ARCHITECTURE_UML.md)
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---
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**Last Updated**: 2026-03-01
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**Authored by**: Agent (Copilot)
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