docs: matrix color editor implementation plan
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# Matrix Per-Instrument Color Editor Implementation Plan
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> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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**Goal:** Make each matrix voice's 6 colors per-voice editable (variation + sound) via a popup editor with a 6-color audition loop, replacing the global hardcoded variation table.
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**Architecture:** A per-voice `~matColorDefs[vi]` table (colors 1-6, each an Event with stretch/octave/amp/inst/cutoff/pan) becomes the source `~matVariation` reads — defaults reproduce the current global table, so behavior is unchanged until edited. The existing overlay (glow + per-voice volume + instrument + mod) is preserved; per-color `inst`/`cutoff`/`pan` slot in. A web modal edits the 6 colors and auditions them. Color defs persist in the `.matrix` Event.
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**Tech Stack:** SuperCollider (sclang), vanilla browser JS (classic control.js), CSS, Node `node:test`.
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## Anchoring note (post-reconciliation)
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This plan targets `~matVariation` as it exists at main `1df8b89` (reconciled with
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instruments + capture + per-voice volume). Its current overlay is
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`Pchain(Pbind(*([\matGlow, \stretch, \octave, \amp(=spec[\amp]*volOf)] ++ instPair
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++ modPairs)), base)` with `var spec = [..hardcoded..][color]` and
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`var inst = ~matInstruments[vi]`. Line numbers below are approximate; locate by the
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surrounding code.
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## Global Constraints
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- SC env vars lowercase `~xxx`; comments English; no emojis; `.scd` awk balance P:0 B:0. — sound_algo/CLAUDE.md
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- Defaults MUST reproduce the current variation table exactly (behavior-preserving until edited). — spec
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- `\matGlow` stays FIRST overlay key; instrument stays a conditional `instPair` (never a nil-yielding Pfunc); per-voice volume (`volOf`) preserved; mod keys appended LAST so live mod overrides static color-def cutoff/pan. — spec + reconciled overlay
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- Editable knobs bounded to synth-exposed args: instrument, stretch, octave, amp, cutoff (filter voices), pan (pan voices). cutoff/pan applicability reuses `~matModTargets` membership. — spec
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- `.matrix` format stays backward-compatible: files without `colorDefs` load with default defs (the 14+ shipped grid-only presets, instrument-only, and mod Events all still load). — spec
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- No audio-graph / SynthDef changes; no `server.js` change. — spec
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- Commit subject <= 50 chars, no underscore in scope, no AI attribution. — CLAUDE.md
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---
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### Task 1: SC color-def state + `~matVariation` reads it (parity-preserving)
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**Files:**
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- Modify: `sound_algo/data_only/matrix.scd` (state init near `~matModNeutralCut`; `~matVariation` ~L152-197)
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- Test: `sound_algo/data_only/test/test_matrix.scd`
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**Interfaces:**
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- Produces: `~matColorDefs` (Array of 16; each an Array of 7 where index 1-6 is an
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Event `(stretch:, octave:, amp:, inst:, cutoff:, pan:)`; index 0 unused),
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`~matDefaultColorDefs` (a function returning a fresh default 7-slot array).
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- `~matVariation.(name, color, vi)` now reads `~matColorDefs[vi][color]`; signature unchanged.
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- [ ] **Step 1: Write the failing tests**
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Insert into `test_matrix.scd` before the final `pass.if(`:
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```supercollider
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// --- Color editor: per-voice color defs (Task 1) ---
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pass = pass and: { ~matColorDefs.notNil and: { ~matColorDefs.size == 16 } };
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// defaults reproduce the current table: color 2 = stretch 0.5, octave 0, amp 1.0
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pass = pass and: { ~matColorDefs[5][2][\stretch] == 0.5 };
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pass = pass and: { ~matColorDefs[5][2][\octave] == 0 };
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pass = pass and: { ~matColorDefs[5][2][\amp] == 1.0 };
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pass = pass and: { ~matColorDefs[5][5][\amp] == 1.05 }; // color 5 default amp
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pass = pass and: { ~matColorDefs[0][1][\inst].isNil }; // inst default nil
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// ~matVariation reads the def: editing the def changes the produced event
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~matColorDefs[5][2][\stretch] = 0.25;
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~tv = ~matVariation.(\acid, 2, 5).asStream.next(());
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pass = pass and: { ~tv[\stretch] == 0.25 };
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~matColorDefs[5][2][\stretch] = 0.5; // restore default
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// per-color cutoff applies for a filter voice (acid supports cutoff)
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~matColorDefs[5][2][\cutoff] = 1234;
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~tv2 = ~matVariation.(\acid, 2, 5).asStream.next(());
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pass = pass and: { ~tv2[\cutoff] == 1234 };
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~matColorDefs[5][2][\cutoff] = nil;
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// per-color inst overrides the per-voice default
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~matColorDefs[6][2][\inst] = \do_strike; // arp supports do_strike
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~tv3 = ~matVariation.(\arp, 2, 6).asStream.next(());
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pass = pass and: { ~tv3[\instrument] == \do_strike };
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~matColorDefs[6][2][\inst] = nil;
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```
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(Requires `Pdef(\lp_acid)` and `Pdef(\lp_arp)` in the test setup — already present.)
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- [ ] **Step 2: Run to verify failure**
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Run: `/Applications/SuperCollider.app/Contents/MacOS/sclang sound_algo/data_only/test/test_matrix.scd`
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Expected: `TEST FAIL` (`~matColorDefs` undefined).
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- [ ] **Step 3: Add the default-builder and state init**
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In `matrix.scd`, near the other `~mat*` init (after `~matModNeutralCut`), add:
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```supercollider
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// -- default color defs reproduce the historical global variation table --
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~matDefaultColorDefs = {
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[ nil,
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(stretch: 1.0, octave: 0, amp: 1.0, inst: nil, cutoff: nil, pan: nil),
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(stretch: 0.5, octave: 0, amp: 1.0, inst: nil, cutoff: nil, pan: nil),
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(stretch: 1.0, octave: 1, amp: 1.0, inst: nil, cutoff: nil, pan: nil),
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(stretch: 2.0, octave: 0, amp: 1.0, inst: nil, cutoff: nil, pan: nil),
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(stretch: 1.0, octave: -1, amp: 1.05, inst: nil, cutoff: nil, pan: nil),
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(stretch: 0.5, octave: 0, amp: 1.2, inst: nil, cutoff: nil, pan: nil) ]
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};
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~matColorDefs = ~matColorDefs ? Array.fill(~matVoices.size, { ~matDefaultColorDefs.value });
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```
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- [ ] **Step 4: Make `~matVariation` read `~matColorDefs[vi][color]`**
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In `~matVariation`, replace the hardcoded `var spec = [ nil, (..), .. ][color];`
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(currently ~L153-161) with a per-voice lookup, change `inst` to honor a per-color
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override, and add a `cdPairs` (color-def cutoff/pan) between `instPair` and
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`modPairs`. The full `spec.notNil.if({ ... })` block becomes:
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```supercollider
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var spec = ~matColorDefs[vi][color];
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spec.notNil.if({
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var inst = spec[\inst] ? ~matInstruments[vi]; // per-color wins, else voice default
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var volOf = { (~lp[\vol].notNil).if({ ~lp[\vol][name.asSymbol] ? 0.8 }, { 0.8 }) };
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var instPair = inst.notNil.if({ [\instrument, inst] }, { [] });
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var cdPairs = [];
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(spec[\cutoff].notNil and: { (~matModTargets[name] ? []).includes(\cutoff) }).if({
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cdPairs = cdPairs ++ [\cutoff, spec[\cutoff]] });
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(spec[\pan].notNil and: { (~matModTargets[name] ? []).includes(\pan) }).if({
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cdPairs = cdPairs ++ [\pan, spec[\pan]] });
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~matVariationOverlay.(name, vi, spec, volOf, instPair, cdPairs)
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}, { base })
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```
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where the overlay assembly (which keeps `mod`/`modPairs` and the Pchain) is factored
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into a helper so the function stays readable. Add this helper just before
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`~matVariation` (it closes over `~matMod`/`~matModNeutralCut`/`~matModSourceVal`/`base`
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— pass `base` in):
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```supercollider
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~matVariationOverlay = { |name, vi, spec, volOf, instPair, cdPairs|
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var base = ~matBaseFor.(name);
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var mod = ~matMod[vi];
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var modPairs = mod.isNil.if({ [] }, {
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var src = mod[\source], tgt = mod[\target], d = mod[\depth];
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(tgt == \cutoff).if({
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var c0 = ~matModNeutralCut[name] ? 1000;
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[\cutoff, Pfunc { var s = ~matModSourceVal.(src);
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c0 * (s.linexp(0, 1, 200, 6000) / c0).pow(d) }]
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}, {
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(tgt == \pan).if({
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[\pan, Pfunc { (~matModSourceVal.(src) * 2 - 1) * d }]
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}, {
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[\amp, Pfunc { (spec[\amp] * volOf.value) * (1 + (d * (~matModSourceVal.(src) * 2 - 1))).max(0) }]
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})
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})
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});
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Pchain(
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Pbind(*([
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\matGlow, Pfunc { |e| ~matEmitTrig.(vi, (e[\amp] ? spec[\amp]).clip(0, 1)); 0 },
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\stretch, spec[\stretch],
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\octave, spec[\octave],
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\amp, Pfunc({ (spec[\amp] ? 1.0) * volOf.value })
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] ++ instPair ++ cdPairs ++ modPairs)),
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base
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)
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};
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```
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Precedence note: `cdPairs` (static per-color cutoff/pan) come BEFORE `modPairs`, so a
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live capture mod on the same target overrides the static color value — intended.
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- [ ] **Step 5: Run tests + balance**
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Run the sclang test → `TEST PASS`. Run the awk balance on matrix.scd → `P:0 B:0`.
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- [ ] **Step 6: Commit**
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```bash
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git add sound_algo/data_only/matrix.scd sound_algo/data_only/test/test_matrix.scd
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git commit -m "feat: per-voice editable matrix color defs"
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```
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---
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### Task 2: `~matSetColorDef` + push + OSCdefs
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**Files:**
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- Modify: `sound_algo/data_only/matrix.scd` (helpers + OSCdefs near the other `~mat_*` OSCdefs)
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- Test: `sound_algo/data_only/test/test_matrix.scd`
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**Interfaces:**
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- Produces: `~matSetColorDef.(vi, color, field, value)`, `~matColorDefPush.(vi)`.
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- [ ] **Step 1: Write failing tests** (append before final `pass.if(`)
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```supercollider
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// --- Color editor: set + push (Task 2) ---
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pass = pass and: { ~matSetColorDef.notNil and: { ~matColorDefPush.notNil } };
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~trigLog = nil;
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~toscSend = { |path ...args| ~trigLog = ([path] ++ args) };
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~matSetColorDef.(5, 3, \octave, -2); // acid, color 3
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pass = pass and: { ~matColorDefs[5][3][\octave] == -2 };
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pass = pass and: { ~trigLog[0] == "/matrix/colordef" and: { ~trigLog[1] == 5 } };
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// invalid field is rejected (state unchanged)
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~matSetColorDef.(5, 3, \bogus, 9);
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pass = pass and: { (~matColorDefs[5][3][\bogus]).isNil };
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// invalid inst for the voice is rejected
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~matSetColorDef.(0, 1, \inst, \do_plane); // kick can't be do_plane
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pass = pass and: { ~matColorDefs[0][1][\inst].isNil };
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~matSetColorDef.(5, 3, \octave, 0); // restore
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```
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- [ ] **Step 2: Run to verify failure** — `TEST FAIL`.
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- [ ] **Step 3: Add the helpers**
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```supercollider
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// -- ~matSetColorDef : set one field of one voice/color, validate, re-source, echo --
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~matSetColorDef = { |vi, color, field, value|
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var fields = [\stretch, \octave, \amp, \inst, \cutoff, \pan];
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((vi >= 0 and: { vi < ~matVoices.size }) and: { color >= 1 and: { color <= 6 } }
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and: { fields.includes(field.asSymbol) }).if({
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var name = ~matVoices[vi];
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var ok = true;
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var v = value;
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(field.asSymbol == \inst).if({
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v = ((value == \default) or: { value.isNil }).if({ nil }, { value.asSymbol });
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ok = v.isNil or: { (~matInstChoices[name] ? []).includes(v) };
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});
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((field.asSymbol == \cutoff) or: { field.asSymbol == \pan }).if({
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ok = (~matModTargets[name] ? []).includes(field.asSymbol);
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v = value.asFloat;
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});
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((field.asSymbol == \stretch) or: { field.asSymbol == \octave } or: { field.asSymbol == \amp }).if({
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v = (field.asSymbol == \octave).if({ value.asInteger }, { value.asFloat });
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});
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ok.if({
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~matColorDefs[vi][color][field.asSymbol] = v;
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~matLastColor[vi] = -1;
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(~lp[\matPlaying] and: { ~matApplyBar.notNil }).if({ ~matApplyBar.(~lp[\matBar]) });
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~matColorDefPush.(vi)
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})
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})
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};
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// -- ~matColorDefPush : send one voice's 6 color defs flattened to surfaces --
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// flat layout per color (1..6): stretch, octave, amp, inst(str), cutoff(-1=nil), pan(-2=nil)
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// Distinct OUTBOUND address (plural) so it never collides with the 4-arg inbound
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// /matrix/colordef set (mirrors /matrix/instrument vs /matrix/instruments).
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~matColorDefPush = { |vi|
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~toscSend !? {
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var flat = (1..6).collect({ |c|
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var d = ~matColorDefs[vi][c];
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[ d[\stretch], d[\octave], d[\amp], (d[\inst] ? \default).asString,
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d[\cutoff] ? -1, d[\pan] ? -2 ]
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}).flatten;
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~toscSend.valueArray(["/matrix/colordefs", vi] ++ flat)
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}
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};
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```
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- [ ] **Step 4: Add the OSCdefs** (near the other `~mat_*` OSCdefs)
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```supercollider
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OSCdef(\mat_colordef, { |msg, time, addr|
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~toscTouch !? { ~toscTouch.(addr) };
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~matSetColorDef.((msg[1] ? 0).asInteger, (msg[2] ? 1).asInteger,
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(msg[3] ? \amp).asSymbol, msg[4])
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}, '/matrix/colordef');
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OSCdef(\mat_colordef_get, { |msg, time, addr|
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~toscTouch !? { ~toscTouch.(addr) };
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~matColorDefPush.((msg[1] ? 0).asInteger)
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}, '/matrix/colordefs/get');
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```
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- [ ] **Step 5: Run tests + balance** → `TEST PASS`, `P:0 B:0`.
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- [ ] **Step 6: Commit**
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```bash
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git add sound_algo/data_only/matrix.scd sound_algo/data_only/test/test_matrix.scd
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git commit -m "feat: matrix color def set and push"
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```
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---
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### Task 3: `~matAudition` + OSCdef
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**Files:**
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- Modify: `sound_algo/data_only/matrix.scd`
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- Test: `sound_algo/data_only/test/test_matrix.scd`
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**Interfaces:**
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- Produces: `~matAudition.(vi, on)`.
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- [ ] **Step 1: Write failing tests** (append before final `pass.if(`)
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```supercollider
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// --- Color editor: audition (Task 3) ---
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pass = pass and: { ~matAudition.notNil };
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// off when not running must not raise
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try { ~matAudition.(0, false) } { |e| pass = false;
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("EXCEPTION matAudition off: " ++ e.class.name).postln };
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```
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- [ ] **Step 2: Run to verify failure** — `TEST FAIL`.
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- [ ] **Step 3: Add `~matAudition`**
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```supercollider
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// -- ~matAudition : preview a voice's 6 colors as a 1-beat-per-step loop --
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// on=true starts a Routine cycling color 1..6 (re-sources the voice's Pdef each
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// step); on=false stops the routine and silences the voice. Preview only — does
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// not move the grid playhead.
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~matAudition = { |vi, on|
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(vi >= 0 and: { vi < ~matVoices.size }).if({
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var name = ~matVoices[vi];
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var key = ("lp_" ++ name).asSymbol;
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~matAudRoutine = ~matAudRoutine ? IdentityDictionary.new;
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~matAudRoutine[vi] !? { ~matAudRoutine[vi].stop };
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on.if({
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var clock = ~lp[\clock] ? TempoClock.default;
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~matAudRoutine[vi] = Routine({
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var c = 1;
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loop {
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var pat = ~matVariation.(name, c, vi);
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pat.notNil.if({ Pdef(key, pat); Pdef(key).play(clock, quant: 1) });
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1.wait;
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c = (c % 6) + 1;
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}
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}).play(clock, quant: 1);
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}, {
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~matAudRoutine[vi] = nil;
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Pdef.all.includesKey(key).if({ Pdef(key).stop });
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~matLastColor[vi] = -1; // force normal re-source on next grid bar
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})
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})
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};
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```
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- [ ] **Step 4: Add the OSCdef**
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```supercollider
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OSCdef(\mat_audition, { |msg, time, addr|
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~toscTouch !? { ~toscTouch.(addr) };
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~matAudition.((msg[1] ? 0).asInteger, (msg[2] ? 0) > 0)
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}, '/matrix/audition');
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```
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- [ ] **Step 5: Run tests + balance** → `TEST PASS`, `P:0 B:0`.
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- [ ] **Step 6: Commit**
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```bash
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git add sound_algo/data_only/matrix.scd sound_algo/data_only/test/test_matrix.scd
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git commit -m "feat: matrix color audition loop"
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```
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---
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### Task 4: Persist color defs in the .matrix Event
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**Files:**
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- Modify: `sound_algo/data_only/matrix.scd` (`~matSave`, `~matLoadFile`)
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- Test: `sound_algo/data_only/test/test_matrix.scd`
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**Interfaces:**
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- Changes: `.matrix` Event gains a `colorDefs` field; load defaults missing/invalid
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defs to `~matDefaultColorDefs`.
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- [ ] **Step 1: Write failing tests** (append before final `pass.if(`)
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```supercollider
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// --- Color editor: persistence (Task 4) ---
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~matColorDefs[4][3][\amp] = 0.42; // sub, color 3
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~matSave.("cdef grid");
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~matColorDefs = Array.fill(~matVoices.size, { ~matDefaultColorDefs.value });
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pass = pass and: { ~matLoad.("cdef grid") };
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pass = pass and: { ~matColorDefs[4][3][\amp] == 0.42 };
|
||||
File.delete(~matDir +/+ "cdef_grid.matrix");
|
||||
// legacy grid-only file loads with default color defs
|
||||
File.use(~matDir +/+ "cleg.matrix", "w", { |f|
|
||||
f.write(Array.fill(16, { Array.fill(32, 0) }).asCompileString) });
|
||||
~matColorDefs[4][3][\amp] = 0.9;
|
||||
pass = pass and: { ~matLoad.("cleg") };
|
||||
pass = pass and: { ~matColorDefs[4][3][\amp] == 1.0 }; // defaulted (color 3 amp default)
|
||||
File.delete(~matDir +/+ "cleg.matrix");
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Run to verify failure** — `TEST FAIL`.
|
||||
|
||||
- [ ] **Step 3: Add `colorDefs` to `~matSave`** — extend the payload Event:
|
||||
|
||||
```supercollider
|
||||
var payload = (
|
||||
grid: ~lp[\matrix],
|
||||
instruments: ~matInstruments.collect({ |x| (x ? \default) }),
|
||||
mods: ~matMod.collect({ |m| m.isNil.if({ \none }, { [m[\source], m[\target], m[\depth]] }) }),
|
||||
colorDefs: ~matColorDefs.collect({ |defs| (1..6).collect({ |c| defs[c] }) })
|
||||
);
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Restore in `~matLoadFile`** — after the mod-restore block, add:
|
||||
|
||||
```supercollider
|
||||
// restore color defs (default missing/legacy to the historical table)
|
||||
~matColorDefs = Array.fill(~matVoices.size, { ~matDefaultColorDefs.value });
|
||||
((raw.isArray.not) and: { raw[\colorDefs].notNil }).if({
|
||||
raw[\colorDefs].do { |voiceDefs, vi|
|
||||
(voiceDefs.isArray and: { vi < ~matVoices.size }).if({
|
||||
voiceDefs.do { |d, ci|
|
||||
(d.isKindOf(Event)).if({
|
||||
[\stretch, \octave, \amp, \inst, \cutoff, \pan].do { |f|
|
||||
d[f].notNil.if({ ~matColorDefs[vi][ci + 1][f] = d[f] })
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Run tests + balance** → `TEST PASS`, `P:0 B:0`.
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add sound_algo/data_only/matrix.scd sound_algo/data_only/test/test_matrix.scd
|
||||
git commit -m "feat: persist matrix color defs in presets"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 5: Web color-editor modal
|
||||
|
||||
**Files:**
|
||||
- Modify: `web_realart/public/control/index.html` (a hidden modal container)
|
||||
- Modify: `web_realart/public/control/control.js` (edit button per row; modal open/render; WS handlers; persistence)
|
||||
- Modify: `web_realart/public/control/control.css` (modal + audition styles)
|
||||
|
||||
**Interfaces:**
|
||||
- Consumes: `/matrix/colordef`, `/matrix/colordefs/get`, `/matrix/audition`,
|
||||
`MATRIX_VOICES`, `MATRIX_INST_CHOICES`, `MATRIX_MOD_TARGETS` (for cutoff/pan
|
||||
applicability). Produces: a per-voice modal editor + `matColorDefs` JS state.
|
||||
|
||||
- [ ] **Step 1: Add the modal container to index.html**
|
||||
|
||||
Before the closing `</body>` / the `control.js` script tag, add:
|
||||
|
||||
```html
|
||||
<div id="colordef-modal" class="cd-modal" hidden>
|
||||
<div class="cd-panel">
|
||||
<div class="cd-head"><span id="cd-title">voice</span>
|
||||
<button id="cd-audition" class="cd-aud">AUDITION</button>
|
||||
<button id="cd-close" class="cd-close">X</button></div>
|
||||
<div id="cd-rows"></div>
|
||||
</div>
|
||||
</div>
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Add JS state + the edit button per row**
|
||||
|
||||
In `control.js`, after `MATRIX_MOD_TARGETS` (or near the matrix state), add:
|
||||
|
||||
```javascript
|
||||
let matColorDefs = Array.from({ length: 16 }, () =>
|
||||
[null,
|
||||
{stretch:1.0,octave:0,amp:1.0,inst:"default",cutoff:-1,pan:-2},
|
||||
{stretch:0.5,octave:0,amp:1.0,inst:"default",cutoff:-1,pan:-2},
|
||||
{stretch:1.0,octave:1,amp:1.0,inst:"default",cutoff:-1,pan:-2},
|
||||
{stretch:2.0,octave:0,amp:1.0,inst:"default",cutoff:-1,pan:-2},
|
||||
{stretch:1.0,octave:-1,amp:1.05,inst:"default",cutoff:-1,pan:-2},
|
||||
{stretch:0.5,octave:0,amp:1.2,inst:"default",cutoff:-1,pan:-2}]);
|
||||
let cdEditVoice = -1, cdAuditioning = false;
|
||||
```
|
||||
|
||||
In `renderMatrix`'s voice-row loop, right after the instrument `<select>` is
|
||||
appended (the `.minst` element), add an edit button:
|
||||
|
||||
```javascript
|
||||
const edit = document.createElement("button");
|
||||
edit.className = "minst-edit"; edit.textContent = "..."; edit.dataset.vi = vi;
|
||||
edit.addEventListener("click", () => openColorDef(vi));
|
||||
row.appendChild(edit);
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Add the modal open/render + control wiring**
|
||||
|
||||
Add these functions in `control.js`:
|
||||
|
||||
```javascript
|
||||
function openColorDef(vi) {
|
||||
cdEditVoice = vi;
|
||||
document.getElementById("cd-title").textContent = MATRIX_VOICES[vi];
|
||||
const rows = document.getElementById("cd-rows");
|
||||
rows.innerHTML = "";
|
||||
const targets = MATRIX_MOD_TARGETS[MATRIX_VOICES[vi]] || ["none","amp"];
|
||||
const hasCut = targets.includes("cutoff"), hasPan = targets.includes("pan");
|
||||
for (let c = 1; c <= 6; c++) {
|
||||
const d = matColorDefs[vi][c];
|
||||
const r = document.createElement("div"); r.className = "cd-row m" + c;
|
||||
const mk = (label, el) => { const w = document.createElement("label");
|
||||
w.className = "cd-field"; w.textContent = label; w.appendChild(el); return w; };
|
||||
const inst = document.createElement("select"); inst.className = "cd-inst";
|
||||
[["default","default"]].concat((MATRIX_INST_CHOICES[MATRIX_VOICES[vi]]||[]).map(s=>[s,s]))
|
||||
.forEach(([v,t]) => { const o=document.createElement("option"); o.value=v; o.textContent=t; inst.appendChild(o); });
|
||||
inst.value = d.inst || "default";
|
||||
inst.addEventListener("change", () => setCD(c, "inst", inst.value));
|
||||
const stretch = document.createElement("select"); stretch.className = "cd-str";
|
||||
[0.5,1.0,2.0].forEach(v => { const o=document.createElement("option"); o.value=v; o.textContent=v+"x"; stretch.appendChild(o); });
|
||||
stretch.value = d.stretch; stretch.addEventListener("change", () => setCD(c, "stretch", +stretch.value));
|
||||
const oct = document.createElement("select"); oct.className = "cd-oct";
|
||||
[-1,0,1].forEach(v => { const o=document.createElement("option"); o.value=v; o.textContent=v; oct.appendChild(o); });
|
||||
oct.value = d.octave; oct.addEventListener("change", () => setCD(c, "octave", +oct.value));
|
||||
const amp = document.createElement("input"); amp.type="range"; amp.min=0; amp.max=1.5; amp.step=0.01;
|
||||
amp.value = d.amp; amp.addEventListener("change", () => setCD(c, "amp", +amp.value));
|
||||
r.appendChild(mk("inst", inst)); r.appendChild(mk("stretch", stretch));
|
||||
r.appendChild(mk("oct", oct)); r.appendChild(mk("amp", amp));
|
||||
if (hasCut) { const cut = document.createElement("input"); cut.type="range"; cut.min=200; cut.max=6000; cut.step=10;
|
||||
cut.value = d.cutoff > 0 ? d.cutoff : 1000; cut.addEventListener("change", () => setCD(c, "cutoff", +cut.value)); r.appendChild(mk("cutoff", cut)); }
|
||||
if (hasPan) { const pan = document.createElement("input"); pan.type="range"; pan.min=-1; pan.max=1; pan.step=0.01;
|
||||
pan.value = d.pan >= -1 ? d.pan : 0; pan.addEventListener("change", () => setCD(c, "pan", +pan.value)); r.appendChild(mk("pan", pan)); }
|
||||
rows.appendChild(r);
|
||||
}
|
||||
document.getElementById("colordef-modal").hidden = false;
|
||||
send("/matrix/colordefs/get", vi);
|
||||
}
|
||||
|
||||
function setCD(color, field, value) {
|
||||
if (cdEditVoice < 0) return;
|
||||
matColorDefs[cdEditVoice][color][field] = value;
|
||||
saveMatState();
|
||||
send("/matrix/colordef", cdEditVoice, color, field, value);
|
||||
}
|
||||
|
||||
function closeColorDef() {
|
||||
if (cdAuditioning && cdEditVoice >= 0) { send("/matrix/audition", cdEditVoice, 0); cdAuditioning = false; }
|
||||
document.getElementById("colordef-modal").hidden = true;
|
||||
cdEditVoice = -1;
|
||||
}
|
||||
```
|
||||
|
||||
Wire the modal buttons in the `DOMContentLoaded` block:
|
||||
|
||||
```javascript
|
||||
document.getElementById("cd-close").addEventListener("click", closeColorDef);
|
||||
document.getElementById("cd-audition").addEventListener("click", () => {
|
||||
if (cdEditVoice < 0) return;
|
||||
cdAuditioning = !cdAuditioning;
|
||||
send("/matrix/audition", cdEditVoice, cdAuditioning ? 1 : 0);
|
||||
document.getElementById("cd-audition").classList.toggle("on", cdAuditioning);
|
||||
});
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Add the WS handler for `/matrix/colordef` echo**
|
||||
|
||||
Inside the `ws` message listener (after the `/matrix/mods` handler), add — the SC
|
||||
bulk push uses the PLURAL `/matrix/colordefs` (`vi` then 36 values = 6 colors x 6
|
||||
fields stretch,octave,amp,inst,cutoff,pan); the singular `/matrix/colordef` is the
|
||||
web->SC set only and has no web handler:
|
||||
|
||||
```javascript
|
||||
if (address === "/matrix/colordefs") {
|
||||
const vi = Math.round(Number(args[0]));
|
||||
if (vi >= 0 && vi < 16) {
|
||||
for (let c = 1; c <= 6; c++) {
|
||||
const b = 1 + (c - 1) * 6;
|
||||
matColorDefs[vi][c] = { stretch:Number(args[b]), octave:Math.round(Number(args[b+1])),
|
||||
amp:Number(args[b+2]), inst:String(args[b+3] ?? "default"),
|
||||
cutoff:Number(args[b+4]), pan:Number(args[b+5]) };
|
||||
}
|
||||
saveMatState();
|
||||
if (cdEditVoice === vi && !document.getElementById("colordef-modal").hidden) openColorDef(vi);
|
||||
}
|
||||
return;
|
||||
}
|
||||
```
|
||||
|
||||
- [ ] **Step 5: Extend persistence + CSS**
|
||||
|
||||
In `saveMatState`, add `cdef: matColorDefs` to the stored object; in `loadMatState`,
|
||||
after restoring `mod`, add `if (Array.isArray(raw.cdef) && raw.cdef.length === 16) matColorDefs = raw.cdef;`.
|
||||
|
||||
Add to `control.css`:
|
||||
|
||||
```css
|
||||
.minst-edit { position: sticky; left: 132px; z-index: 2; width: 22px; font-size: 11px;
|
||||
background: #222; color: #ccc; border: 1px solid #333; flex-shrink: 0; }
|
||||
.cd-modal { position: fixed; inset: 0; background: rgba(0,0,0,0.6); display: flex;
|
||||
align-items: center; justify-content: center; z-index: 50; }
|
||||
.cd-modal[hidden] { display: none; }
|
||||
.cd-panel { background: #161616; border: 1px solid #333; border-radius: 6px;
|
||||
padding: 12px; max-height: 90vh; overflow-y: auto; min-width: 320px; }
|
||||
.cd-head { display: flex; gap: 8px; align-items: center; margin-bottom: 8px; }
|
||||
.cd-aud.on { background: #2b6; color: #fff; }
|
||||
.cd-row { display: flex; gap: 6px; align-items: center; padding: 4px; border-radius: 3px;
|
||||
border-left: 4px solid; margin-bottom: 3px; }
|
||||
.cd-field { font-size: 9px; color: #999; display: flex; flex-direction: column; }
|
||||
```
|
||||
|
||||
(The `.cd-row.m1`..`.m6` border-left colors reuse the existing `.mcell.mN`
|
||||
background hues — reference them or set explicit `border-left-color` per `m1`-`m6`.)
|
||||
|
||||
- [ ] **Step 6: Static verification + manual checklist**
|
||||
|
||||
Run: `node --check web_realart/public/control/control.js` → no output.
|
||||
Manual (data-only SC running): open the editor on a voice via `...`; change color
|
||||
2's stretch and amp and hear it on the next bar; toggle AUDITION and hear the 6
|
||||
colors cycle; set a per-color instrument and cutoff; close; save a named matrix,
|
||||
reload the page, load it, and confirm the color defs restore.
|
||||
|
||||
- [ ] **Step 7: Commit**
|
||||
|
||||
```bash
|
||||
git add web_realart/public/control/index.html web_realart/public/control/control.js web_realart/public/control/control.css
|
||||
git commit -m "feat: web matrix color editor modal"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Self-Review
|
||||
|
||||
**Spec coverage:** per-voice editable 6 colors (variation + sound) → Task 1
|
||||
(`~matColorDefs` + overlay) + Task 5 (modal). 6-step audition → Task 3 + Task 5
|
||||
button. Per-color sound (inst/cutoff/pan) bounded to synth args → Task 1 (cdPairs +
|
||||
`~matModTargets` gate) + Task 2 validation. Defaults reproduce current table → Task 1
|
||||
`~matDefaultColorDefs`. Persistence in .matrix → Task 4. Reconciliation (glow first,
|
||||
volOf, instPair, mod last) → Task 1 `~matVariationOverlay`. ✓
|
||||
|
||||
**Placeholder scan:** complete code in every step; no TBD. The CSS `.cd-row.mN`
|
||||
border colors reference existing hues — Task 5 Step 5 states to reuse the `.mcell.mN`
|
||||
values explicitly. ✓
|
||||
|
||||
**Type consistency:** `~matSetColorDef.(vi,color,field,value)` defined Task 2, used by
|
||||
the OSCdef + Task 5 `setCD`. `~matColorDefPush.(vi)` Task 2, called in
|
||||
`~matSetColorDef` + the get OSCdef. `~matDefaultColorDefs` Task 1, reused Task 4.
|
||||
`/matrix/colordefs` bulk-push layout (vi + 36 vals) consistent between
|
||||
`~matColorDefPush` (Task 2) and the JS WS handler (Task 5 Step 4); the singular
|
||||
inbound `/matrix/colordef` (4 args) is distinct and has no web handler.
|
||||
`matColorDefs[vi][1..6]` shape identical SC↔JS. ✓
|
||||
Reference in New Issue
Block a user