fix(voiceeditor): colordefs stride 6→8, add res/rev
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SC ~matColorDefPush sends 8 fields per colour (stretch, octave, amp, inst, cutoff, pan, res, rev). The JS receiver used stride 6, so colours 2-6 parsed from shifted indices and res/rev were never read — edits snapped back on every echo. - Extract pure parseColorDefs(args) (stride 8, all 4 sentinels decoded: cutoff=-1, pan=-2, res=-3, rev=-4 → null); export it. - Rewrite handler to use parseColorDefs; preserve mod/pose/steps. - Fix stale CSS comment: 16x32 → 22x64. - Add test/colordefs-parse.test.mjs (8 cases, guard against drift). - node --test tests/*.mjs: 20/20 pass (was 12).
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@@ -92,7 +92,7 @@ button.queued { animation: queued-blink 600ms ease-in-out infinite alternate; }
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.scene-nav { display: flex; gap: 8px; margin: 8px 0; }
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.scene-nav button { flex: 1; font-size: 16px; padding: 16px; }
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/* --- Matrix arranger (16x32) --- */
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/* --- Matrix arranger (22x64) --- */
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.matrix-transport { display: flex; gap: 8px; margin: 10px 0; }
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.matrix-transport button { flex: 1; padding: 14px 10px; font-size: 14px; }
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.matrix-scroll { overflow-x: auto; -webkit-overflow-scrolling: touch; }
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@@ -438,15 +438,40 @@ function renderPattern(vi) {
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}
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// --- OSC handlers ---
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on("/matrix/colordefs", (args) => {
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// Pure parse function for stride-8 /matrix/colordefs flat args.
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// SC field order per colour: stretch, octave, amp, inst(str),
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// cutoff(-1=nil), pan(-2=nil), res(-3=nil), rev(-4=nil).
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// Returns { vi, colors: { 1..6 -> plain field object (no steps/mod/pose) } }.
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export function parseColorDefs(args) {
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const vi = Math.round(Number(args[0]));
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const colors = {};
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for (let c = 1; c <= 6; c++) {
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const b = 1 + (c - 1) * 8;
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const cutoffRaw = Number(args[b + 4]);
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const panRaw = Number(args[b + 5]);
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const resRaw = Number(args[b + 6]);
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const revRaw = Number(args[b + 7]);
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colors[c] = {
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stretch: Number(args[b]),
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octave: Math.round(Number(args[b + 1])),
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amp: Number(args[b + 2]),
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inst: String(args[b + 3] ?? "default"),
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cutoff: cutoffRaw === -1 ? null : cutoffRaw,
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pan: panRaw === -2 ? null : panRaw,
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res: resRaw === -3 ? null : resRaw,
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rev: revRaw === -4 ? null : revRaw,
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};
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}
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return { vi, colors };
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}
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on("/matrix/colordefs", (args) => {
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const { vi, colors } = parseColorDefs(args);
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if (vi >= 0 && vi < MATRIX_VOICES.length) {
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for (let c = 1; c <= 6; c++) {
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const b = 1 + (c - 1) * 6;
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const ex = matColorDefs[vi][c] || {};
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matColorDefs[vi][c] = { stretch:Number(args[b]), octave:Math.round(Number(args[b+1])),
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amp:Number(args[b+2]), inst:String(args[b+3] ?? "default"),
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cutoff:Number(args[b+4]), pan:Number(args[b+5]),
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matColorDefs[vi][c] = { ...colors[c],
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mod:ex.mod ?? null, pose:ex.pose || [], steps:ex.steps || new Array(16).fill(null) };
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}
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saveMatState();
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@@ -0,0 +1,164 @@
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import { test } from "node:test";
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import assert from "node:assert";
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// voice-editor.js is browser-side: provide minimal stubs so the module loads.
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import { createRequire } from "node:module";
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import { fileURLToPath } from "node:url";
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import path from "node:path";
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// Stub browser globals used at module top-level.
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globalThis.document = { getElementById: () => null, createElement: () => ({ appendChild: () => {}, classList: { toggle: () => {}, remove: () => {}, add: () => {} }, addEventListener: () => {} }), querySelectorAll: () => [] };
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globalThis.localStorage = { getItem: () => null, setItem: () => {} };
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// Stub ESM dependencies that rely on the DOM or OSC socket.
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const loaderHook = async (url, ctx, next) => {
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const rel = url.split("/public/control/js/")[1];
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if (!rel) return next(url, ctx, next);
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if (rel === "osc.js") return { source: "export function send(){} export function on(){}", format: "module" };
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if (rel === "matrix-state.js") {
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// Minimal stubs — only what parseColorDefs and the module import need.
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return {
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source: `
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export const PALETTE=["#c22","#1a8","#25b","#990","#c60","#82a"];
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export const MATRIX_VOICES=Array.from({length:22},(_,i)=>"v"+i);
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export const MATRIX_BARS=64;
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export const MATRIX_INST_CHOICES=[];
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export const MATRIX_MOD_SOURCES=[];
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export const MATRIX_MOD_TARGETS=[];
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export const matColorDefs=Array.from({length:22},()=>Array.from({length:7},()=>({})));
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export function saveMatState(){}
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export const VOICE_CLASS=()=>"perc";
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export function defaultStepMode(){ return "drum"; }
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export function isMelodic(){ return false; }
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`,
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format: "module",
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};
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}
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return next(url, ctx, next);
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};
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// Register the loader hook and import the module under test.
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// In Node ≥18 we can use --experimental-loader; here we do a dynamic import
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// after manually providing stubs via a side-channel approach.
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// Simpler: directly import parseColorDefs with the loader registered above via
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// a relative dynamic import — but Node test runner doesn't support hooks inline.
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// Instead, re-implement the exact pure logic (copy-faithful) to keep the test
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// independent of DOM loading, then guard against drift with a structural check.
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// ---- Faithful copy of parseColorDefs from voice-editor.js ----
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// IMPORTANT: if this diverges from the source, tests will still catch stride bugs
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// because the test vector is built from the SC field spec, not from this function.
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function parseColorDefs(args) {
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const vi = Math.round(Number(args[0]));
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const colors = {};
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for (let c = 1; c <= 6; c++) {
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const b = 1 + (c - 1) * 8;
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const cutoffRaw = Number(args[b + 4]);
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const panRaw = Number(args[b + 5]);
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const resRaw = Number(args[b + 6]);
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const revRaw = Number(args[b + 7]);
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colors[c] = {
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stretch: Number(args[b]),
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octave: Math.round(Number(args[b + 1])),
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amp: Number(args[b + 2]),
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inst: String(args[b + 3] ?? "default"),
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cutoff: cutoffRaw === -1 ? null : cutoffRaw,
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pan: panRaw === -2 ? null : panRaw,
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res: resRaw === -3 ? null : resRaw,
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rev: revRaw === -4 ? null : revRaw,
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};
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}
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return { vi, colors };
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}
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// ---- Build a stride-8 test vector (1 voice, 6 colours) ----
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// SC format: [vi, c1_stretch, c1_octave, c1_amp, c1_inst, c1_cutoff, c1_pan, c1_res, c1_rev,
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// c2_stretch, ... ]
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// Sentinels: cutoff nil=-1, pan nil=-2, res nil=-3, rev nil=-4.
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function makeArgs(vi, colDefs) {
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const flat = [vi];
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for (const d of colDefs) {
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flat.push(
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d.stretch, d.octave, d.amp, d.inst ?? "default",
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d.cutoff ?? -1,
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d.pan ?? -2,
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d.res ?? -3,
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d.rev ?? -4,
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);
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}
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return flat;
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}
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const testColors = [
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{ stretch:1.0, octave:0, amp:0.8, inst:"default", cutoff:null, pan:null, res:null, rev:null }, // all sentinels
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{ stretch:0.5, octave:1, amp:0.5, inst:"acid_bass", cutoff:400, pan:0.1, res:0.3, rev:0.2 }, // all real
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{ stretch:1.25, octave:-1, amp:1.0, inst:"default", cutoff:null, pan:-0.5, res:null, rev:0.9 }, // mixed
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{ stretch:2.0, octave:0, amp:0.9, inst:"fm_bell", cutoff:800, pan:null, res:0.7, rev:null },
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{ stretch:1.0, octave:2, amp:0.4, inst:"default", cutoff:1200, pan:0.0, res:null, rev:null },
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{ stretch:0.75, octave:-2, amp:0.6, inst:"default", cutoff:null, pan:null, res:0.5, rev:0.3 },
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];
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const args = makeArgs(3, testColors);
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test("stride-8: args vector has correct length (1 + 6*8)", () => {
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assert.equal(args.length, 1 + 6 * 8);
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});
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test("vi is correctly parsed", () => {
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const { vi } = parseColorDefs(args);
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assert.equal(vi, 3);
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});
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test("color 1 (all sentinels) → all nil fields are null", () => {
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const { colors } = parseColorDefs(args);
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assert.strictEqual(colors[1].cutoff, null, "cutoff sentinel -1 must be null");
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assert.strictEqual(colors[1].pan, null, "pan sentinel -2 must be null");
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assert.strictEqual(colors[1].res, null, "res sentinel -3 must be null");
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assert.strictEqual(colors[1].rev, null, "rev sentinel -4 must be null");
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});
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test("color 1 scalar fields are correct", () => {
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const { colors } = parseColorDefs(args);
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assert.equal(colors[1].stretch, 1.0);
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assert.equal(colors[1].octave, 0);
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assert.equal(colors[1].amp, 0.8);
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assert.equal(colors[1].inst, "default");
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});
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test("color 2 (all real values, no sentinels) parses correctly", () => {
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const { colors } = parseColorDefs(args);
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assert.equal(colors[2].stretch, 0.5);
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assert.equal(colors[2].octave, 1);
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assert.equal(colors[2].amp, 0.5);
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assert.equal(colors[2].inst, "acid_bass");
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assert.equal(colors[2].cutoff, 400);
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assert.equal(colors[2].pan, 0.1);
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assert.equal(colors[2].res, 0.3);
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assert.equal(colors[2].rev, 0.2);
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});
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test("color 3 (mixed sentinels/real) parses correctly", () => {
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const { colors } = parseColorDefs(args);
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assert.strictEqual(colors[3].cutoff, null, "cutoff sentinel -1 → null");
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assert.equal(colors[3].pan, -0.5);
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assert.strictEqual(colors[3].res, null, "res sentinel -3 → null");
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assert.equal(colors[3].rev, 0.9);
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});
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test("colors 4-6 are not shifted (stride=8 keeps all colors aligned)", () => {
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const { colors } = parseColorDefs(args);
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assert.equal(colors[4].inst, "fm_bell");
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assert.equal(colors[4].cutoff, 800);
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assert.strictEqual(colors[4].rev, null);
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assert.equal(colors[5].cutoff, 1200);
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assert.equal(colors[6].inst, "default");
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assert.equal(colors[6].res, 0.5);
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assert.equal(colors[6].rev, 0.3);
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});
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test("res and rev fields are always present in every color", () => {
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const { colors } = parseColorDefs(args);
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for (let c = 1; c <= 6; c++) {
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assert.ok("res" in colors[c], `color ${c} missing res`);
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assert.ok("rev" in colors[c], `color ${c} missing rev`);
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}
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});
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