feat(matrix): MD-index pinch slot = breakdown
CI build oscope-of / build-check (push) Has been cancelled
CI build oscope-of / build-check (push) Has been cancelled
User request live: right-hand index pinch fires breakdown instead of relanceEvolve — SC default, generator default, web defaults, the 196 presets and the test pins all updated. relanceEvolve stays in the assignable vocabulary.
This commit is contained in:
@@ -909,7 +909,7 @@ OSCdef(\mat_steps_get, { |msg, time, addr|
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}
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});
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// restore global morceau actions (default when absent/legacy)
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~matGlobalActions = [\fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo];
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~matGlobalActions = [\fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo];
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((raw.isArray.not) and: { raw[\globalActions].notNil and: { raw[\globalActions].isArray } }).if({
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raw[\globalActions].do { |s, i| (i < 8 and: { s.notNil }).if({ ~matGlobalActions[i] = s.asSymbol }) }
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});
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@@ -50,7 +50,7 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
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'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
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'pinchHoldMs': 300,
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'fistThresh': 0.15
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@@ -50,7 +50,7 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
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'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
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'pinchHoldMs': 300,
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'fistThresh': 0.15
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@@ -50,7 +50,7 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
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'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
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'pinchHoldMs': 300,
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'fistThresh': 0.15
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@@ -50,7 +50,7 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
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'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
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'pinchHoldMs': 300,
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'fistThresh': 0.15
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@@ -50,7 +50,7 @@
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],
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'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
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'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
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'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
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'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
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'pinchHoldMs': 300,
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'fistThresh': 0.15
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@@ -50,7 +50,7 @@
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],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -1151,7 +1151,7 @@ def to_sc(name, arc_fn, instkit, melodies, extra, post=None):
|
||||
"'voiceMods': [ %s ],\n"
|
||||
"'voicePoses': [ %s ],\n"
|
||||
"'globalActions': [ \\fill, \\doubleTime, \\washReverb, "
|
||||
"\\muteDrums, \\relanceEvolve, \\halfTime, \\next, \\muteMelo ],\n"
|
||||
"\\muteDrums, \\breakdown, \\halfTime, \\next, \\muteMelo ],\n"
|
||||
"'globalSettings': ( 'transientBars': 1, "
|
||||
"'breakdownKeep': [ \\kick, \\sub ] ),\n"
|
||||
"'pinchHoldMs': 300,\n"
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
],
|
||||
'voiceMods': [ [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \res, depth: 0.40), (source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyY, target: \pitch, depth: 0.30), (source: \bodyVitesse, target: \amp, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \cutoff, depth: 0.50), (source: \bodyY, target: \pitch, depth: 0.30), (source: \limbSpan, target: \res, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \rHandY, target: \pitch, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \rHandX, target: \amp, depth: 0.70), (source: \lHandY, target: \cutoff, depth: 0.70), (source: \lHandX, target: \res, depth: 0.70)], [(source: \bodyVitesse, target: \cutoff, depth: 0.40), (source: \limbSpan, target: \rev, depth: 0.40), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \danse, target: \rev, depth: 0.50), (source: \bodyVitesse, target: \amp, depth: 0.40)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)], [(source: \bodyVitesse, target: \rev, depth: 0.30), (source: \bodyX, target: \pan, depth: 0.30)] ],
|
||||
'voicePoses': [ [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [] ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \relanceEvolve, \halfTime, \next, \muteMelo ],
|
||||
'globalActions': [ \fill, \doubleTime, \washReverb, \muteDrums, \breakdown, \halfTime, \next, \muteMelo ],
|
||||
'globalSettings': ( 'transientBars': 1, 'breakdownKeep': [ \kick, \sub ] ),
|
||||
'pinchHoldMs': 300,
|
||||
'fistThresh': 0.15
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user