Deleted a bunch of js code and trying another (the last) way
to resize the iframe properly. Tests at home 100% reliable. I hope it'll work ok remotely... Depending of results we'll decide the final system.
This commit is contained in:
@@ -18,10 +18,24 @@
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window.onresize = function() {
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resizeiframe($jsarg);
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};
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addDOMLoadEvent(function() {
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resizeiframe($jsarg);
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});
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window.name='ims-cp-page';
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// Set Interval until ims-contentframe or ims-contentframe-no-nav is available
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function waiting() {
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var cf = document.getElementById('ims-contentframe');
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var cfnv = document.getElementById('ims-contentframe-no-nav');
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if (cf || cfnv) {
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if (cf) cf.style.display = 'block';
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if (cfnv) cf.style.display = 'block';
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resizeiframe($jsarg);
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clearInterval(ourInterval);
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return true;
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}
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return false;
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}
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var ourInterval = setInterval('waiting()', 100);
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</script>\n";
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/// Load standard JavaScript
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@@ -1,228 +1,7 @@
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/*
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* This script resizes everything to fit the window. Maybe a fixed iframe
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* would be better?
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* This script resizes everything to fit the iframe
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* of the ims-cp resource type. Credits goes to Andrew Walker.
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*/
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// written by Dean Edwards, 2005
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// with input from Tino Zijdel - [email protected]
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// http://dean.edwards.name/weblog/2005/10/add-event/
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function addEvent(element, type, handler)
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{
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// Modification by Tanny O'Haley, http://tanny.ica.com to add the
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// DOMContentLoaded for all browsers.
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if (type == "DOMContentLoaded" || type == "domload")
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{
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addDOMLoadEvent(handler);
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return;
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}
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if (element.addEventListener)
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element.addEventListener(type, handler, false);
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else
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{
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if (!handler.$$guid) handler.$$guid = addEvent.guid++;
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if (!element.events) element.events = {};
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var handlers = element.events[type];
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if (!handlers)
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{
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handlers = element.events[type] = {};
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if (element['on' + type]) handlers[0] = element['on' + type];
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element['on' + type] = handleEvent;
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}
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handlers[handler.$$guid] = handler;
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}
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}
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addEvent.guid = 1;
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function removeEvent(element, type, handler)
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{
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if (element.removeEventListener)
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element.removeEventListener(type, handler, false);
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else if (element.events && element.events[type] && handler.$$guid)
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delete element.events[type][handler.$$guid];
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}
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function handleEvent(event)
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{
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event = event || fixEvent(window.event);
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var returnValue = true;
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var handlers = this.events[event.type];
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for (var i in handlers)
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{
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if (!Object.prototype[i])
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{
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this.$$handler = handlers[i];
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if (this.$$handler(event) === false) returnValue = false;
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}
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}
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if (this.$$handler) this.$$handler = null;
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return returnValue;
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}
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function fixEvent(event)
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{
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event.preventDefault = fixEvent.preventDefault;
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event.stopPropagation = fixEvent.stopPropagation;
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return event;
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}
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fixEvent.preventDefault = function()
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{
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this.returnValue = false;
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}
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fixEvent.stopPropagation = function()
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{
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this.cancelBubble = true;
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}
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// This little snippet fixes the problem that the onload attribute on the body-element will overwrite
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// previous attached events on the window object for the onload event
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if (!window.addEventListener)
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{
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document.onreadystatechange = function()
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{
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if (window.onload && window.onload != handleEvent)
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{
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addEvent(window, 'load', window.onload);
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window.onload = handleEvent;
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}
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}
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}
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// End Dean Edwards addEvent.
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// DF1.1 :: domFunction
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// *****************************************************
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// DOM scripting by brothercake -- http://www.brothercake.com/
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// GNU Lesser General Public License -- http://www.gnu.org/licenses/lgpl.html
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//******************************************************
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//DOM-ready watcher
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function domFunction(f, a)
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{
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//initialise the counter
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var n = 0;
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//start the timer
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var t = setInterval(function()
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{
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//continue flag indicates whether to continue to the next iteration
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//assume that we are going unless specified otherwise
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var c = true;
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//increase the counter
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n++;
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//if DOM methods are supported, and the body element exists
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//(using a double-check including document.body, for the benefit of older moz builds [eg ns7.1]
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//in which getElementsByTagName('body')[0] is undefined, unless this script is in the body section)
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if(typeof document.getElementsByTagName != 'undefined' && (document.getElementsByTagName('body')[0] != null || document.body != null))
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{
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//set the continue flag to false
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//because other things being equal, we're not going to continue
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c = false;
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//but ... if the arguments object is there
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if(typeof a == 'object')
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{
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//iterate through the object
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for(var i in a)
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{
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//if its value is "id" and the element with the given ID doesn't exist
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//or its value is "tag" and the specified collection has no members
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if
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(
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(a[i] == 'id' && document.getElementById(i) == null)
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||
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(a[i] == 'tag' && document.getElementsByTagName(i).length < 1)
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)
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{
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//set the continue flag back to true
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//because a specific element or collection doesn't exist
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c = true;
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//no need to finish this loop
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break;
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}
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}
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}
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//if we're not continuing
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//we can call the argument function and clear the timer
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if(!c) { f(); clearInterval(t); }
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}
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//if the timer has reached 60 (so timeout after 15 seconds)
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//in practise, I've never seen this take longer than 7 iterations [in kde 3
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//in second place was IE6, which takes 2 or 3 iterations roughly 5% of the time]
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if(n >= 60)
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{
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//clear the timer
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clearInterval(t);
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}
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}, 250);
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};
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// Here are my functions for adding the DOMContentLoaded event to browsers other
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// than Mozilla.
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// Array of DOMContentLoaded event handlers.
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window.onDOMLoadEvents = new Array();
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// Function that adds DOMContentLoaded listeners to the array.
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function addDOMLoadEvent(listener) {
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window.onDOMLoadEvents[window.onDOMLoadEvents.length]=listener;
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}
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// Function to process the DOMContentLoaded events array.
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function DOMContentLoadedInit() {
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// quit if this function has already been called
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if (arguments.callee.done) return;
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// flag this function so we don't do the same thing twice
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arguments.callee.done = true;
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// iterates through array of registered functions
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for (var i=0; i<window.onDOMLoadEvents.length; i++) {
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var func = window.onDOMLoadEvents[i];
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func();
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}
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}
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// If Mozilla, use the built in DOMContentLoaded event.
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if(document.addEventListener && !window.opera &&
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!(!document.all && document.childNodes && !navigator.taintEnabled)) {
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document.addEventListener("DOMContentLoaded", DOMContentLoadedInit, false);
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} else {
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// Add it to the brothercake domFunction() interval function.
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var funcDOMContentLoadedInit = new domFunction(DOMContentLoadedInit);
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// Just in case window.onload happens first, add it there too.
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addEvent(window, "load", DOMContentLoadedInit);
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}
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// Usage:
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// addDOMLoadEvent(YourFunctionName);
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// or
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// addDOMLoadEvent(function() {
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// Code to run on page load.
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// });
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// Usage:
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// addEvent(object, event, YourFunctionName);
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// or
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// addEvent(object, event, function() {
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// Code to run on page load.
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// });
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function getElementStyle(obj, prop, cssProp) {
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var ret = '';
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Reference in New Issue
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