Merge branch 'MDL-43145-25' of git://github.com/andrewnicols/moodle into MOODLE_25_STABLE
This commit is contained in:
+5
-1
@@ -515,7 +515,11 @@ class block_manager {
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$this->check_is_loaded();
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$this->ensure_content_created($region, $output);
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foreach($this->visibleblockcontent[$region] as $instance) {
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if (!$this->region_has_content($region, $output)) {
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// If the region has no content then nothing is docked at all of course.
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return false;
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}
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foreach ($this->visibleblockcontent[$region] as $instance) {
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if (!empty($instance->content) && !get_user_preferences('docked_block_instance_'.$instance->blockinstanceid, 0)) {
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return false;
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}
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@@ -359,7 +359,7 @@ M.core.blockdraganddrop.is_using_blocks_render_method = function() {
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var goodregions = Y.all('.block-region[data-blockregion]').size();
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var allregions = Y.all('.block-region').size();
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this._isusingnewblocksmethod = (allregions === goodregions);
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if (goodregions > 0 && allregions > 0) {
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if (goodregions > 0 && allregions > 0 && goodregions !== allregions) {
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Y.log('Both core_renderer::blocks and core_renderer::blocks_for_region have been used.', 'warn', 'moodle-core_blocks');
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}
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}
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@@ -451,7 +451,6 @@ MANAGER.prototype = {
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i = 0,
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region,
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regionname,
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droptarget,
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dragdelegation;
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// Evil required by M.core.dragdrop.
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@@ -480,7 +479,7 @@ MANAGER.prototype = {
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// Setting blockregion as droptarget (the case when it is empty)
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// The region-post (the right one)
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// is very narrow, so add extra padding on the left to drop block on it.
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droptarget = new Y.DD.Drop({
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new Y.DD.Drop({
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node: region.get_droptarget(),
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groups: this.groups,
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padding: '40 240 40 240'
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@@ -500,9 +499,10 @@ MANAGER.prototype = {
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moveOnEnd: false
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});
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dragdelegation.dd.plug(Y.Plugin.DDWinScroll);
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// On the mouse down event we will enable all block regions so that they can be dragged to.
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// This is VERY important as without it dnd won't work for empty block regions.
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dragdelegation.on('drag:mouseDown', this.enable_all_regions, this);
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// On the DD Manager start operation, we enable all block regions so that they can be drop targets. This
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// must be done *before* drag:start but after dragging has been initialised.
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Y.DD.DDM.on('ddm:start', this.enable_all_regions, this);
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region.remove_block_move_icons();
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}
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@@ -544,12 +544,25 @@ MANAGER.prototype = {
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/**
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* Enables all fo the regions so that they are all visible while dragging is occuring.
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*
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* @method enable_all_regions
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* @returns {undefined}
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*/
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enable_all_regions : function() {
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var i = 0;
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var groups = Y.DD.DDM.activeDrag.get('groups');
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// As we're called by Y.DD.DDM, we can't be certain that the call
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// relates specifically to a block drag/drop operation. Test
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// whether the relevant group applies here.
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if (!groups || Y.Array.indexOf(groups, 'block') === -1) {
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return;
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}
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var i;
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for (i in this.regionobjects) {
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if (!this.regionobjects.hasOwnProperty(i)) {
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continue;
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}
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this.regionobjects[i].enable();
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}
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},
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@@ -783,7 +796,8 @@ Y.extend(MANAGER, M.core.dragdrop, MANAGER.prototype, {
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value : []
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}
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}
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});/**
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});
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/**
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* This file contains the Block Region class used by the drag and drop manager.
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*
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* Provides drag and drop functionality for blocks.
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File diff suppressed because one or more lines are too long
+22
-8
@@ -359,7 +359,7 @@ M.core.blockdraganddrop.is_using_blocks_render_method = function() {
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var goodregions = Y.all('.block-region[data-blockregion]').size();
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var allregions = Y.all('.block-region').size();
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this._isusingnewblocksmethod = (allregions === goodregions);
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if (goodregions > 0 && allregions > 0) {
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if (goodregions > 0 && allregions > 0 && goodregions !== allregions) {
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}
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}
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return this._isusingnewblocksmethod;
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@@ -447,7 +447,6 @@ MANAGER.prototype = {
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i = 0,
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region,
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regionname,
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droptarget,
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dragdelegation;
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// Evil required by M.core.dragdrop.
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@@ -476,7 +475,7 @@ MANAGER.prototype = {
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// Setting blockregion as droptarget (the case when it is empty)
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// The region-post (the right one)
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// is very narrow, so add extra padding on the left to drop block on it.
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droptarget = new Y.DD.Drop({
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new Y.DD.Drop({
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node: region.get_droptarget(),
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groups: this.groups,
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padding: '40 240 40 240'
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@@ -496,9 +495,10 @@ MANAGER.prototype = {
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moveOnEnd: false
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});
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dragdelegation.dd.plug(Y.Plugin.DDWinScroll);
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// On the mouse down event we will enable all block regions so that they can be dragged to.
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// This is VERY important as without it dnd won't work for empty block regions.
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dragdelegation.on('drag:mouseDown', this.enable_all_regions, this);
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// On the DD Manager start operation, we enable all block regions so that they can be drop targets. This
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// must be done *before* drag:start but after dragging has been initialised.
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Y.DD.DDM.on('ddm:start', this.enable_all_regions, this);
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region.remove_block_move_icons();
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}
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@@ -539,12 +539,25 @@ MANAGER.prototype = {
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/**
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* Enables all fo the regions so that they are all visible while dragging is occuring.
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*
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* @method enable_all_regions
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* @returns {undefined}
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*/
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enable_all_regions : function() {
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var i = 0;
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var groups = Y.DD.DDM.activeDrag.get('groups');
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// As we're called by Y.DD.DDM, we can't be certain that the call
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// relates specifically to a block drag/drop operation. Test
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// whether the relevant group applies here.
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if (!groups || Y.Array.indexOf(groups, 'block') === -1) {
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return;
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}
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var i;
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for (i in this.regionobjects) {
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if (!this.regionobjects.hasOwnProperty(i)) {
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continue;
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}
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this.regionobjects[i].enable();
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}
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},
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@@ -778,7 +791,8 @@ Y.extend(MANAGER, M.core.dragdrop, MANAGER.prototype, {
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value : []
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}
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}
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});/**
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});
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/**
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* This file contains the Block Region class used by the drag and drop manager.
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*
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* Provides drag and drop functionality for blocks.
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Vendored
+1
-1
@@ -357,7 +357,7 @@ M.core.blockdraganddrop.is_using_blocks_render_method = function() {
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var goodregions = Y.all('.block-region[data-blockregion]').size();
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var allregions = Y.all('.block-region').size();
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this._isusingnewblocksmethod = (allregions === goodregions);
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if (goodregions > 0 && allregions > 0) {
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if (goodregions > 0 && allregions > 0 && goodregions !== allregions) {
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Y.log('Both core_renderer::blocks and core_renderer::blocks_for_region have been used.', 'warn', 'moodle-core_blocks');
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}
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}
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Vendored
+20
-7
@@ -58,7 +58,6 @@ MANAGER.prototype = {
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i = 0,
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region,
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regionname,
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droptarget,
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dragdelegation;
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// Evil required by M.core.dragdrop.
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@@ -87,7 +86,7 @@ MANAGER.prototype = {
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// Setting blockregion as droptarget (the case when it is empty)
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// The region-post (the right one)
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// is very narrow, so add extra padding on the left to drop block on it.
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droptarget = new Y.DD.Drop({
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new Y.DD.Drop({
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node: region.get_droptarget(),
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groups: this.groups,
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padding: '40 240 40 240'
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@@ -107,9 +106,10 @@ MANAGER.prototype = {
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moveOnEnd: false
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});
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dragdelegation.dd.plug(Y.Plugin.DDWinScroll);
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// On the mouse down event we will enable all block regions so that they can be dragged to.
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// This is VERY important as without it dnd won't work for empty block regions.
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dragdelegation.on('drag:mouseDown', this.enable_all_regions, this);
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// On the DD Manager start operation, we enable all block regions so that they can be drop targets. This
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// must be done *before* drag:start but after dragging has been initialised.
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Y.DD.DDM.on('ddm:start', this.enable_all_regions, this);
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region.remove_block_move_icons();
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}
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@@ -151,12 +151,25 @@ MANAGER.prototype = {
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/**
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* Enables all fo the regions so that they are all visible while dragging is occuring.
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*
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* @method enable_all_regions
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* @returns {undefined}
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*/
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enable_all_regions : function() {
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var i = 0;
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var groups = Y.DD.DDM.activeDrag.get('groups');
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// As we're called by Y.DD.DDM, we can't be certain that the call
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// relates specifically to a block drag/drop operation. Test
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// whether the relevant group applies here.
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if (!groups || Y.Array.indexOf(groups, 'block') === -1) {
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return;
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}
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var i;
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for (i in this.regionobjects) {
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if (!this.regionobjects.hasOwnProperty(i)) {
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continue;
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}
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this.regionobjects[i].enable();
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}
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},
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@@ -390,4 +403,4 @@ Y.extend(MANAGER, M.core.dragdrop, MANAGER.prototype, {
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value : []
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}
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}
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});
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});
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