3a23c0660f
The end-of-routine "Bravo !" screen wedged the LVGL render task (task_wdt loop) on this RAM-tight box. Root cause via decoded backtrace: LV_SCR_LOAD_ANIM_FADE_IN applies opacity to the whole screen and the star's transform_scale animation both force a 320x240 intermediate layer that the 16-line flush buffer cannot allocate, hanging lv_draw_layer_alloc_buf. Use a MOVE_LEFT slide like every other screen and a static star.