Removed old object class names.
This commit is contained in:
+10
-10
@@ -27,7 +27,7 @@ static LC_OBJECT_KEY_INFO light_key_info[LC_LK_COUNT] =
|
||||
|
||||
// New omni light.
|
||||
lcLight::lcLight(float px, float py, float pz)
|
||||
: Object(LC_OBJECT_LIGHT)
|
||||
: lcObject(LC_OBJECT_LIGHT)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
@@ -41,7 +41,7 @@ lcLight::lcLight(float px, float py, float pz)
|
||||
|
||||
// New directional or spot light.
|
||||
lcLight::lcLight(float px, float py, float pz, float tx, float ty, float tz)
|
||||
: Object(LC_OBJECT_LIGHT)
|
||||
: lcObject(LC_OBJECT_LIGHT)
|
||||
{
|
||||
Initialize();
|
||||
|
||||
@@ -93,13 +93,13 @@ void lcLight::FileSave(lcFile& file) const
|
||||
{
|
||||
}
|
||||
|
||||
void lcLight::CreateName(const lcArray<Light*>& Lights)
|
||||
void lcLight::CreateName(const lcArray<lcLight*>& Lights)
|
||||
{
|
||||
int i, max = 0;
|
||||
|
||||
for (int LightIdx = 0; LightIdx < Lights.GetSize(); LightIdx++)
|
||||
{
|
||||
Light* pLight = Lights[LightIdx];
|
||||
lcLight* pLight = Lights[LightIdx];
|
||||
|
||||
if (strncmp(pLight->m_strName, "Light ", 6) == 0)
|
||||
{
|
||||
@@ -122,7 +122,7 @@ void lcLight::RayTest(lcObjectRayTest& ObjectRayTest) const
|
||||
|
||||
if (lcSphereRayMinIntersectDistance(mPosition, 0.2f, ObjectRayTest.Start, ObjectRayTest.End, &Distance))
|
||||
{
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectRayTest.ObjectSection.Section = LC_LIGHT_SECTION_POSITION;
|
||||
ObjectRayTest.Distance = Distance;
|
||||
}
|
||||
@@ -139,7 +139,7 @@ void lcLight::RayTest(lcObjectRayTest& ObjectRayTest) const
|
||||
float Distance;
|
||||
if (lcBoundingBoxRayMinIntersectDistance(Min, Max, Start, End, &Distance, NULL) && (Distance < ObjectRayTest.Distance))
|
||||
{
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectRayTest.ObjectSection.Section = LC_LIGHT_SECTION_POSITION;
|
||||
ObjectRayTest.Distance = Distance;
|
||||
}
|
||||
@@ -155,7 +155,7 @@ void lcLight::RayTest(lcObjectRayTest& ObjectRayTest) const
|
||||
|
||||
if (lcBoundingBoxRayMinIntersectDistance(Min, Max, Start, End, &Distance, NULL) && (Distance < ObjectRayTest.Distance))
|
||||
{
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectRayTest.ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectRayTest.ObjectSection.Section = LC_LIGHT_SECTION_TARGET;
|
||||
ObjectRayTest.Distance = Distance;
|
||||
}
|
||||
@@ -170,7 +170,7 @@ void lcLight::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
|
||||
return;
|
||||
|
||||
lcObjectSection& ObjectSection = ObjectBoxTest.ObjectSections.Add();
|
||||
ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectSection.Section = LC_LIGHT_SECTION_POSITION;
|
||||
|
||||
return;
|
||||
@@ -190,7 +190,7 @@ void lcLight::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
|
||||
if (lcBoundingBoxIntersectsVolume(Min, Max, LocalPlanes))
|
||||
{
|
||||
lcObjectSection& ObjectSection = ObjectBoxTest.ObjectSections.Add();
|
||||
ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectSection.Section = LC_LIGHT_SECTION_POSITION;
|
||||
}
|
||||
|
||||
@@ -209,7 +209,7 @@ void lcLight::BoxTest(lcObjectBoxTest& ObjectBoxTest) const
|
||||
if (lcBoundingBoxIntersectsVolume(Min, Max, LocalPlanes))
|
||||
{
|
||||
lcObjectSection& ObjectSection = ObjectBoxTest.ObjectSections.Add();
|
||||
ObjectSection.Object = const_cast<Light*>(this);
|
||||
ObjectSection.Object = const_cast<lcLight*>(this);
|
||||
ObjectSection.Section = LC_LIGHT_SECTION_TARGET;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user