3D Preview - treat object management and add missed call
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@@ -54,7 +54,8 @@ bool lcPreviewDockWidget::SetCurrentPiece(const QString& PartType, int ColorCode
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void lcPreviewDockWidget::ClearPreview()
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{
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mPreview->ClearPreview();
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if (mPreview->GetActiveModel()->GetPieces().GetSize())
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mPreview->ClearPreview();
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mLabel->setText(QString());
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}
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@@ -95,6 +96,8 @@ lcPreviewWidget::~lcPreviewWidget()
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delete mCamera;
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delete mLoader;
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gPreviewWidget = nullptr;
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}
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bool lcPreviewWidget::SetCurrentPiece(const QString& PartType, int ColorCode)
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