Renamed attenuation to POV-Ray Fade for clarity

This commit is contained in:
Leonardo Zide
2024-04-06 17:29:15 -07:00
parent b6de368f6d
commit 66f4e42e2d
10 changed files with 78 additions and 78 deletions
+2 -2
View File
@@ -2189,8 +2189,8 @@ bool Project::ExportPOVRay(const QString& FileName)
LightType = Light->GetLightType();
Shadowless = Light->GetCastShadow() ? 0 : 1;
Power = Light->GetPower();
FadeDistance = Light->GetAttenuationDistance();
FadePower = Light->GetAttenuationPower();
FadeDistance = Light->GetPOVRayFadeDistance();
FadePower = Light->GetPOVRayFadePower();
switch (LightType)
{