Renamed attenuation to POV-Ray Fade for clarity

This commit is contained in:
Leonardo Zide
2024-04-06 17:29:15 -07:00
parent b6de368f6d
commit 66f4e42e2d
10 changed files with 78 additions and 78 deletions
+2 -2
View File
@@ -59,8 +59,8 @@ QString lcObject::GetCheckpointString(lcObjectPropertyId PropertyId)
case lcObjectPropertyId::LightCastShadow:
return QT_TRANSLATE_NOOP("Checkpoint", "Changing Light Shadow");
case lcObjectPropertyId::LightAttenuationDistance:
case lcObjectPropertyId::LightAttenuationPower:
case lcObjectPropertyId::LightPOVRayFadeDistance:
case lcObjectPropertyId::LightPOVRayFadePower:
case lcObjectPropertyId::LightPointSize:
case lcObjectPropertyId::LightSpotSize:
case lcObjectPropertyId::LightDirectionalSize: