Renamed attenuation to POV-Ray Fade for clarity

This commit is contained in:
Leonardo Zide
2024-04-06 17:29:15 -07:00
parent b6de368f6d
commit 66f4e42e2d
10 changed files with 78 additions and 78 deletions
+28 -28
View File
@@ -134,8 +134,8 @@ void lcLight::SaveLDraw(QTextStream& Stream) const
mColor.Save(Stream, "LIGHT", "COLOR", true);
mSize.Save(Stream, "LIGHT", "SIZE", true);
mPower.Save(Stream, "LIGHT", "POWER", true);
mAttenuationDistance.Save(Stream, "LIGHT", "ATTENUATION_DISTANCE", true);
mAttenuationPower.Save(Stream, "LIGHT", "ATTENUATION_POWER", true);
mPOVRayFadeDistance.Save(Stream, "LIGHT", "POVRAY_FADE_DISTANCE", true);
mPOVRayFadePower.Save(Stream, "LIGHT", "POVRAY_FADE_POWER", true);
switch (mLightType)
{
@@ -240,9 +240,9 @@ bool lcLight::ParseLDrawLine(QTextStream& Stream)
continue;
else if (mPower.Load(Stream, Token, "POWER"))
continue;
else if (mAttenuationDistance.Load(Stream, Token, "ATTENUATION_DISTANCE"))
else if (mPOVRayFadeDistance.Load(Stream, Token, "POVRAY_FADE_DISTANCE"))
continue;
else if (mAttenuationPower.Load(Stream, Token, "ATTENUATION_POWER"))
else if (mPOVRayFadePower.Load(Stream, Token, "POVRAY_FADE_POWER"))
continue;
else if (mSpotConeAngle.Load(Stream, Token, "SPOT_CONE_ANGLE"))
continue;
@@ -514,14 +514,14 @@ bool lcLight::SetColor(const lcVector3& Color, lcStep Step, bool AddKey)
return mColor.ChangeKey(Color, Step, AddKey);
}
void lcLight::SetAttenuationDistance(float Distance, lcStep Step, bool AddKey)
void lcLight::SetPOVRayFadeDistance(float Distance, lcStep Step, bool AddKey)
{
mAttenuationDistance.ChangeKey(Distance, Step, AddKey);
mPOVRayFadeDistance.ChangeKey(Distance, Step, AddKey);
}
void lcLight::SetAttenuationPower(float Power, lcStep Step, bool AddKey)
void lcLight::SetPOVRayFadePower(float Power, lcStep Step, bool AddKey)
{
mAttenuationPower.ChangeKey(Power, Step, AddKey);
mPOVRayFadePower.ChangeKey(Power, Step, AddKey);
}
void lcLight::SetSpotConeAngle(float Angle, lcStep Step, bool AddKey)
@@ -595,8 +595,8 @@ void lcLight::InsertTime(lcStep Start, lcStep Time)
mAreaGrid.InsertTime(Start, Time);
mSize.InsertTime(Start, Time);
mPower.InsertTime(Start, Time);
mAttenuationDistance.InsertTime(Start, Time);
mAttenuationPower.InsertTime(Start, Time);
mPOVRayFadeDistance.InsertTime(Start, Time);
mPOVRayFadePower.InsertTime(Start, Time);
}
void lcLight::RemoveTime(lcStep Start, lcStep Time)
@@ -610,8 +610,8 @@ void lcLight::RemoveTime(lcStep Start, lcStep Time)
mAreaGrid.RemoveTime(Start, Time);
mSize.RemoveTime(Start, Time);
mPower.RemoveTime(Start, Time);
mAttenuationDistance.RemoveTime(Start, Time);
mAttenuationPower.RemoveTime(Start, Time);
mPOVRayFadeDistance.RemoveTime(Start, Time);
mPOVRayFadePower.RemoveTime(Start, Time);
}
void lcLight::UpdatePosition(lcStep Step)
@@ -625,8 +625,8 @@ void lcLight::UpdatePosition(lcStep Step)
mAreaGrid.Update(Step);
mSize.Update(Step);
mPower.Update(Step);
mAttenuationDistance.Update(Step);
mAttenuationPower.Update(Step);
mPOVRayFadeDistance.Update(Step);
mPOVRayFadePower.Update(Step);
if (IsPointLight())
{
@@ -1087,8 +1087,8 @@ QVariant lcLight::GetPropertyValue(lcObjectPropertyId PropertyId) const
case lcObjectPropertyId::LightCastShadow:
return GetCastShadow();
case lcObjectPropertyId::LightAttenuationDistance:
case lcObjectPropertyId::LightAttenuationPower:
case lcObjectPropertyId::LightPOVRayFadeDistance:
case lcObjectPropertyId::LightPOVRayFadePower:
case lcObjectPropertyId::LightPointSize:
case lcObjectPropertyId::LightSpotSize:
case lcObjectPropertyId::LightDirectionalSize:
@@ -1161,8 +1161,8 @@ bool lcLight::SetPropertyValue(lcObjectPropertyId PropertyId, lcStep Step, bool
case lcObjectPropertyId::LightCastShadow:
return SetCastShadow(Value.toBool());
case lcObjectPropertyId::LightAttenuationDistance:
case lcObjectPropertyId::LightAttenuationPower:
case lcObjectPropertyId::LightPOVRayFadeDistance:
case lcObjectPropertyId::LightPOVRayFadePower:
case lcObjectPropertyId::LightPointSize:
case lcObjectPropertyId::LightSpotSize:
case lcObjectPropertyId::LightDirectionalSize:
@@ -1231,11 +1231,11 @@ bool lcLight::HasKeyFrame(lcObjectPropertyId PropertyId, lcStep Time) const
case lcObjectPropertyId::LightCastShadow:
return false;
case lcObjectPropertyId::LightAttenuationDistance:
return mAttenuationDistance.HasKeyFrame(Time);
case lcObjectPropertyId::LightPOVRayFadeDistance:
return mPOVRayFadeDistance.HasKeyFrame(Time);
case lcObjectPropertyId::LightAttenuationPower:
return mAttenuationPower.HasKeyFrame(Time);
case lcObjectPropertyId::LightPOVRayFadePower:
return mPOVRayFadePower.HasKeyFrame(Time);
case lcObjectPropertyId::LightPointSize:
case lcObjectPropertyId::LightSpotSize:
@@ -1313,11 +1313,11 @@ bool lcLight::SetKeyFrame(lcObjectPropertyId PropertyId, lcStep Time, bool KeyFr
case lcObjectPropertyId::LightCastShadow:
return false;
case lcObjectPropertyId::LightAttenuationDistance:
return mAttenuationDistance.SetKeyFrame(Time, KeyFrame);
case lcObjectPropertyId::LightPOVRayFadeDistance:
return mPOVRayFadeDistance.SetKeyFrame(Time, KeyFrame);
case lcObjectPropertyId::LightAttenuationPower:
return mAttenuationPower.SetKeyFrame(Time, KeyFrame);
case lcObjectPropertyId::LightPOVRayFadePower:
return mPOVRayFadePower.SetKeyFrame(Time, KeyFrame);
case lcObjectPropertyId::LightPointSize:
case lcObjectPropertyId::LightSpotSize:
@@ -1371,6 +1371,6 @@ void lcLight::RemoveKeyFrames()
mAreaGrid.RemoveAllKeys();
mSize.RemoveAllKeys();
mPower.RemoveAllKeys();
mAttenuationDistance.RemoveAllKeys();
mAttenuationPower.RemoveAllKeys();
mPOVRayFadeDistance.RemoveAllKeys();
mPOVRayFadePower.RemoveAllKeys();
}