Widget cleanup.

This commit is contained in:
Leonardo
2020-12-04 12:49:01 -08:00
parent 194e02c74c
commit 256d3792b1
10 changed files with 134 additions and 234 deletions
-85
View File
@@ -1,4 +1,3 @@
#include "QMessageBox"
#include "lc_global.h"
#include "lc_previewwidget.h"
#include "pieceinf.h"
@@ -6,7 +5,6 @@
#include "project.h"
#include "lc_model.h"
#include "camera.h"
#include "texfont.h"
#include "lc_library.h"
#include "lc_qglwidget.h"
@@ -226,21 +224,6 @@ void lcPreviewWidget::ZoomExtents()
}
}
lcMatrix44 lcPreviewWidget::GetProjectionMatrix() const
{
float AspectRatio = (float)mWidth / (float)mHeight;
if (mCamera->IsOrtho())
{
float OrthoHeight = mCamera->GetOrthoHeight() / 2.0f;
float OrthoWidth = OrthoHeight * AspectRatio;
return lcMatrix44Ortho(-OrthoWidth, OrthoWidth, -OrthoHeight, OrthoHeight, mCamera->m_zNear, mCamera->m_zFar * 4);
}
else
return lcMatrix44Perspective(mCamera->m_fovy, AspectRatio, mCamera->m_zNear, mCamera->m_zFar);
}
void lcPreviewWidget::StartOrbitTracking() // called by viewSphere
{
mTrackTool = LC_TRACKTOOL_ORBIT_XY;
@@ -291,74 +274,6 @@ void lcPreviewWidget::DrawViewport()
glEnable(GL_DEPTH_TEST);
}
void lcPreviewWidget::DrawAxes()
{
// glClear(GL_DEPTH_BUFFER_BIT);
const float Verts[28 * 3] =
{
0.00f, 0.00f, 0.00f, 20.00f, 0.00f, 0.00f, 12.00f, 3.00f, 0.00f, 12.00f, 2.12f, 2.12f,
12.00f, 0.00f, 3.00f, 12.00f, -2.12f, 2.12f, 12.00f, -3.00f, 0.00f, 12.00f, -2.12f, -2.12f,
12.00f, 0.00f, -3.00f, 12.00f, 2.12f, -2.12f, 0.00f, 20.00f, 0.00f, 3.00f, 12.00f, 0.00f,
2.12f, 12.00f, 2.12f, 0.00f, 12.00f, 3.00f, -2.12f, 12.00f, 2.12f, -3.00f, 12.00f, 0.00f,
-2.12f, 12.00f, -2.12f, 0.00f, 12.00f, -3.00f, 2.12f, 12.00f, -2.12f, 0.00f, 0.00f, 20.00f,
0.00f, 3.00f, 12.00f, 2.12f, 2.12f, 12.00f, 3.00f, 0.00f, 12.00f, 2.12f, -2.12f, 12.00f,
0.00f, -3.00f, 12.00f, -2.12f, -2.12f, 12.00f, -3.00f, 0.00f, 12.00f, -2.12f, 2.12f, 12.00f,
};
const GLushort Indices[78] =
{
0, 1, 0, 10, 0, 19,
1, 2, 3, 1, 3, 4, 1, 4, 5, 1, 5, 6, 1, 6, 7, 1, 7, 8, 1, 8, 9, 1, 9, 2,
10, 11, 12, 10, 12, 13, 10, 13, 14, 10, 14, 15, 10, 15, 16, 10, 16, 17, 10, 17, 18, 10, 18, 11,
19, 20, 21, 19, 21, 22, 19, 22, 23, 19, 23, 24, 19, 24, 25, 19, 25, 26, 19, 26, 27, 19, 27, 20
};
lcMatrix44 TranslationMatrix = lcMatrix44Translation(lcVector3(30.375f, 30.375f, 0.0f));
lcMatrix44 WorldViewMatrix = mCamera->mWorldView;
WorldViewMatrix.SetTranslation(lcVector3(0, 0, 0));
mContext->SetMaterial(lcMaterialType::UnlitColor);
mContext->SetWorldMatrix(lcMatrix44Identity());
mContext->SetViewMatrix(lcMul(WorldViewMatrix, TranslationMatrix));
mContext->SetProjectionMatrix(lcMatrix44Ortho(0, mWidth, 0, mHeight, -50, 50));
mContext->SetVertexBufferPointer(Verts);
mContext->SetVertexFormatPosition(3);
mContext->SetIndexBufferPointer(Indices);
mContext->SetColor(0.0f, 0.0f, 0.0f, 1.0f);
mContext->DrawIndexedPrimitives(GL_LINES, 6, GL_UNSIGNED_SHORT, 0);
mContext->SetColor(0.8f, 0.0f, 0.0f, 1.0f);
mContext->DrawIndexedPrimitives(GL_TRIANGLES, 24, GL_UNSIGNED_SHORT, 6 * 2);
mContext->SetColor(0.0f, 0.8f, 0.0f, 1.0f);
mContext->DrawIndexedPrimitives(GL_TRIANGLES, 24, GL_UNSIGNED_SHORT, (6 + 24) * 2);
mContext->SetColor(0.0f, 0.0f, 0.8f, 1.0f);
mContext->DrawIndexedPrimitives(GL_TRIANGLES, 24, GL_UNSIGNED_SHORT, (6 + 48) * 2);
mContext->SetMaterial(lcMaterialType::UnlitTextureModulate);
mContext->SetViewMatrix(TranslationMatrix);
mContext->BindTexture2D(gTexFont.GetTexture());
glEnable(GL_BLEND);
float TextBuffer[6 * 5 * 3];
lcVector3 PosX = lcMul30(lcVector3(25.0f, 0.0f, 0.0f), WorldViewMatrix);
gTexFont.GetGlyphTriangles(PosX.x, PosX.y, PosX.z, 'X', TextBuffer);
lcVector3 PosY = lcMul30(lcVector3(0.0f, 25.0f, 0.0f), WorldViewMatrix);
gTexFont.GetGlyphTriangles(PosY.x, PosY.y, PosY.z, 'Y', TextBuffer + 5 * 6);
lcVector3 PosZ = lcMul30(lcVector3(0.0f, 0.0f, 25.0f), WorldViewMatrix);
gTexFont.GetGlyphTriangles(PosZ.x, PosZ.y, PosZ.z, 'Z', TextBuffer + 5 * 6 * 2);
mContext->SetVertexBufferPointer(TextBuffer);
mContext->SetVertexFormat(0, 3, 0, 2, 0, false);
mContext->SetColor(lcVector4FromColor(lcGetPreferences().mAxesColor));
mContext->DrawPrimitives(GL_TRIANGLES, 0, 6 * 3);
glDisable(GL_BLEND);
}
lcTool lcPreviewWidget::GetCurrentTool() const
{
const lcTool ToolFromTrackTool[] =