Moved shader code to separate files.

This commit is contained in:
Leonardo Zide
2018-11-22 16:13:02 -08:00
parent 71b5797038
commit 19680a199b
16 changed files with 262 additions and 225 deletions
+14
View File
@@ -96,5 +96,19 @@
<file>resources/leocad_fr.qm</file>
<file>resources/leocad_pt.qm</file>
<file>resources/leocad_de.qm</file>
<file>resources/shaders/fakelit_color_ps.glsl</file>
<file>resources/shaders/fakelit_color_vs.glsl</file>
<file>resources/shaders/fakelit_texture_decal_ps.glsl</file>
<file>resources/shaders/fakelit_texture_decal_vs.glsl</file>
<file>resources/shaders/unlit_color_ps.glsl</file>
<file>resources/shaders/unlit_color_vs.glsl</file>
<file>resources/shaders/unlit_texture_decal_ps.glsl</file>
<file>resources/shaders/unlit_texture_decal_vs.glsl</file>
<file>resources/shaders/unlit_texture_modulate_ps.glsl</file>
<file>resources/shaders/unlit_texture_modulate_vs.glsl</file>
<file>resources/shaders/unlit_vertex_color_ps.glsl</file>
<file>resources/shaders/unlit_vertex_color_vs.glsl</file>
<file>resources/shaders/unlit_view_sphere_ps.glsl</file>
<file>resources/shaders/unlit_view_sphere_vs.glsl</file>
</qresource>
</RCC>