20aed903ba
- Voice pipeline: ESP32 WebSocket client → voice bridge → LLM → Piper TTS (Tower :8001) - Hints engine: 3 puzzles (LA_440, LEFOU_PIANO, QR_FINALE), anti-cheat, 3 hint levels - MCP hardware server: 6 tools (puzzle, audio, LED, camera, scenario, status), stdio transport - Analytics: ESP32 module + 6 web endpoints + Dashboard UI with chat interface - Security: auth middleware (Bearer NVS), rate limiting, input validation on 30 endpoints - Frontend: code-split (1.1MB → 210KB initial), ErrorBoundary, API timeout, WS reconnect - Tests: 24 Python + 38 TypeScript + 18 MCP = 80 project tests (+ 19 mascarade) - Specs: AI_INTEGRATION_SPEC, MCP_HARDWARE_SERVER_SPEC, QA_TEST_MATRIX_SPEC - Docs: SECURITY, DEPLOYMENT_RUNBOOK, voice pipeline guide, AI architecture map - 6 AI agent definitions (.github/agents/ai_*.md) - TUI orchestration script (tools/dev/zacus_tui.py) - Docker compose TTS for Tower + KXKM-AI - CHANGELOG, README, mkdocs.yml updated - Cycle detection (DFS) in runtime3 validator - Sprint plan: plans/SPRINT_AI_INTEGRATION.md Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Feature Map
Core Gameplay Features
| Feature | Canon input | Runtime pivot | Delivery surfaces |
|---|---|---|---|
| LA 440 stabilization | puzzles.PUZZLE_LA_440 |
STEP_LA_DETECTOR |
studio, firmware, audio, GM kit |
| LEFOU piano unlock | puzzles.PUZZLE_PIANO_ALPHABET_5 |
STEP_LEFOU_DETECTOR |
studio, firmware, printables, GM kit |
| QR WIN finale | puzzles.PUZZLE_QR_WIN |
STEP_QR_DETECTOR |
studio, firmware camera, archives setup |
| Media hub / finale | firmware.media_hub |
SCENE_MEDIA_MANAGER |
firmware, studio dashboard |
Authoring Features
mindmap
root((Studio Zacus))
Blockly editor
Steps
Transitions
Apps
YAML preview
Runtime 3 preview
Validate
Deploy
Dashboard
Media
Network
Refactor Priorities
- Authoring parity with the current canonical scenario.
- Runtime 3 compilation and simulation.
- Combined-board execution on Freenove.
- Documentation and cleanup of legacy references.