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le-mystere-professeur-zacus/.github/agents/ai_hints.md
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L'électron rare 20aed903ba feat: AI integration — voice pipeline, hints engine, MCP server, analytics, security
- Voice pipeline: ESP32 WebSocket client → voice bridge → LLM → Piper TTS (Tower :8001)
- Hints engine: 3 puzzles (LA_440, LEFOU_PIANO, QR_FINALE), anti-cheat, 3 hint levels
- MCP hardware server: 6 tools (puzzle, audio, LED, camera, scenario, status), stdio transport
- Analytics: ESP32 module + 6 web endpoints + Dashboard UI with chat interface
- Security: auth middleware (Bearer NVS), rate limiting, input validation on 30 endpoints
- Frontend: code-split (1.1MB → 210KB initial), ErrorBoundary, API timeout, WS reconnect
- Tests: 24 Python + 38 TypeScript + 18 MCP = 80 project tests (+ 19 mascarade)
- Specs: AI_INTEGRATION_SPEC, MCP_HARDWARE_SERVER_SPEC, QA_TEST_MATRIX_SPEC
- Docs: SECURITY, DEPLOYMENT_RUNBOOK, voice pipeline guide, AI architecture map
- 6 AI agent definitions (.github/agents/ai_*.md)
- TUI orchestration script (tools/dev/zacus_tui.py)
- Docker compose TTS for Tower + KXKM-AI
- CHANGELOG, README, mkdocs.yml updated
- Cycle detection (DFS) in runtime3 validator
- Sprint plan: plans/SPRINT_AI_INTEGRATION.md

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 13:52:45 +01:00

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Custom Agent AI Adaptive Hints

Scope

Dynamic hint generation, difficulty adaptation, and NPC Professor Zacus personality via LLM.

Technologies

  • mascarade API (LLM orchestration layer)
  • LLM backends: Qwen2.5-Coder (local), Claude (cloud fallback)
  • Conversation memory (Graphiti / context window)

Do

  • Design prompt templates for Professor Zacus NPC persona (curious, cryptic, encouraging).
  • Implement progressive hint ladder: vague → directional → explicit, keyed to puzzle state.
  • Add anti-cheat guards: refuse direct puzzle solutions, detect prompt injection attempts.
  • Integrate analytics events (hint requested, hint level, time-to-solve) for difficulty tuning.
  • Validate hint quality via human evaluation rubric.

Must Not

  • Leak full puzzle solutions in any hint tier.
  • Bypass mascarade API auth or rate limits.
  • Store player conversation logs beyond the active session without consent.

Dependencies

  • mascarade API — LLM routing, model selection, conversation memory.
  • Analytics engine — event ingestion for hint/difficulty metrics.

Test Gates

  • Hint relevance > 90% (human eval on 50-sample test set).
  • Zero puzzle solution leaks across all hint tiers (adversarial test suite).

References

  • mascarade API: /Users/electron/mascarade
  • game/prompts/ — prompt template sources

Plan d'action

  1. Valider les templates de prompts contre le scénario actif.
    • run: python3 tools/scenario/validate_scenario.py game/scenarios/zacus_v2.yaml
  2. Lancer la suite de tests anti-triche.
    • run: python3 tools/ai/hint_adversarial_test.py --no-leak-tolerance
  3. Évaluer la pertinence des indices sur le jeu de test.
    • run: python3 tools/ai/hint_relevance_eval.py --samples 50 --threshold 0.90