a9953172e4
Context: The gamebook tiles were filled with fairly dark adventures (haunted manor, deaths, being eaten/frozen) — not suitable for an 11-year-old. We want the boot library to be age-appropriate. Approach: Write six light, branching stories pitched at ~11 years (adventure + humour, gentle "oops, try again" failures, never grim), and move the six mature adventures into a non-library subfolder so they're kept but out of the kids' picker (the generator globs game/gamebooks/*.yaml, non-recursive). Text only — no WAV synthesis here. Changes: - New kid stories in game/gamebooks/: dragon_flamme, tresor_caramel, planete_zigzag, hamster_disparu, ecole_sorciers, voyage_dinos (11-17 passages each, 2-5 endings, all reachable, no broken gotos). - Move the 6 mature adventures to game/gamebooks/aventures/ (archived, excluded from the library glob). Impact: The 6-tile boot library now offers age-appropriate stories. Build/stage them with tools/gamebook/build_gamebook.py when ready (not done here).