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content: three long text gamebooks
Context:
The gamebook engine had a single short demo. We want several long,
text-only "livre dont vous etes le heros" adventures to play on the
Freenove (and to exercise deeper branching).

Approach:
Author each as a standalone gamebook YAML in game/gamebooks/, using the
navigable format (passages with screen/text, choices as label+goto;
a choiceless passage is an ending that restarts on click).

Changes:
- game/gamebooks/tour_horloger.yaml: "La Tour de l'Horloger"
  (fantastique/temps) — 23 passages, 8 fins.
- game/gamebooks/train_de_nuit.yaml: "Le Dernier Train de Nuit"
  (mystere/huis clos) — 19 passages, 7 fins.
- game/gamebooks/ile_echos.yaml: "L'Ile aux Mille Echos"
  (aventure/survie) — 16 passages, 7 fins.

Impact:
Three richly branched stories ready to stage on the master SD with
tools/gamebook/build_gamebook.py. Graphs validated: no broken gotos,
every passage reachable, multiple endings each.
2026-06-19 14:41:54 +02:00
..
2026-05-01 11:44:17 +02:00