# macOS Finder metadata .DS_Store # Local IDE settings .vscode/ !.vscode/tasks.json !hardware/firmware/.vscode/ hardware/firmware/.vscode/* !hardware/firmware/.vscode/tasks.json # PlatformIO and generated logs .pio/ .platformio/ # Local caches .local/ logs/ **/logs/ **/*.log # ZeroClaw local runtime (generated locally, never committed) /.zeroclaw/ /config.toml /workspace/ # Artifacts and caches artifacts/ __pycache__/ .venv*/ # Generated game exports game/exports/* !game/exports/.gitkeep !game/exports/previews/ # Locally generated audio/render outputs (not versioned) audio/generated/* !audio/generated/README.md # Raw wave audio files (ignore new captures) *.wav # Locally generated printable PDFs (not versioned) printables/export/pdf/** !printables/export/pdf/zacus_v1/README.md # Locally generated printable PNGs (not versioned) printables/export/png/** !printables/export/png/zacus_v1/.gitkeep # Accidental duplicate copies from desktop/Finder workflows # Example: "file 2.ext" or "Makefile 2" **/* 2 **/* 2.* # Ignorer tous les fichiers du dossier 'prompt a suivre/' prompt a suivre/* # Ignore macOS app bundle Voicebox (généré localement) hardware/firmware/tools/Voicebox.app/ # RTC_SLIC_PHONE local audio/spec assets (not versioned) hardware/RTC_SLIC_PHONE/docs/wav_ptt_vintage_8k/ hardware/RTC_SLIC_PHONE/docs/wav_clean_8k/ hardware/RTC_SLIC_PHONE/docs/specs/tone_plan_wav_assets/ hardware/firmware/data/ui/fx/texts/credits_anecdotes_demoscene.txt # TTS voice packs and generated audio (local only, regenerated by tools/tts/) hardware/firmware/data/music/**/*.mp3 hardware/firmware/data/music/*.mp3 # Local build artifacts .pio .platformio logs dist build node_modules/ .venv*/ platformio_override.ini # NPC generated audio (regenerated by tools/tts/generate_npc_pool.py) hardware/firmware/data/hotline_tts/**/*.mp3 !hardware/firmware/data/hotline_tts/manifest.json # Generated TTS output tools/tts/output/ # Stale/local directories fronted dev web UI/ prompt a suivre/ memory/ site/ todos/ # Generated TTS pool artefacts (reproducible from npc_phrases.yaml + voice ref) hotline_tts/ # Hardcoded TTS assets (not generated) !tools/macstudio/voice-bridge/service_down.wav # Secrets — NEVER commit. Use *.env files locally and pass via env vars. .env .env.* !.env.example *.secret secrets.yaml secrets.yml secrets.json **/credentials.json **/*-secret.* # Tailscale auth-keys / OAuth client files tailscale-*.key .worktrees/ # Build-time public config (committed, no secret): gateway URL for the prod web deploy !frontend-v3/apps/*/.env.webdeploy # Generated PLIP SD voice pack (reproducible via tools/tts/generate_plip_sd_pack.py) tools/tts/plip_sd_pack/ # Generated gamebook WAV pack (reproducible via tools/gamebook/build_gamebook.py) tools/gamebook/build/ # Generated PLIP phone gamebook pack (reproducible) tools/gamebook/build_phone/ # Generated master gamebook narration pack (GAMEBOOK_OUT_DIR override) tools/gamebook/build_master/