Files
kicad-source-mirror/include/singleton.h
T
Seth Hillbrand c52ab91c84 Reduce compile times by extracting headers
Break the most expensive header include chains that contaminate the
largest number of translation units

New lightweight headers for extractdded types:
font_metrics.h, mouse_drag_action.h, board_project_settings_params.h,
common_settings_internals.h, wx_infobar_message_type.h,
zone_layer_properties_grid.h
2026-02-13 17:10:45 -08:00

64 lines
1.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KICAD_SINGLETON_H
#define KICAD_SINGLETON_H
#include <cstdint>
class GL_CONTEXT_MANAGER;
namespace BS
{
template <std::uint8_t>
class thread_pool;
using priority_thread_pool = thread_pool<1>;
}
class KICAD_SINGLETON
{
public:
KICAD_SINGLETON() :
m_ThreadPool( nullptr ),
m_GLContextManager( nullptr )
{};
~KICAD_SINGLETON();
/**
* Explicitly shut down and destroy the thread pool and GL context manager.
*
* This must be called before static destruction begins to avoid crashes on macOS
* where the thread pool destructor tries to wait on condition variables during
* static destruction, after other statics have already been destroyed.
*
* After calling Shutdown(), the destructor becomes a no-op.
*/
void Shutdown();
void Init();
public:
BS::priority_thread_pool* m_ThreadPool;
GL_CONTEXT_MANAGER* m_GLContextManager;
};
#endif // KICAD_SINGLETON_H