Files
kicad-source-mirror/common/tool/tool_dispatcher.cpp
T
Maciej Suminski f01b2502c8 Added TOOL_ACTION for PNS router activation.
Most of the GAL tools are activated by corresponding buttons on the right toolbar.
Removed menu entry for PNS router (as it is activated as the usual "Add track" tool).
2014-02-17 18:21:00 +01:00

276 lines
8.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wxPcbStruct.h>
#include <wxBasePcbFrame.h>
#include <tool/tool_manager.h>
#include <tool/tool_dispatcher.h>
#include <view/view.h>
#include <view/wx_view_controls.h>
#include <class_drawpanel_gal.h>
#include <boost/optional.hpp>
#include <boost/foreach.hpp>
using boost::optional;
///> Stores information about a mouse button state
struct TOOL_DISPATCHER::BUTTON_STATE
{
BUTTON_STATE( TOOL_MOUSE_BUTTONS aButton, const wxEventType& aDownEvent,
const wxEventType& aUpEvent, const wxEventType& aDblClickEvent ) :
button( aButton ),
downEvent( aDownEvent ),
upEvent( aUpEvent ),
dblClickEvent( aDblClickEvent )
{};
///> Flag indicating that dragging is active for the given button.
bool dragging;
///> Flag indicating that the given button is pressed.
bool pressed;
///> Point where dragging has started (in world coordinates).
VECTOR2D dragOrigin;
///> Point where click event has occurred.
VECTOR2D downPosition;
///> Difference between drag origin point and current mouse position (expressed as distance in
///> pixels).
double dragMaxDelta;
///> Determines the mouse button for which information are stored.
TOOL_MOUSE_BUTTONS button;
///> The type of wxEvent that determines mouse button press.
wxEventType downEvent;
///> The type of wxEvent that determines mouse button release.
wxEventType upEvent;
///> The type of wxEvent that determines mouse button double click.
wxEventType dblClickEvent;
///> Time stamp for the last mouse button press event.
wxLongLong downTimestamp;
///> Restores initial state.
void Reset()
{
dragging = false;
pressed = false;
}
};
TOOL_DISPATCHER::TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr, PCB_BASE_FRAME* aEditFrame ) :
m_toolMgr( aToolMgr ), m_editFrame( aEditFrame )
{
m_buttons.push_back( new BUTTON_STATE( BUT_LEFT, wxEVT_LEFT_DOWN,
wxEVT_LEFT_UP, wxEVT_LEFT_DCLICK ) );
m_buttons.push_back( new BUTTON_STATE( BUT_RIGHT, wxEVT_RIGHT_DOWN,
wxEVT_RIGHT_UP, wxEVT_RIGHT_DCLICK ) );
m_buttons.push_back( new BUTTON_STATE( BUT_MIDDLE, wxEVT_MIDDLE_DOWN,
wxEVT_MIDDLE_UP, wxEVT_MIDDLE_DCLICK ) );
ResetState();
}
TOOL_DISPATCHER::~TOOL_DISPATCHER()
{
BOOST_FOREACH( BUTTON_STATE* st, m_buttons )
delete st;
}
void TOOL_DISPATCHER::ResetState()
{
BOOST_FOREACH( BUTTON_STATE* st, m_buttons )
st->Reset();
}
KIGFX::VIEW* TOOL_DISPATCHER::getView()
{
return m_editFrame->GetGalCanvas()->GetView();
}
bool TOOL_DISPATCHER::handleMouseButton( wxEvent& aEvent, int aIndex, bool aMotion )
{
BUTTON_STATE* st = m_buttons[aIndex];
wxEventType type = aEvent.GetEventType();
optional<TOOL_EVENT> evt;
bool isClick = false;
bool up = type == st->upEvent;
bool down = type == st->downEvent;
bool dblClick = type == st->dblClickEvent;
int mods = decodeModifiers<wxMouseEvent>( static_cast<wxMouseEvent*>( &aEvent ) );
int args = st->button | mods;
if( down ) // Handle mouse button press
{
st->downTimestamp = wxGetLocalTimeMillis();
st->dragOrigin = m_lastMousePos;
st->downPosition = m_lastMousePos;
st->dragMaxDelta = 0;
st->pressed = true;
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_DOWN, args );
}
else if( up ) // Handle mouse button release
{
st->pressed = false;
if( st->dragging )
{
wxLongLong t = wxGetLocalTimeMillis();
// Determine if it was just a single click or beginning of dragging
if( t - st->downTimestamp < DragTimeThreshold &&
st->dragMaxDelta < DragDistanceThreshold )
isClick = true;
else
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_UP, args );
}
else
isClick = true;
if( isClick )
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_CLICK, args );
st->dragging = false;
}
else if( dblClick )
{
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_DBLCLICK, args );
}
if( st->pressed && aMotion )
{
st->dragging = true;
double dragPixelDistance =
getView()->ToScreen( m_lastMousePos - st->dragOrigin, false ).EuclideanNorm();
st->dragMaxDelta = std::max( st->dragMaxDelta, dragPixelDistance );
wxLongLong t = wxGetLocalTimeMillis();
if( t - st->downTimestamp > DragTimeThreshold || st->dragMaxDelta > DragDistanceThreshold )
{
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_DRAG, args );
evt->SetMouseDragOrigin( st->dragOrigin );
evt->SetMouseDelta( m_lastMousePos - st->dragOrigin );
}
}
if( evt )
{
evt->SetMousePosition( isClick ? st->downPosition : m_lastMousePos );
m_toolMgr->ProcessEvent( *evt );
return true;
}
return false;
}
void TOOL_DISPATCHER::DispatchWxEvent( wxEvent& aEvent )
{
bool motion = false, buttonEvents = false;
optional<TOOL_EVENT> evt;
int type = aEvent.GetEventType();
// Mouse handling
if( type == wxEVT_MOTION || type == wxEVT_MOUSEWHEEL ||
type == wxEVT_LEFT_DOWN || type == wxEVT_LEFT_UP ||
type == wxEVT_MIDDLE_DOWN || type == wxEVT_MIDDLE_UP ||
type == wxEVT_RIGHT_DOWN || type == wxEVT_RIGHT_UP ||
type == wxEVT_LEFT_DCLICK || type == wxEVT_MIDDLE_DCLICK || type == wxEVT_RIGHT_DCLICK ||
// Event issued whem mouse retains position in screen coordinates,
// but changes in world coordinates (e.g. autopanning)
type == KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE )
{
wxMouseEvent* me = static_cast<wxMouseEvent*>( &aEvent );
int mods = decodeModifiers<wxMouseEvent>( me );
VECTOR2D screenPos = m_toolMgr->GetViewControls()->GetMousePosition();
VECTOR2D pos = getView()->ToWorld( screenPos );
if( pos != m_lastMousePos )
{
motion = true;
m_lastMousePos = pos;
}
for( unsigned int i = 0; i < m_buttons.size(); i++ )
buttonEvents |= handleMouseButton( aEvent, i, motion );
if( !buttonEvents && motion )
{
evt = TOOL_EVENT( TC_MOUSE, TA_MOUSE_MOTION, mods );
evt->SetMousePosition( pos );
}
}
// Keyboard handling
else if( type == wxEVT_KEY_UP || type == wxEVT_KEY_DOWN )
{
wxKeyEvent* ke = static_cast<wxKeyEvent*>( &aEvent );
int key = ke->GetKeyCode();
int mods = decodeModifiers<wxKeyEvent>( ke );
if( type == wxEVT_KEY_UP )
{
if( key == WXK_ESCAPE ) // ESC is the special key for cancelling tools
evt = TOOL_EVENT( TC_COMMAND, TA_CANCEL_TOOL );
else
evt = TOOL_EVENT( TC_KEYBOARD, TA_KEY_UP, key | mods );
}
else
{
evt = TOOL_EVENT( TC_KEYBOARD, TA_KEY_DOWN, key | mods );
}
}
if( evt )
m_toolMgr->ProcessEvent( *evt );
// pass the event to the GUI, it might still be interested in it
aEvent.Skip();
}
void TOOL_DISPATCHER::DispatchWxCommand( const wxCommandEvent& aEvent )
{
// no events to dispatch currently
}