f3d65b5156
When working in high contrast mode, we want to be able to select a footprint with only elements in, e.g. silk and fab layers. The previous design for footprint IsOnLayer had one behavior of every other element and a different behavior for footprints. This leads to multiple bugs as new features use the overloaded IsOnLayer expecting it to report if the element exists on a layer or not. For footprints, we need a different routine to determine whether or not to select the footprint when clicking on it. IsOnLayer will report if the footprint has any elements on a specific layer but we don't want to use the bbox for a hittest because large footprints with through hole pads will exist on every layer and have an enormous bbox. Instead, we filter footprints based on the hittest of each element. This behaves in a more logical fashion, allowing you to select a footprint by clicking on a visible element of that footprint. Fixes https://gitlab.com/kicad/code/kicad/-/issues/15284
248 lines
7.7 KiB
C++
248 lines
7.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Joshua Redstone redstone at gmail.com
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file pcb_group.h
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* @brief Class to handle a set of BOARD_ITEMs.
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*/
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#ifndef CLASS_PCB_GROUP_H_
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#define CLASS_PCB_GROUP_H_
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#include <board_commit.h>
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#include <board_item.h>
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#include <unordered_set>
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namespace KIGFX
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{
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class VIEW;
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}
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/**
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* A set of BOARD_ITEMs (i.e., without duplicates).
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*
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* The group parent is always board, not logical parent group. The group is transparent
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* container - e.g., its position is derived from the position of its members. A selection
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* containing a group implicitly contains its members. However other operations on sets of
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* items, like committing, updating the view, etc the set is explicit.
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*/
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class PCB_GROUP : public BOARD_ITEM
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{
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public:
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PCB_GROUP( BOARD_ITEM* aParent );
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && PCB_GROUP_T == aItem->Type();
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}
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wxString GetClass() const override
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{
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return wxT( "PCB_GROUP" );
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}
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wxString GetName() const { return m_name; }
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void SetName( const wxString& aName ) { m_name = aName; }
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std::unordered_set<BOARD_ITEM*>& GetItems()
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{
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return m_items;
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}
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const std::unordered_set<BOARD_ITEM*>& GetItems() const
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{
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return m_items;
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}
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/**
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* Add item to group. Does not take ownership of item.
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*
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* @return true if item was added (false if item belongs to a different group).
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*/
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bool AddItem( BOARD_ITEM* aItem );
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/**
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* Remove item from group.
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*
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* @return true if item was removed (false if item was not in the group).
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*/
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bool RemoveItem( BOARD_ITEM* aItem );
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void RemoveAll();
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/*
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* Search for highest level group inside of aScope, containing item.
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*
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* @param aScope restricts the search to groups within the group scope.
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* @param isFootprintEditor true if we should stop promoting at the footprint level
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* @return group inside of aScope, containing item, if exists, otherwise, nullptr
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*/
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static PCB_GROUP* TopLevelGroup( BOARD_ITEM* aItem, PCB_GROUP* aScope, bool isFootprintEditor );
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static bool WithinScope( BOARD_ITEM* aItem, PCB_GROUP* aScope, bool isFootprintEditor );
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#if defined( DEBUG )
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void Show( int nestLevel, std::ostream& os ) const override
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{
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ShowDummy( os );
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}
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#endif
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/// @copydoc EDA_ITEM::GetPosition
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VECTOR2I GetPosition() const override;
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/// @copydoc EDA_ITEM::SetPosition
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void SetPosition( const VECTOR2I& aNewpos ) override;
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/// @copydoc BOARD_ITEM::GetLayerSet
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LSET GetLayerSet() const override;
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/// @copydoc BOARD_ITEM::SetLayer
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void SetLayer( PCB_LAYER_ID aLayer ) override
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{
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wxFAIL_MSG( wxT( "groups don't support layer SetLayer" ) );
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}
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bool IsOnCopperLayer() const override
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{
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// A group might have members on a copper layer, but isn't itself on any layer.
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return false;
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}
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/** Set layer for all items within the group.
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*
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* To avoid freezes with circular references, the maximum depth is 20 by default.
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*/
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void SetLayerRecursive( PCB_LAYER_ID aLayer, int aDepth );
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void SetLocked( bool aLocked ) override;
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/// @copydoc EDA_ITEM::Clone
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EDA_ITEM* Clone() const override;
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/*
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* Clone() this and all descendants
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*/
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PCB_GROUP* DeepClone() const;
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/*
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* Duplicate() this and all descendants
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*/
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PCB_GROUP* DeepDuplicate() const;
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/// @copydoc BOARD_ITEM::IsOnLayer
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bool IsOnLayer( PCB_LAYER_ID aLayer ) const override;
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/// @copydoc EDA_ITEM::HitTest
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bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
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/// @copydoc EDA_ITEM::HitTest
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bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
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/// @copydoc EDA_ITEM::GetBoundingBox
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const BOX2I GetBoundingBox() const override;
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// @copydoc BOARD_ITEM::GetEffectiveShape
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std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,
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FLASHING aFlash = FLASHING::DEFAULT ) const override;
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/// @copydoc EDA_ITEM::Visit
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INSPECT_RESULT Visit( INSPECTOR aInspector, void* aTestData,
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const std::vector<KICAD_T>& aScanTypes ) override;
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/// @copydoc VIEW_ITEM::ViewGetLayers
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void ViewGetLayers( int aLayers[], int& aCount ) const override;
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/// @copydoc VIEW_ITEM::ViewGetLOD
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double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
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/// @copydoc BOARD_ITEM::Move
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void Move( const VECTOR2I& aMoveVector ) override;
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/// @copydoc BOARD_ITEM::Rotate
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void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override;
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/// @copydoc BOARD_ITEM::Flip
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void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
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/// @copydoc EDA_ITEM::GetItemDescription
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wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
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/// @copydoc EDA_ITEM::GetMenuImage
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BITMAPS GetMenuImage() const override;
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/**
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* Add all the immediate children of this group to the board commit. This function does not
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* enter any subgroups of this group, or add the group itself.
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*
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* @param aCommit is the commit to add the children to.
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*/
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void AddChildrenToCommit( BOARD_COMMIT& aCommit )
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{
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RunOnChildren( [&]( BOARD_ITEM* bItem )
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{
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aCommit.Add( bItem );
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} );
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}
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/// @copydoc EDA_ITEM::GetMsgPanelInfo
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void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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/**
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* Invoke a function on all members of the group.
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*
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* @note This function should not add or remove items to the group.
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*
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* @param aFunction is the function to be invoked.
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*/
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void RunOnChildren( const std::function<void ( BOARD_ITEM* )>& aFunction ) const;
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/**
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* Invoke a function on all descendants of the group.
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*
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* @note This function should not add or remove items to the group or descendant groups.
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* @param aFunction is the function to be invoked.
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*/
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void RunOnDescendants( const std::function<void( BOARD_ITEM* )>& aFunction ) const;
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/**
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* Check if the proposed type can be added to a group
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* @param aType KICAD_T type to check
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* @return true if the type can belong to a group, false otherwise
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*/
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static bool IsGroupableType( KICAD_T aType );
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protected:
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/// @copydoc BOARD_ITEM::swapData
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void swapData( BOARD_ITEM* aImage ) override;
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private:
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std::unordered_set<BOARD_ITEM*> m_items; // Members of the group
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wxString m_name; // Optional group name
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};
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#endif // CLASS_PCB_GROUP_H_
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