Files
kicad-source-mirror/include/pcb_base_frame.h
T
Seth Hillbrand 14f6e32c74 ADDED: Change watcher for libraries
When editing or viewing library symbols, the files are watched for
underlying changes.  If any occur, the user is either prompted to reload
(if reloading would overwrite their current edits) or the file is
silently updated to the current version on disk.

This also sets a custom assertion handler to avoid unneeded crashes when
recieving invalid SAMBA packets and turns off assertions entirely when
running in release (non-debug) mode
2023-05-31 13:46:00 -07:00

464 lines
16 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008-2016 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef PCB_BASE_FRAME_H
#define PCB_BASE_FRAME_H
#include <eda_item.h>
#include <board.h>
#include <eda_draw_frame.h>
#include <outline_mode.h>
#include <lib_id.h>
#include <pcb_display_options.h>
#include <pcb_draw_panel_gal.h>
#include <pcb_origin_transforms.h>
#include <pcb_screen.h>
#include <richio.h>
#include <vector>
#include <wx/fswatcher.h>
#include <wx/datetime.h>
#include <wx/timer.h>
/* Forward declarations of classes. */
class APP_SETTINGS_BASE;
class BOARD;
class BOARD_CONNECTED_ITEM;
class COLOR_SETTINGS;
class FOOTPRINT;
class PAD;
class EDA_3D_VIEWER_FRAME;
class GENERAL_COLLECTOR;
class GENERAL_COLLECTORS_GUIDE;
class BOARD_DESIGN_SETTINGS;
class ZONE_SETTINGS;
class PCB_PLOT_PARAMS;
class FP_LIB_TABLE;
class PCB_VIEWERS_SETTINGS_BASE;
class PCBNEW_SETTINGS;
class FOOTPRINT_EDITOR_SETTINGS;
struct MAGNETIC_SETTINGS;
class NL_PCBNEW_PLUGIN;
class PROGRESS_REPORTER;
wxDECLARE_EVENT( EDA_EVT_BOARD_CHANGED, wxCommandEvent );
/**
* Base PCB main window class for Pcbnew, Gerbview, and CvPcb footprint viewer.
*/
class PCB_BASE_FRAME : public EDA_DRAW_FRAME
{
public:
PCB_BASE_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString& aFrameName );
~PCB_BASE_FRAME();
/**
* @return a reference to the child 3D viewer frame, when exists, or NULL
*/
EDA_3D_VIEWER_FRAME* Get3DViewerFrame();
/**
* Update the 3D view, if the viewer is opened by this frame.
*
* @param aMarkDirty alerts the 3D view that data is stale (it may not refresh instantly)
* @param aRefresh will tell the 3D view to refresh immediately
* @param aTitle is the new title of the 3D frame, or nullptr to do not change the frame title
*/
virtual void Update3DView( bool aMarkDirty, bool aRefresh, const wxString* aTitle = nullptr );
/**
* Attempt to load \a aFootprintId from the footprint library table.
*
* @param aFootprintId is the #LIB_ID of component footprint to load.
* @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the
* libraries in table returned from #Prj().PcbFootprintLibs().
*/
FOOTPRINT* LoadFootprint( const LIB_ID& aFootprintId );
/**
* Calculate the bounding box containing all board items (or board edge segments).
*
* @param aBoardEdgesOnly is true if we are interested in board edge segments only.
* @return the board's bounding box.
*/
BOX2I GetBoardBoundingBox( bool aBoardEdgesOnly = false ) const;
const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override
{
/* "Zoom to Fit" calls this with "aIncludeAllVisible" as true. Since that feature
* always ignored the page and border, this function returns a bbox without them
* as well when passed true. This technically is not all things visible, but it
* keeps behavior consistent.
*
* When passed false, this function returns a bbox of just the board edge. This
* allows things like fabrication text or anything else outside the board edge to
* be ignored, and just zooms up to the board itself.
*
* Calling "GetBoardBoundingBox(true)" when edge cuts are turned off will return
* the entire page and border, so we call "GetBoardBoundingBox(false)" instead.
*/
if( aIncludeAllVisible || !m_pcb->IsLayerVisible( Edge_Cuts ) )
return GetBoardBoundingBox( false );
else
return GetBoardBoundingBox( true );
}
virtual void SetPageSettings( const PAGE_INFO& aPageSettings ) override;
const PAGE_INFO& GetPageSettings() const override;
const VECTOR2I GetPageSizeIU() const override;
const VECTOR2I& GetGridOrigin() const override;
void SetGridOrigin( const VECTOR2I& aPoint ) override;
const VECTOR2I& GetAuxOrigin() const;
const VECTOR2I GetUserOrigin() const;
/**
* Return a reference to the default ORIGIN_TRANSFORMS object
*/
ORIGIN_TRANSFORMS& GetOriginTransforms() override;
const TITLE_BLOCK& GetTitleBlock() const override;
void SetTitleBlock( const TITLE_BLOCK& aTitleBlock ) override;
/**
* Returns the BOARD_DESIGN_SETTINGS for the open project.
*/
virtual BOARD_DESIGN_SETTINGS& GetDesignSettings() const;
/**
* Helper to retrieve the current color settings.
*/
virtual COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override
{
wxFAIL_MSG( wxT( "Color settings requested for a PCB_BASE_FRAME that does not override!" ) );
return nullptr;
}
void SetDrawBgColor( const COLOR4D& aColor ) override;
/**
* Display options control the way tracks, vias, outlines and other things are shown
* (for instance solid or sketch mode).
*/
const PCB_DISPLAY_OPTIONS& GetDisplayOptions() const { return m_displayOptions; }
/**
* Updates the current display options from the given options struct
* @param aOptions is the options struct to apply
* @param aRefresh will refresh the view after updating
*/
void SetDisplayOptions( const PCB_DISPLAY_OPTIONS& aOptions, bool aRefresh = true );
const ZONE_SETTINGS& GetZoneSettings() const;
void SetZoneSettings( const ZONE_SETTINGS& aSettings );
/**
* Return the #PCB_PLOT_PARAMS for the BOARD owned by this frame.
*/
virtual const PCB_PLOT_PARAMS& GetPlotSettings() const;
virtual void SetPlotSettings( const PCB_PLOT_PARAMS& aSettings );
/**
* Reload the footprint from the library.
* @param aFootprint is the footprint to reload.
*/
virtual void ReloadFootprint( FOOTPRINT* aFootprint )
{
wxFAIL_MSG( wxT( "Attempted to reload a footprint for PCB_BASE_FRAME that does not override!" ) );
}
/**
* Set the #m_Pcb member in such as way as to ensure deleting any previous #BOARD.
*/
virtual void SetBoard( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr );
BOARD* GetBoard() const
{
wxASSERT( m_pcb );
return m_pcb;
}
/**
* @return the primary data model.
*/
virtual BOARD_ITEM_CONTAINER* GetModel() const = 0;
EDA_ITEM* GetItem( const KIID& aId ) const override;
void FocusOnItem( BOARD_ITEM* aItem, PCB_LAYER_ID aLayer = UNDEFINED_LAYER );
void FocusOnItems( std::vector<BOARD_ITEM*> aItems, PCB_LAYER_ID aLayer = UNDEFINED_LAYER );
void HideSolderMask();
void ShowSolderMask();
// General
virtual void ReCreateOptToolbar() override { }
virtual void ShowChangedLanguage() override;
virtual void UpdateStatusBar() override;
PCB_SCREEN* GetScreen() const override { return (PCB_SCREEN*) EDA_DRAW_FRAME::GetScreen(); }
/**
* Shows the 3D view frame.
*
* If it does not exist, it is created. If it exists, it is brought to the foreground.
*/
EDA_3D_VIEWER_FRAME* CreateAndShow3D_Frame();
/**
* @return global configuration options.
*/
GENERAL_COLLECTORS_GUIDE GetCollectorsGuide();
/**
* Put up a dialog and allows the user to pick a library, for unspecified use.
*
* @param aNicknameExisting is the current choice to highlight.
* @return the library or wxEmptyString on abort.
*/
wxString SelectLibrary( const wxString& aNicknameExisting );
/**
* @return a reference to the footprint found by its reference on the current board. The
* reference is entered by the user from a dialog (by awxTextCtlr, or a list of
* available references)
*/
FOOTPRINT* GetFootprintFromBoardByReference();
/**
* Must be called after a change in order to set the "modify" flag and update other data
* structures and GUI elements.
*/
void OnModify() override;
/**
* Creates a new footprint, at position 0,0.
*
* The new footprint contains only 2 texts: a reference and a value:
* Reference = REF**
* Value = "VAL**" or Footprint name in lib
*
* @note They are dummy texts, which will be replaced by the actual texts when the
* footprint is placed on a board and a netlist is read.
*
* @param aFootprintName is the name of the new footprint in library.
* @param aQuiet prevents user dialogs from being shown
*/
FOOTPRINT* CreateNewFootprint( const wxString& aFootprintName, bool aQuiet = false );
/**
* Places \a aFootprint at the current cursor position and updates footprint coordinates
* with the new position.
*
* @param aRecreateRatsnest A bool true redraws the footprint ratsnest.
*/
void PlaceFootprint( FOOTPRINT* aFootprint, bool aRecreateRatsnest = true );
void ShowPadPropertiesDialog( PAD* aPad );
/**
* Open a dialog to select a footprint.
*
* @param aPreslect if valid, the #LIB_ID to select (otherwise the global history is used).
*/
FOOTPRINT* SelectFootprintFromLibTree( LIB_ID aPreselect = LIB_ID() );
/**
* Add the given footprint to the board.
*
* @param aDC is the current Device Context, to draw the new footprint (can be NULL ).
*/
virtual void AddFootprintToBoard( FOOTPRINT* aFootprint );
/**
* Launch the footprint viewer to select the name of a footprint to load.
*
* @return the selected footprint name or an empty string if no selection was made.
*/
wxString SelectFootprintFromLibBrowser();
/**
* Create the entire board ratsnest.
*
* This must be called after a board change (changes for pads, footprints or a read
* netlist ).
*
* @param aDisplayStatus if true, display the computation results.
*/
void Compile_Ratsnest( bool aDisplayStatus );
/**
* Create a new entry in undo list of commands.
*
* @param aItemToCopy is the board item modified by the command to undo.
* @param aTypeCommand is the command type (see enum #UNDO_REDO).
*/
virtual void SaveCopyInUndoList( EDA_ITEM* aItemToCopy, UNDO_REDO aTypeCommand ) = 0;
/**
* Creates a new entry in undo list of commands.
*
* @param aItemsList is the list of items modified by the command to undo.
* @param aTypeCommand is the command type (see enum #UNDO_REDO)
*/
virtual void SaveCopyInUndoList( const PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO aTypeCommand ) = 0;
/**
* As SaveCopyInUndoList, but appends the changes to the last undo item on the stack.
*/
virtual void AppendCopyToUndoList( const PICKED_ITEMS_LIST& aItemsList,
UNDO_REDO aTypeCommand ) = 0;
/**
* Show the dialog box for a layer selection.
*
* @param aDefaultLayer is the default layer to select. Use UNDEFINED_LAYER if no selection
* is desired.
* @param aNotAllowedLayersMask is a layer mask for not allowed layers. Use 0 to show all
* layers in use.
* @param aDlgPosition is the position of dialog (default is centered).
* @return the selected layer id.
*/
PCB_LAYER_ID SelectOneLayer( PCB_LAYER_ID aDefaultLayer, LSET aNotAllowedLayersMask = LSET(),
wxPoint aDlgPosition = wxDefaultPosition );
/**
* Change the active layer in the frame
*
* @param aLayer New layer to make active
*/
virtual void SwitchLayer( PCB_LAYER_ID aLayer );
virtual void SetActiveLayer( PCB_LAYER_ID aLayer ) { GetScreen()->m_Active_Layer = aLayer; }
virtual PCB_LAYER_ID GetActiveLayer() const { return GetScreen()->m_Active_Layer; }
SEVERITY GetSeverity( int aErrorCode ) const override;
virtual void OnDisplayOptionsChanged() {}
void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
PCBNEW_SETTINGS* GetPcbNewSettings() const;
FOOTPRINT_EDITOR_SETTINGS* GetFootprintEditorSettings() const;
virtual PCB_VIEWERS_SETTINGS_BASE* GetViewerSettingsBase() const;
virtual MAGNETIC_SETTINGS* GetMagneticItemsSettings();
void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
/**
* Display the current grid pane on the status bar.
*/
void DisplayGridMsg() override;
PCB_DRAW_PANEL_GAL* GetCanvas() const override;
virtual void ActivateGalCanvas() override;
/**
* Add \a aListener to post #EDA_EVT_BOARD_CHANGED command events to.
*
* @warning The caller is reponsible for removing any listeners that are no long valid.
*
* @note This only gets called when the board editor is in stand alone mode. Changing
* projects in the project manager closes the board editor when a new project is
* loaded.
*/
void AddBoardChangeListener( wxEvtHandler* aListener );
/**
* Remove \a aListener to from the board changed listener list.
*/
void RemoveBoardChangeListener( wxEvtHandler* aListener );
/**
* Handler for FP change events. Responds to the filesystem watcher set in #setFPWatcher.
*/
void OnFPChange( wxFileSystemWatcherEvent& aEvent );
/**
* Handler for the filesystem watcher debounce timer.
*/
void OnFpChangeDebounceTimer( wxTimerEvent& aEvent );
protected:
bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
void handleActivateEvent( wxActivateEvent& aEvent ) override;
void handleIconizeEvent( wxIconizeEvent& aEvent ) override;
virtual void doReCreateMenuBar() override;
/**
* Attempts to load \a aFootprintId from the footprint library table.
*
* @param aFootprintId is the #LIB_ID of component footprint to load.
* @return the #FOOTPRINT if found or NULL if \a aFootprintId not found in any of the
* libraries in the table returned from #Prj().PcbFootprintLibs().
* @throw IO_ERROR if an I/O error occurs or a #PARSE_ERROR if a file parsing error
* occurs while reading footprint library files.
*/
FOOTPRINT* loadFootprint( const LIB_ID& aFootprintId );
virtual void unitsChangeRefresh() override;
void rebuildConnectivity();
/**
* Creates (or removes) a watcher on the specified footprint
* @param aFootprint If nullptr, the watcher is removed. Otherwise, set a change watcher
*/
void setFPWatcher( FOOTPRINT* aFootprint );
protected:
BOARD* m_pcb;
PCB_DISPLAY_OPTIONS m_displayOptions;
PCB_ORIGIN_TRANSFORMS m_originTransforms;
private:
NL_PCBNEW_PLUGIN* m_spaceMouse;
std::unique_ptr<wxFileSystemWatcher> m_watcher;
wxFileName m_watcherFileName;
wxDateTime m_watcherLastModified;
wxTimer m_watcherDebounceTimer;
std::vector<wxEvtHandler*> m_boardChangeListeners;
};
#endif // PCB_BASE_FRAME_H