Files
kicad-source-mirror/common/widgets/up_down_tree.cpp
T
2026-01-02 03:53:30 +05:00

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2.4 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <widgets/up_down_tree.h>
// Need to use wxRTTI macros in order for OnCompareItems to work properly
// See: https://docs.wxwidgets.org/3.1/classwx_tree_ctrl.html#ab90a465793c291ca7aa827a576b7d146
wxIMPLEMENT_ABSTRACT_CLASS( UP_DOWN_TREE, wxTreeCtrl );
int UP_DOWN_TREE::OnCompareItems( const wxTreeItemId& item1, const wxTreeItemId& item2 )
{
if( m_sortMap[item1] < m_sortMap[item2] )
return -1;
else if( m_sortMap[item1] > m_sortMap[item2] )
return 1;
else
return 0;
}
void UP_DOWN_TREE::prepareForSort( const wxTreeItemId& aItem )
{
// Number all siblings sequentially with even numbers. The item moved will be given
// an odd number.
wxTreeItemId first = aItem;
while( GetPrevSibling( first ) )
first = GetPrevSibling( first );
int idx = 2;
m_sortMap.clear();
m_sortMap[first] = idx;
while( GetNextSibling( first ) )
{
first = GetNextSibling( first );
idx += 2;
m_sortMap[first] = idx;
}
}
void UP_DOWN_TREE::MoveItemUp( const wxTreeItemId& aItem )
{
prepareForSort( aItem );
m_sortMap[aItem] = m_sortMap[aItem] - 3;
SortChildren( GetItemParent( aItem ) );
}
void UP_DOWN_TREE::MoveItemDown( const wxTreeItemId& aItem )
{
prepareForSort( aItem );
m_sortMap[aItem] = m_sortMap[aItem] + 3;
SortChildren( GetItemParent( aItem ) );
}