Files
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

357 lines
8.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Cirilo Bernardo <[email protected]>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include <sstream>
#include <wx/xml/xml.h>
#include <wx/log.h>
#include "x3d_ops.h"
#include "x3d_transform.h"
#include "plugins/3dapi/ifsg_all.h"
X3DTRANSFORM::X3DTRANSFORM() : X3DNODE()
{
m_Type = X3D_TRANSFORM;
init();
}
X3DTRANSFORM::X3DTRANSFORM( X3DNODE* aParent ) : X3DNODE()
{
m_Type = X3D_TRANSFORM;
init();
if( nullptr != aParent )
{
X3DNODES ptype = aParent->GetNodeType();
if( X3D_TRANSFORM == ptype || X3D_SWITCH == ptype )
m_Parent = aParent;
}
if( nullptr != m_Parent )
m_Parent->AddChildNode( this );
}
X3DTRANSFORM::~X3DTRANSFORM()
{
wxLogTrace( traceVrmlPlugin,
wxT( " * [INFO] Destroying Transform with %zu children, %zu references, "
"and %zu back pointers." ),
m_Children.size(), m_Refs.size(), m_BackPointers.size() );
}
void X3DTRANSFORM::init()
{
center.x = 0.0;
center.y = 0.0;
center.z = 0.0;
scale.x = 1.0;
scale.y = 1.0;
scale.z = 1.0;
translation = center;
rotation.x = 0.0;
rotation.y = 0.0;
rotation.z = 1.0;
scaleOrientation = rotation;
bboxCenter = center;
bboxSize = center;
}
void X3DTRANSFORM::readFields( wxXmlNode* aNode )
{
// DEF
// center
// scale
// translation
// rotation
// scaleOrientation
// bboxCenter (ignored)
// bboxSize (ignored)
wxXmlAttribute* prop;
// note: center/translation are multiplied by 2.54 to retain
// legacy behavior of 1 X3D unit = 0.1 inch; the SG*
// classes expect all units in mm.
for( prop = aNode->GetAttributes(); prop != nullptr; prop = prop->GetNext() )
{
const wxString& pname = prop->GetName();
if( pname == wxT( "DEF" ) )
{
m_Name = prop->GetValue();
m_Dict->AddName( m_Name, this );
}
else if( pname == wxT( "center" ) )
{
X3D::ParseSFVec3( prop->GetValue(), center );
center *= 2.54;
}
else if( pname == wxT( "scale" ) )
{
X3D::ParseSFVec3( prop->GetValue(), scale );
}
else if( pname == wxT( "translation" ) )
{
X3D::ParseSFVec3( prop->GetValue(), translation );
translation *= 2.54;
}
else if( pname == wxT( "rotation" ) )
{
X3D::ParseSFRotation( prop->GetValue(), rotation );
}
else if( pname == wxT( "scaleOrientation" ) )
{
X3D::ParseSFRotation( prop->GetValue(), scaleOrientation );
}
}
}
bool X3DTRANSFORM::Read( wxXmlNode* aNode, X3DNODE* aTopNode, X3D_DICT& aDict )
{
if( nullptr == aTopNode || nullptr == aNode )
return false;
m_Dict = &aDict;
readFields( aNode );
bool ok = false;
for( wxXmlNode* child = aNode->GetChildren(); child != nullptr; child = child->GetNext() )
{
wxString name = child->GetName();
if( name == wxT( "Transform" ) || name == wxT( "Group" ) )
ok |= X3D::ReadTransform( child, this, aDict );
else if( name == wxT( "Switch" ) )
ok |= X3D::ReadSwitch( child, this, aDict );
else if( name == wxT( "Shape" ) )
ok |= X3D::ReadShape( child, this, aDict );
}
if( !ok )
return false;
if( !SetParent( aTopNode ) )
return false;
return true;
}
bool X3DTRANSFORM::SetParent( X3DNODE* aParent, bool doUnlink )
{
if( aParent == m_Parent )
return true;
if( nullptr != aParent )
{
X3DNODES nt = aParent->GetNodeType();
if( nt != X3D_SWITCH && nt != X3D_TRANSFORM )
return false;
}
if( nullptr != m_Parent && doUnlink )
m_Parent->unlinkChildNode( this );
m_Parent = aParent;
if( nullptr != m_Parent )
m_Parent->AddChildNode( this );
return true;
}
bool X3DTRANSFORM::AddChildNode( X3DNODE* aNode )
{
if( nullptr == aNode )
return false;
X3DNODES tchild = aNode->GetNodeType();
if( X3D_SWITCH != tchild && X3D_TRANSFORM != tchild && X3D_SHAPE != tchild )
return false;
std::list< X3DNODE* >::iterator sC = m_Children.begin();
std::list< X3DNODE* >::iterator eC = m_Children.end();
while( sC != eC )
{
if( *sC == aNode )
return false;
++sC;
}
m_Children.push_back( aNode );
if( aNode->GetParent() != this )
aNode->SetParent( this );
return true;
}
bool X3DTRANSFORM::AddRefNode( X3DNODE* aNode )
{
if( nullptr == aNode )
return false;
X3DNODES tchild = aNode->GetNodeType();
if( X3D_SWITCH != tchild && X3D_TRANSFORM != tchild && X3D_SHAPE != tchild )
return false;
std::list< X3DNODE* >::iterator sR = m_Refs.begin();
std::list< X3DNODE* >::iterator eR = m_Refs.end();
while( sR != eR )
{
if( *sR == aNode )
return true;
++sR;
}
m_Refs.push_back( aNode );
aNode->addNodeRef( this );
return true;
}
SGNODE* X3DTRANSFORM::TranslateToSG( SGNODE* aParent )
{
wxLogTrace( traceVrmlPlugin,
wxT( " * [INFO] Translating Transform with %zu children, %zu references, "
"and %zu back pointers." ),
m_Children.size(), m_Refs.size(), m_BackPointers.size() );
if( m_Children.empty() && m_Refs.empty() )
return nullptr;
S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent );
if( nullptr != aParent && ptype != S3D::SGTYPE_TRANSFORM )
{
wxLogTrace( traceVrmlPlugin,
wxT( " * [BUG] Transform does not have a Transform parent (parent ID: %d)" ),
ptype );
return nullptr;
}
if( m_sgNode )
{
if( nullptr != aParent )
{
if( nullptr == S3D::GetSGNodeParent( m_sgNode )
&& !S3D::AddSGNodeChild( aParent, m_sgNode ) )
{
return nullptr;
}
else if( aParent != S3D::GetSGNodeParent( m_sgNode )
&& !S3D::AddSGNodeRef( aParent, m_sgNode ) )
{
return nullptr;
}
}
return m_sgNode;
}
IFSG_TRANSFORM txNode( aParent );
std::list< X3DNODE* >::iterator sC = m_Children.begin();
std::list< X3DNODE* >::iterator eC = m_Children.end();
X3DNODES type;
// Include only the following in a Transform node:
// Shape
// Switch
// Transform
// Inline
bool test = false; // set to true if there are any subnodes for display
for( int i = 0; i < 2; ++i )
{
while( sC != eC )
{
type = (*sC)->GetNodeType();
switch( type )
{
case X3D_SHAPE:
case X3D_SWITCH:
case X3D_TRANSFORM:
if( nullptr != (*sC)->TranslateToSG( txNode.GetRawPtr() ) )
test = true;
break;
default:
break;
}
++ sC;
}
sC = m_Refs.begin();
eC = m_Refs.end();
}
if( false == test )
{
txNode.Destroy();
return nullptr;
}
txNode.SetScale( SGPOINT( scale.x, scale.y, scale.z ) );
txNode.SetCenter( SGPOINT( center.x, center.y, center.z ) );
txNode.SetTranslation( SGPOINT( translation.x, translation.y, translation.z ) );
txNode.SetScaleOrientation( SGVECTOR( scaleOrientation.x, scaleOrientation.y,
scaleOrientation.z ), scaleOrientation.w );
txNode.SetRotation( SGVECTOR( rotation.x, rotation.y, rotation.z ), rotation.w );
m_sgNode = txNode.GetRawPtr();
return m_sgNode;
}