Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
441 lines
14 KiB
C++
441 lines
14 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015-2016 Cirilo Bernardo <[email protected]>
|
|
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
|
|
#include <set>
|
|
#include <map>
|
|
#include <utility>
|
|
#include <iterator>
|
|
#include <cctype>
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <algorithm>
|
|
#include <wx/log.h>
|
|
|
|
#include "vrml2_node.h"
|
|
|
|
|
|
static std::set< std::string > badNames;
|
|
|
|
typedef std::pair< std::string, WRL2NODES > NODEITEM;
|
|
typedef std::map< std::string, WRL2NODES > NODEMAP;
|
|
static NODEMAP nodenames;
|
|
|
|
|
|
WRL2NODE::WRL2NODE()
|
|
{
|
|
m_sgNode = nullptr;
|
|
m_Parent = nullptr;
|
|
m_Type = WRL2NODES::WRL2_END;
|
|
|
|
if( badNames.empty() )
|
|
{
|
|
badNames.emplace( "DEF" );
|
|
badNames.emplace( "EXTERNPROTO" );
|
|
badNames.emplace( "FALSE" );
|
|
badNames.emplace( "IS" );
|
|
badNames.emplace( "NULL" );
|
|
badNames.emplace( "PROTO" );
|
|
badNames.emplace( "ROUTE" );
|
|
badNames.emplace( "TO" );
|
|
badNames.emplace( "TRUE" );
|
|
badNames.emplace( "USE" );
|
|
badNames.emplace( "eventIn" );
|
|
badNames.emplace( "eventOut" );
|
|
badNames.emplace( "exposedField" );
|
|
badNames.emplace( "field" );
|
|
}
|
|
|
|
if( nodenames.empty() )
|
|
{
|
|
nodenames.emplace( NODEITEM( "Anchor", WRL2NODES::WRL2_ANCHOR ) );
|
|
nodenames.emplace( NODEITEM( "Appearance", WRL2NODES::WRL2_APPEARANCE ) );
|
|
nodenames.emplace( NODEITEM( "Audioclip", WRL2NODES::WRL2_AUDIOCLIP ) );
|
|
nodenames.emplace( NODEITEM( "Background", WRL2NODES::WRL2_BACKGROUND ) );
|
|
nodenames.emplace( NODEITEM( "Billboard", WRL2NODES::WRL2_BILLBOARD ) );
|
|
nodenames.emplace( NODEITEM( "Box", WRL2NODES::WRL2_BOX ) );
|
|
nodenames.emplace( NODEITEM( "Collision", WRL2NODES::WRL2_COLLISION ) );
|
|
nodenames.emplace( NODEITEM( "Color", WRL2NODES::WRL2_COLOR ) );
|
|
nodenames.emplace( NODEITEM( "ColorInterpolator", WRL2NODES::WRL2_COLORINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "Cone", WRL2NODES::WRL2_CONE ) );
|
|
nodenames.emplace( NODEITEM( "Coordinate", WRL2NODES::WRL2_COORDINATE ) );
|
|
nodenames.emplace( NODEITEM( "CoordinateInterpolator",
|
|
WRL2NODES::WRL2_COORDINATEINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "Cylinder", WRL2NODES::WRL2_CYLINDER ) );
|
|
nodenames.emplace( NODEITEM( "CylinderSensor", WRL2NODES::WRL2_CYLINDERSENSOR ) );
|
|
nodenames.emplace( NODEITEM( "DirectionalLight", WRL2NODES::WRL2_DIRECTIONALLIGHT ) );
|
|
nodenames.emplace( NODEITEM( "ElevationGrid", WRL2NODES::WRL2_ELEVATIONGRID ) );
|
|
nodenames.emplace( NODEITEM( "Extrusion", WRL2NODES::WRL2_EXTRUSION ) );
|
|
nodenames.emplace( NODEITEM( "Fog", WRL2NODES::WRL2_FOG ) );
|
|
nodenames.emplace( NODEITEM( "FontStyle", WRL2NODES::WRL2_FONTSTYLE ) );
|
|
nodenames.emplace( NODEITEM( "Group", WRL2NODES::WRL2_GROUP ) );
|
|
nodenames.emplace( NODEITEM( "ImageTexture", WRL2NODES::WRL2_IMAGETEXTURE ) );
|
|
nodenames.emplace( NODEITEM( "IndexedFaceSet", WRL2NODES::WRL2_INDEXEDFACESET ) );
|
|
nodenames.emplace( NODEITEM( "IndexedLineSet", WRL2NODES::WRL2_INDEXEDLINESET ) );
|
|
nodenames.emplace( NODEITEM( "Inline", WRL2NODES::WRL2_INLINE ) );
|
|
nodenames.emplace( NODEITEM( "LOD", WRL2NODES::WRL2_LOD ) );
|
|
nodenames.emplace( NODEITEM( "Material", WRL2NODES::WRL2_MATERIAL ) );
|
|
nodenames.emplace( NODEITEM( "MovieTexture", WRL2NODES::WRL2_MOVIETEXTURE ) );
|
|
nodenames.emplace( NODEITEM( "NavigationInfo", WRL2NODES::WRL2_NAVIGATIONINFO ) );
|
|
nodenames.emplace( NODEITEM( "Normal", WRL2NODES::WRL2_NORMAL ) );
|
|
nodenames.emplace( NODEITEM( "NormalInterpolator", WRL2NODES::WRL2_NORMALINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "OrientationInterpolator",
|
|
WRL2NODES::WRL2_ORIENTATIONINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "PixelTexture", WRL2NODES::WRL2_PIXELTEXTURE ) );
|
|
nodenames.emplace( NODEITEM( "PlaneSensor", WRL2NODES::WRL2_PLANESENSOR ) );
|
|
nodenames.emplace( NODEITEM( "PointLight", WRL2NODES::WRL2_POINTLIGHT ) );
|
|
nodenames.emplace( NODEITEM( "PointSet", WRL2NODES::WRL2_POINTSET ) );
|
|
nodenames.emplace( NODEITEM( "PositionInterpolator",
|
|
WRL2NODES::WRL2_POSITIONINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "ProximitySensor", WRL2NODES::WRL2_PROXIMITYSENSOR ) );
|
|
nodenames.emplace( NODEITEM( "ScalarInterpolator", WRL2NODES::WRL2_SCALARINTERPOLATOR ) );
|
|
nodenames.emplace( NODEITEM( "Script", WRL2NODES::WRL2_SCRIPT ) );
|
|
nodenames.emplace( NODEITEM( "Shape", WRL2NODES::WRL2_SHAPE ) );
|
|
nodenames.emplace( NODEITEM( "Sound", WRL2NODES::WRL2_SOUND ) );
|
|
nodenames.emplace( NODEITEM( "Sphere", WRL2NODES::WRL2_SPHERE ) );
|
|
nodenames.emplace( NODEITEM( "SphereSensor", WRL2NODES::WRL2_SPHERESENSOR ) );
|
|
nodenames.emplace( NODEITEM( "SpotLight", WRL2NODES::WRL2_SPOTLIGHT ) );
|
|
nodenames.emplace( NODEITEM( "Switch", WRL2NODES::WRL2_SWITCH ) );
|
|
nodenames.emplace( NODEITEM( "Text", WRL2NODES::WRL2_TEXT ) );
|
|
nodenames.emplace( NODEITEM( "TextureCoordinate", WRL2NODES::WRL2_TEXTURECOORDINATE ) );
|
|
nodenames.emplace( NODEITEM( "TextureTransform", WRL2NODES::WRL2_TEXTURETRANSFORM ) );
|
|
nodenames.emplace( NODEITEM( "TimeSensor", WRL2NODES::WRL2_TIMESENSOR ) );
|
|
nodenames.emplace( NODEITEM( "TouchSensor", WRL2NODES::WRL2_TOUCHSENSOR ) );
|
|
nodenames.emplace( NODEITEM( "Transform", WRL2NODES::WRL2_TRANSFORM ) );
|
|
nodenames.emplace( NODEITEM( "ViewPoint", WRL2NODES::WRL2_VIEWPOINT ) );
|
|
nodenames.emplace( NODEITEM( "VisibilitySensor", WRL2NODES::WRL2_VISIBILITYSENSOR ) );
|
|
nodenames.emplace( NODEITEM( "WorldInfo", WRL2NODES::WRL2_WORLDINFO ) );
|
|
}
|
|
}
|
|
|
|
|
|
WRL2NODE::~WRL2NODE()
|
|
{
|
|
if( m_Parent )
|
|
m_Parent->unlinkChildNode( this );
|
|
|
|
std::list< WRL2NODE* >::iterator sBP = m_BackPointers.begin();
|
|
std::list< WRL2NODE* >::iterator eBP = m_BackPointers.end();
|
|
|
|
while( sBP != eBP )
|
|
{
|
|
(*sBP)->unlinkRefNode( this );
|
|
++sBP;
|
|
}
|
|
|
|
std::list< WRL2NODE* >::iterator sC = m_Refs.begin();
|
|
std::list< WRL2NODE* >::iterator eC = m_Refs.end();
|
|
|
|
while( sC != eC )
|
|
{
|
|
(*sC)->delNodeRef( this );
|
|
++sC;
|
|
}
|
|
|
|
m_Refs.clear();
|
|
sC = m_Children.begin();
|
|
eC = m_Children.end();
|
|
|
|
while( sC != eC )
|
|
{
|
|
(*sC)->SetParent( nullptr, false );
|
|
delete *sC;
|
|
++sC;
|
|
}
|
|
|
|
m_Children.clear();
|
|
}
|
|
|
|
|
|
void WRL2NODE::addNodeRef( WRL2NODE* aNode )
|
|
{
|
|
// the parent node must never be added as a backpointer
|
|
if( aNode == m_Parent )
|
|
return;
|
|
|
|
std::list< WRL2NODE* >::iterator np =
|
|
std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode );
|
|
|
|
if( np != m_BackPointers.end() )
|
|
return;
|
|
|
|
m_BackPointers.push_back( aNode );
|
|
}
|
|
|
|
|
|
void WRL2NODE::delNodeRef( WRL2NODE* aNode )
|
|
{
|
|
std::list< WRL2NODE* >::iterator np =
|
|
std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode );
|
|
|
|
if( np != m_BackPointers.end() )
|
|
{
|
|
m_BackPointers.erase( np );
|
|
return;
|
|
}
|
|
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
" * [BUG] delNodeRef() did not find its target." ),
|
|
__FILE__, __FUNCTION__, __LINE__ );
|
|
}
|
|
|
|
|
|
WRL2NODES WRL2NODE::GetNodeType( void ) const
|
|
{
|
|
return m_Type;
|
|
}
|
|
|
|
|
|
WRL2NODE* WRL2NODE::GetParent( void ) const
|
|
{
|
|
return m_Parent;
|
|
}
|
|
|
|
|
|
std::string WRL2NODE::GetName( void )
|
|
{
|
|
return m_Name;
|
|
}
|
|
|
|
|
|
bool WRL2NODE::SetName( const std::string& aName )
|
|
{
|
|
if( aName.empty() )
|
|
return false;
|
|
|
|
std::set< std::string >::iterator item = badNames.find( aName );
|
|
|
|
if( item != badNames.end() )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid node name '%s' (matches restricted word)" ),
|
|
__FILE__, __FUNCTION__, __LINE__, *item );
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
if( isdigit( aName[0] ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid node name '%s' (begins with digit)" ),
|
|
__FILE__, __FUNCTION__, __LINE__, aName );
|
|
|
|
return false;
|
|
}
|
|
|
|
// The characters '+' and '-' are not allowed in names as per the VRML2 specification;
|
|
// however many parsers accept them and many bad generators use them so the rules
|
|
// have been relaxed here.
|
|
// #define BAD_CHARS1 "\"\'#+,-.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
|
|
#define BAD_CHARS1 "\"\'#,.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
|
|
#define BAD_CHARS2 "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F"
|
|
|
|
if( std::string::npos != aName.find_first_of( BAD_CHARS1 )
|
|
|| std::string::npos != aName.find_first_of( BAD_CHARS2 ) )
|
|
{
|
|
wxLogTrace( traceVrmlPlugin,
|
|
wxT( "%s:%s:%d\n"
|
|
" * [INFO] invalid node name '%s' (contains invalid character)" ),
|
|
__FILE__, __FUNCTION__, __LINE__, aName );
|
|
|
|
return false;
|
|
}
|
|
|
|
m_Name = aName;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
const char* WRL2NODE::GetNodeTypeName( WRL2NODES aNodeType ) const
|
|
{
|
|
if( aNodeType < WRL2NODES::WRL2_BASE || aNodeType >= WRL2NODES::WRL2_END )
|
|
return "*INVALID_TYPE*";
|
|
|
|
if( aNodeType == WRL2NODES::WRL2_BASE )
|
|
return "*VIRTUAL_BASE*";
|
|
|
|
NODEMAP::iterator it = nodenames.begin();
|
|
advance( it, (static_cast<int>( aNodeType ) - static_cast<int>( WRL2NODES::WRL2_BEGIN ) ) );
|
|
|
|
return it->first.c_str();
|
|
}
|
|
|
|
|
|
WRL2NODES WRL2NODE::getNodeTypeID( const std::string& aNodeName )
|
|
{
|
|
NODEMAP::iterator it = nodenames.find( aNodeName );
|
|
|
|
if( nodenames.end() != it )
|
|
return it->second;
|
|
|
|
return WRL2NODES::WRL2_INVALID;
|
|
}
|
|
|
|
|
|
std::string WRL2NODE::GetError( void )
|
|
{
|
|
return m_error;
|
|
}
|
|
|
|
|
|
WRL2NODE* WRL2NODE::FindNode( const std::string& aNodeName, const WRL2NODE *aCaller )
|
|
{
|
|
if( aNodeName.empty() )
|
|
return nullptr;
|
|
|
|
if( !m_Name.compare( aNodeName ) )
|
|
return this;
|
|
|
|
std::list< WRL2NODE* >::iterator sLA = m_Children.begin();
|
|
std::list< WRL2NODE* >::iterator eLA = m_Children.end();
|
|
|
|
WRL2NODE* psg = nullptr;
|
|
|
|
while( sLA != eLA )
|
|
{
|
|
if( *sLA != aCaller )
|
|
{
|
|
psg = (*sLA)->FindNode( aNodeName, this );
|
|
|
|
if( nullptr != psg )
|
|
return psg;
|
|
|
|
}
|
|
|
|
++sLA;
|
|
}
|
|
|
|
if( nullptr != m_Parent && aCaller != m_Parent )
|
|
return m_Parent->FindNode( aNodeName, this );
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
bool WRL2NODE::SetParent( WRL2NODE* aParent, bool doUnlink )
|
|
{
|
|
if( aParent == m_Parent )
|
|
return true;
|
|
|
|
if( nullptr != m_Parent && doUnlink )
|
|
m_Parent->unlinkChildNode( this );
|
|
|
|
m_Parent = aParent;
|
|
|
|
if( nullptr != m_Parent )
|
|
m_Parent->AddChildNode( this );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool WRL2NODE::AddChildNode( WRL2NODE* aNode )
|
|
{
|
|
wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
|
|
wxCHECK_MSG( aNode->GetNodeType() != WRL2NODES::WRL2_BASE, false,
|
|
wxT( "Attempting to add a base node to another node." ) );
|
|
|
|
|
|
std::list< WRL2NODE* >::iterator sC = m_Children.begin();
|
|
std::list< WRL2NODE* >::iterator eC = m_Children.end();
|
|
|
|
while( sC != eC )
|
|
{
|
|
if( *sC == aNode )
|
|
return false;
|
|
|
|
++sC;
|
|
}
|
|
|
|
m_Children.push_back( aNode );
|
|
|
|
if( aNode->GetParent() != this )
|
|
aNode->SetParent( this );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool WRL2NODE::AddRefNode( WRL2NODE* aNode )
|
|
{
|
|
wxCHECK_MSG( aNode, false, wxT( "Invalid node pointer." ) );
|
|
wxCHECK_MSG( aNode->GetNodeType() != WRL2NODES::WRL2_BASE, false,
|
|
wxT( "Attempt to add a base node reference to another base node" ) );
|
|
|
|
std::list< WRL2NODE* >::iterator sR = m_Refs.begin();
|
|
std::list< WRL2NODE* >::iterator eR = m_Refs.end();
|
|
|
|
while( sR != eR )
|
|
{
|
|
if( *sR == aNode )
|
|
return true;
|
|
|
|
++sR;
|
|
}
|
|
|
|
m_Refs.push_back( aNode );
|
|
aNode->addNodeRef( this );
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void WRL2NODE::unlinkChildNode( const WRL2NODE* aNode )
|
|
{
|
|
std::list< WRL2NODE* >::iterator sL = m_Children.begin();
|
|
std::list< WRL2NODE* >::iterator eL = m_Children.end();
|
|
|
|
while( sL != eL )
|
|
{
|
|
if( *sL == aNode )
|
|
{
|
|
m_Children.erase( sL );
|
|
return;
|
|
}
|
|
|
|
++sL;
|
|
}
|
|
}
|
|
|
|
|
|
void WRL2NODE::unlinkRefNode( const WRL2NODE* aNode )
|
|
{
|
|
std::list< WRL2NODE* >::iterator sL = m_Refs.begin();
|
|
std::list< WRL2NODE* >::iterator eL = m_Refs.end();
|
|
|
|
while( sL != eL )
|
|
{
|
|
if( *sL == aNode )
|
|
{
|
|
m_Refs.erase( sL );
|
|
return;
|
|
}
|
|
|
|
++sL;
|
|
}
|
|
}
|