Files
Seth Hillbrand 3a89a5a9f5 ADDED toolbar context menus
Provides a global registry for context menu factories keyed by
action or group name. This allows JSON-loaded toolbar configurations
to get the same context menus as code-defined defaults.

API syntax:
  config.AppendAction( ACTION ).WithContextMenu( factory );

The WithContextMenu() method registers the factory in the
global registry keyed by action name.

Context menus can also be associated with toolbar groups:
  TOOLBAR_GROUP_CONFIG( name )
      .AddAction( A )
      .AddAction( B )
      .AddContextMenu( factory )

The factory is registered globally by group name.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/20713
2026-01-02 10:09:45 -08:00

314 lines
8.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
* @author Ian McInerney
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef TOOLBAR_CONFIGURATION_H_
#define TOOLBAR_CONFIGURATION_H_
#include <string>
#include <vector>
#include <settings/json_settings.h>
#include <settings/parameters.h>
#include <tool/action_toolbar.h>
#include <tool/tool_action.h>
#include <tool/ui/toolbar_context_menu_registry.h>
enum class TOOLBAR_ITEM_TYPE
{
TOOL,
TB_GROUP,
SPACER,
CONTROL,
SEPARATOR
};
class KICOMMON_API TOOLBAR_ITEM
{
public:
TOOLBAR_ITEM() :
m_Type( TOOLBAR_ITEM_TYPE::TOOL ),
m_Size( 0 )
{ }
TOOLBAR_ITEM( TOOLBAR_ITEM_TYPE aType ) :
m_Type( aType ),
m_Size( 0 )
{ }
TOOLBAR_ITEM( TOOLBAR_ITEM_TYPE aType, int aSize ) :
m_Type( aType ),
m_Size( aSize )
{
wxASSERT( aType == TOOLBAR_ITEM_TYPE::SPACER );
}
TOOLBAR_ITEM( TOOLBAR_ITEM_TYPE aType, std::string aName ) :
m_Type( aType ),
m_Size( 0 )
{
if( aType == TOOLBAR_ITEM_TYPE::CONTROL )
m_ControlName = aName;
else if( aType == TOOLBAR_ITEM_TYPE::TOOL )
m_ActionName = aName;
}
public:
TOOLBAR_ITEM_TYPE m_Type;
// Control properties
std::string m_ControlName;
// Tool properties
std::string m_ActionName;
// Spacer properties
int m_Size;
// Group properties
wxString m_GroupName;
std::vector<TOOLBAR_ITEM> m_GroupItems;
};
// Forward declaration for use in TOOLBAR_ITEM_REF
class TOOLBAR_GROUP_CONFIG;
/**
* Helper class returned by TOOLBAR_CONFIGURATION::AppendAction() to allow
* chaining of context menu registration.
*/
class KICOMMON_API TOOLBAR_ITEM_REF
{
public:
TOOLBAR_ITEM_REF( class TOOLBAR_CONFIGURATION& aParent, TOOLBAR_ITEM& aItem ) :
m_parent( aParent ),
m_item( aItem )
{
}
/**
* Associate a context menu factory with this action.
*
* The factory is registered globally so JSON-loaded configurations
* will also get this menu.
*
* @param aFactory Factory function that creates the context menu
* @return Reference to parent configuration for continued chaining
*/
TOOLBAR_CONFIGURATION& WithContextMenu(
TOOLBAR_CONTEXT_MENU_REGISTRY::MENU_FACTORY aFactory );
/// Allow implicit conversion back to TOOLBAR_CONFIGURATION for chaining
operator TOOLBAR_CONFIGURATION&() { return m_parent; }
// Forwarding methods to allow continued chaining after WithContextMenu or directly
TOOLBAR_ITEM_REF AppendAction( const std::string& aActionName );
TOOLBAR_ITEM_REF AppendAction( const TOOL_ACTION& aAction );
TOOLBAR_CONFIGURATION& AppendSeparator();
TOOLBAR_CONFIGURATION& AppendSpacer( int aSize );
TOOLBAR_CONFIGURATION& AppendGroup( const TOOLBAR_GROUP_CONFIG& aGroup );
TOOLBAR_CONFIGURATION& AppendControl( const std::string& aControlName );
TOOLBAR_CONFIGURATION& AppendControl( const ACTION_TOOLBAR_CONTROL& aControl );
private:
TOOLBAR_CONFIGURATION& m_parent;
TOOLBAR_ITEM& m_item;
};
class KICOMMON_API TOOLBAR_GROUP_CONFIG
{
public:
TOOLBAR_GROUP_CONFIG( const wxString& aName ) :
m_groupName( aName )
{
}
const wxString& GetName() const
{
return m_groupName;
}
TOOLBAR_GROUP_CONFIG& AddAction( std::string aActionName )
{
m_groupItems.emplace_back( TOOLBAR_ITEM_TYPE::TOOL, aActionName );
return *this;
}
TOOLBAR_GROUP_CONFIG& AddAction( const TOOL_ACTION& aAction )
{
m_groupItems.emplace_back( TOOLBAR_ITEM_TYPE::TOOL, aAction.GetName() );
return *this;
}
/**
* Associate a context menu factory with this group.
*
* The menu will be available for all actions in the group.
* The factory is registered globally so JSON-loaded configurations
* will also get this menu.
*
* @param aFactory Factory function that creates the context menu
* @return Reference for continued chaining
*/
TOOLBAR_GROUP_CONFIG& AddContextMenu(
TOOLBAR_CONTEXT_MENU_REGISTRY::MENU_FACTORY aFactory )
{
// Register the factory globally using the group name
TOOLBAR_CONTEXT_MENU_REGISTRY::RegisterGroupMenuFactory(
m_groupName.ToStdString(), std::move( aFactory ) );
return *this;
}
std::vector<TOOLBAR_ITEM> GetGroupItems() const
{
return m_groupItems;
}
public:
// These are public to write the JSON, but are lower-cased to encourage people not to directly
// access them and treat them as private.
wxString m_groupName;
std::vector<TOOLBAR_ITEM> m_groupItems;
};
class KICOMMON_API TOOLBAR_CONFIGURATION
{
public:
TOOLBAR_CONFIGURATION() {}
virtual ~TOOLBAR_CONFIGURATION() {}
TOOLBAR_ITEM_REF AppendAction( const std::string& aActionName )
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::TOOL, aActionName );
return TOOLBAR_ITEM_REF( *this, m_toolbarItems.back() );
}
TOOLBAR_ITEM_REF AppendAction( const TOOL_ACTION& aAction )
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::TOOL, aAction.GetName() );
return TOOLBAR_ITEM_REF( *this, m_toolbarItems.back() );
}
TOOLBAR_CONFIGURATION& AppendSeparator()
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::SEPARATOR );
return *this;
}
TOOLBAR_CONFIGURATION& AppendSpacer( int aSize )
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::SPACER, aSize );
return *this;
}
TOOLBAR_CONFIGURATION& AppendGroup( const TOOLBAR_GROUP_CONFIG& aGroup )
{
TOOLBAR_ITEM item( TOOLBAR_ITEM_TYPE::TB_GROUP );
item.m_GroupName = aGroup.GetName();
item.m_GroupItems = aGroup.GetGroupItems();
m_toolbarItems.push_back( item );
return *this;
}
TOOLBAR_CONFIGURATION& AppendControl( const std::string& aControlName )
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::CONTROL, aControlName );
return *this;
}
TOOLBAR_CONFIGURATION& AppendControl( const ACTION_TOOLBAR_CONTROL& aControl )
{
m_toolbarItems.emplace_back( TOOLBAR_ITEM_TYPE::CONTROL, aControl.GetName() );
return *this;
}
std::vector<TOOLBAR_ITEM> GetToolbarItems() const
{
return m_toolbarItems;
}
void Clear()
{
m_toolbarItems.clear();
}
public:
// These are public to write the JSON, but are lower-cased to encourage people not to directly
// access them and treat them as private.
std::vector<TOOLBAR_ITEM> m_toolbarItems;
};
enum class TOOLBAR_LOC
{
LEFT = 0, ///< Toolbar on the left side of the canvas
RIGHT, ///< Toolbar on the right side of the canvas
TOP_MAIN, ///< Toolbar on the top of the canvas
TOP_AUX ///< Toolbar on the top of the canvas
};
class KICOMMON_API TOOLBAR_SETTINGS : public JSON_SETTINGS
{
public:
TOOLBAR_SETTINGS( const wxString& aFilename );
virtual ~TOOLBAR_SETTINGS() {}
/**
* Get the default tools to show on the specified canvas toolbar.
*/
virtual std::optional<TOOLBAR_CONFIGURATION> DefaultToolbarConfig( TOOLBAR_LOC aToolbar )
{
return std::nullopt;
}
/**
* Get the tools to show on the specified canvas toolbar.
*
* Returns the user-configured tools, and if not customized, the default tools.
*/
std::optional<TOOLBAR_CONFIGURATION> GetToolbarConfig( TOOLBAR_LOC aToolbar, bool aAllowCustom = true );
/**
* Get the stored configuration for the given toolbar.
*/
std::optional<TOOLBAR_CONFIGURATION> GetStoredToolbarConfig( TOOLBAR_LOC aToolbar );
/**
* Set the stored configuration for the given toolbar.
*/
void SetStoredToolbarConfig( TOOLBAR_LOC aToolbar, const TOOLBAR_CONFIGURATION& aConfig )
{
m_toolbars[aToolbar] = aConfig;
}
protected:
// The toolbars
std::map<TOOLBAR_LOC, TOOLBAR_CONFIGURATION> m_toolbars;
};
#endif /* TOOLBAR_CONFIGURATION_H_ */