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265 lines
7.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <kiway_player.h>
#include <kiway_mail.h>
#include <kiway.h>
#include <id.h>
#include <macros.h>
#include <typeinfo>
#include <wx/utils.h>
#include <wx/evtloop.h>
#include <wx/socket.h>
#include <core/raii.h>
#include <wx/log.h>
static const wxString HOSTNAME( wxT( "localhost" ) );
// buffer for read and write data in socket connections
#define IPC_BUF_SIZE 4096
static char client_ipc_buffer[IPC_BUF_SIZE];
BEGIN_EVENT_TABLE( KIWAY_PLAYER, EDA_BASE_FRAME )
EVT_KIWAY_EXPRESS( KIWAY_PLAYER::kiway_express )
END_EVENT_TABLE()
KIWAY_PLAYER::KIWAY_PLAYER( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString& aFrameName,
const EDA_IU_SCALE& aIuScale ) :
EDA_BASE_FRAME( aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName, aKiway,
aIuScale ),
m_modal( false ),
m_modal_loop( nullptr ),
m_modal_resultant_parent( nullptr ),
m_modal_ret_val( false ),
m_socketServer( nullptr )
{
}
KIWAY_PLAYER::~KIWAY_PLAYER() throw()
{
// socket server must be destructed before we complete
// destructing the frame or else we could crash
// as the socket server holds a reference to this frame
if( m_socketServer )
{
// ensure any event handling stops
m_socketServer->Notify( false );
delete m_socketServer;
m_socketServer = nullptr;
}
// remove active sockets as well
for( wxSocketBase* socket : m_sockets )
{
if( !socket )
continue;
// ensure any event handling stops
socket->Notify( false );
delete socket;
}
m_sockets.clear();
}
void KIWAY_PLAYER::KiwayMailIn( KIWAY_MAIL_EVENT& aEvent )
{
// override this in derived classes.
}
bool KIWAY_PLAYER::ShowModal( wxString* aResult, wxWindow* aResultantFocusWindow )
{
wxASSERT_MSG( IsModal(), wxT( "ShowModal() shouldn't be called on non-modal frame" ) );
/*
This function has a nice interface but a necessarily unsightly implementation.
Now the implementation is encapsulated, localizing future changes.
It works in tandem with DismissModal(). But only ShowModal() is in the
vtable and therefore cross-module capable.
*/
NULLER raii_nuller( (void*&) m_modal_loop );
m_modal_resultant_parent = aResultantFocusWindow;
Show( true );
Raise(); // Needed on some Window managers to always display the frame
SetFocus();
{
// Using wxWindowDisabler() has two issues: it will disable top-level windows that are
// our *children* (such as sub-frames), and it will disable all context menus we try to
// put up. Fortunatly we already had to cross this Rubicon for QuasiModal dialogs, so
// we re-use that strategy.
wxWindow* parent = GetParent();
while( parent && !parent->IsTopLevel() )
parent = parent->GetParent();
WINDOW_DISABLER raii_parent_disabler( parent );
wxGUIEventLoop event_loop;
m_modal_loop = &event_loop;
event_loop.Run();
}
if( aResult )
*aResult = m_modal_string;
if( aResultantFocusWindow )
{
aResultantFocusWindow->Raise();
// have the final say, after wxWindowDisabler reenables my parent and
// the events settle down, set the focus
wxSafeYield();
aResultantFocusWindow->SetFocus();
}
return m_modal_ret_val;
}
bool KIWAY_PLAYER::Destroy()
{
Kiway().PlayerDidClose( GetFrameType() );
return EDA_BASE_FRAME::Destroy();
}
bool KIWAY_PLAYER::IsDismissed()
{
return !m_modal_loop;
}
void KIWAY_PLAYER::DismissModal( bool aRetVal, const wxString& aResult )
{
m_modal_ret_val = aRetVal;
m_modal_string = aResult;
if( m_modal_loop )
{
m_modal_loop->Exit();
m_modal_loop = nullptr; // this marks it as dismissed.
}
Show( false );
}
void KIWAY_PLAYER::kiway_express( KIWAY_MAIL_EVENT& aEvent )
{
// logging support
KiwayMailIn( aEvent ); // call the virtual, override in derived.
}
void KIWAY_PLAYER::CreateServer( int service, bool local )
{
wxIPV4address addr;
// Set the port number
addr.Service( service );
// Listen on localhost only if requested
if( local )
addr.Hostname( HOSTNAME );
if( m_socketServer )
{
// this helps prevent any events that could come in during deletion
m_socketServer->Notify( false );
delete m_socketServer;
}
m_socketServer = new wxSocketServer( addr );
m_socketServer->SetNotify( wxSOCKET_CONNECTION_FLAG );
m_socketServer->SetEventHandler( *this, ID_EDA_SOCKET_EVENT_SERV );
m_socketServer->Notify( true );
}
void KIWAY_PLAYER::OnSockRequest( wxSocketEvent& evt )
{
size_t len;
wxSocketBase* sock = evt.GetSocket();
switch( evt.GetSocketEvent() )
{
case wxSOCKET_INPUT:
sock->Read( client_ipc_buffer, 1 );
if( sock->LastCount() == 0 )
break; // No data, occurs on opening connection
sock->Read( client_ipc_buffer + 1, IPC_BUF_SIZE - 2 );
len = 1 + sock->LastCount();
client_ipc_buffer[len] = 0;
ExecuteRemoteCommand( client_ipc_buffer );
break;
case wxSOCKET_LOST:
return;
break;
default:
wxLogError( wxT( "EDA_DRAW_FRAME::OnSockRequest() error: Invalid event !" ) );
break;
}
}
void KIWAY_PLAYER::OnSockRequestServer( wxSocketEvent& evt )
{
wxSocketBase* socket;
wxSocketServer* server = (wxSocketServer*) evt.GetSocket();
socket = server->Accept();
if( socket == nullptr )
return;
m_sockets.push_back( socket );
socket->Notify( true );
socket->SetEventHandler( *this, ID_EDA_SOCKET_EVENT );
socket->SetNotify( wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG );
}