bd64ea015c
The ARRAY_AXIS class now accepts lowercase letters (a-z) as input for
alphabetic numbering schemes and preserves that case in the output.
This allows users to create pin numbers like a1, b1, c1 which are
commonly used in DIN 41612 and other backplane connectors.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/22787
(cherry picked from commit 56b8309525)
173 lines
4.5 KiB
C++
173 lines
4.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <array_axis.h>
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#include <increment.h>
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/**
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* @return False for schemes like 0,1...9,10
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* True for schemes like A,B..Z,AA (where the tens column starts with char 0)
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*/
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static bool schemeNonUnitColsStartAt0( ARRAY_AXIS::NUMBERING_TYPE type )
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{
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return type == ARRAY_AXIS::NUMBERING_TYPE::NUMBERING_ALPHA_FULL
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|| type == ARRAY_AXIS::NUMBERING_TYPE::NUMBERING_ALPHA_NO_IOSQXZ;
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}
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ARRAY_AXIS::ARRAY_AXIS() :
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m_type( NUMBERING_TYPE::NUMBERING_NUMERIC ),
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m_offset( 0 ),
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m_step( 1 ),
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m_useLowercase( false )
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{
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}
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const wxString& ARRAY_AXIS::GetAlphabet() const
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{
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static const wxString alphaNumeric = wxS( "0123456789" );
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static const wxString alphaHex = wxS( "0123456789ABCDEF" );
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static const wxString alphaFull = wxS( "ABCDEFGHIJKLMNOPQRSTUVWXYZ" );
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static const wxString alphaNoIOSQXZ = wxS( "ABCDEFGHJKLMNPRTUVWY" );
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switch( m_type )
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{
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default:
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case NUMBERING_NUMERIC:
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return alphaNumeric;
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case NUMBERING_HEX:
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return alphaHex;
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case NUMBERING_ALPHA_NO_IOSQXZ:
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return alphaNoIOSQXZ;
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case NUMBERING_ALPHA_FULL:
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return alphaFull;
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}
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}
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std::optional<int> ARRAY_AXIS::getNumberingOffset( const wxString& str ) const
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{
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if( str.length() == 0 )
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return std::optional<int>{};
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const wxString& alphabet = GetAlphabet();
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int offset = 0;
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const int radix = alphabet.length();
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for( unsigned i = 0; i < str.length(); i++ )
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{
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wxUniChar ch = str[i];
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// For alphabetic types, convert to uppercase for lookup since our alphabets
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// are defined with uppercase letters. This allows users to enter lowercase.
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if( !TypeIsNumeric( m_type ) && ch >= 'a' && ch <= 'z' )
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ch = ch - 'a' + 'A';
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int chIndex = alphabet.Find( ch, false );
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if( chIndex == wxNOT_FOUND )
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return std::optional<int>{};
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const bool start0 = schemeNonUnitColsStartAt0( m_type );
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// eg "AA" is actually index 27, not 26
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if( start0 && i < str.length() - 1 )
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chIndex++;
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offset *= radix;
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offset += chIndex;
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}
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return std::optional<int>{ offset };
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}
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void ARRAY_AXIS::SetAxisType( NUMBERING_TYPE aType )
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{
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m_type = aType;
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}
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bool ARRAY_AXIS::SetOffset( const wxString& aOffsetName )
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{
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std::optional<int> offset = getNumberingOffset( aOffsetName );
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// The string does not decode to a valid offset
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if( !offset )
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return false;
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// For alphabetic types, check if the user entered lowercase letters.
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// If so, we'll output lowercase letters as well.
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if( !TypeIsNumeric( m_type ) && !aOffsetName.IsEmpty() )
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{
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wxUniChar firstChar = aOffsetName[0];
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m_useLowercase = ( firstChar >= 'a' && firstChar <= 'z' );
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}
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else
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{
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m_useLowercase = false;
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}
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SetOffset( *offset );
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return true;
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}
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void ARRAY_AXIS::SetOffset( int aOffset )
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{
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m_offset = aOffset;
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}
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int ARRAY_AXIS::GetOffset() const
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{
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return m_offset;
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}
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void ARRAY_AXIS::SetStep( int aStep )
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{
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m_step = aStep;
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}
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wxString ARRAY_AXIS::GetItemNumber( int n ) const
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{
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wxString itemNum;
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const wxString& alphabet = GetAlphabet();
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const bool nonUnitColsStartAt0 = schemeNonUnitColsStartAt0( m_type );
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n = m_offset + m_step * n;
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wxString result = AlphabeticFromIndex( n, alphabet, nonUnitColsStartAt0 );
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// If the user entered a lowercase starting value, output lowercase letters
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if( m_useLowercase )
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result = result.Lower();
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return result;
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} |