Files
John BeardandSeth Hillbrand e6a6266f3d Build: libpolygon provides its own includes
Libpolygon can provide its own includes via target_include_dirs PUBLIC.
This means any linking targets do not need to specifiy them manually.

As common requires polygon, the polygon dep is also now no longer
required downstream of libcommon, as it's transisitvely implied
by libcommon's target_link_libraries.

This resolves a circular dependency previously detected and also
simplifies CMakeLists.
2019-02-04 19:29:31 -08:00

48 lines
1.8 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2007-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2007-2014 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#if 1 // Set to 0 to compile outside wxWidgets
#include <wx/gdicmn.h> // for wxPoint definition
#else
// define here wxPoint if we want to compile outside wxWidgets
class wxPoint
{
public:
int x, y;
};
#endif
/**
* Function TestPointInsidePolygon (overlaid)
* same as previous, but mainly use wxPoint
* @param aPolysList: the list of polygons
* @param aCount: corners count in aPolysList.
* @param aRefPoint: the point coordinate to test
* @return true if the point is inside, false for outside
*/
bool TestPointInsidePolygon( const wxPoint* aPolysList,
int aCount,
const wxPoint &aRefPoint );