Files
kicad-source-mirror/pcbnew/class_board_connected_item.cpp
unknownandjean-pierre charras 1ee7458140 1. Fixed copy paste error in append_board_to_current.cpp ruining a if else condition, should fix a possible bounding box computation bug
2. Whole bunch of pointless casts removed
3. Unused variables removed
4. Fix bug caused by JP on April 25, 2015 where strings were adjusted for translation and the hotkeys section table accidentally swapped the footprint editor title with tag, resulting in "footprint editor" being exported instead of "[footprinteditor]"
No functional changes besides #4, technically it'll "break" imports hotkeys files but April 25 broke imports as well.
2015-11-04 09:48:34 +01:00

145 lines
4.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <[email protected]>
* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_board_connected_item.cpp
* @brief BOARD_CONNECTED_ITEM class functions.
*/
#include <fctsys.h>
#include <pcbnew.h>
#include <class_board.h>
#include <class_board_item.h>
BOARD_CONNECTED_ITEM::BOARD_CONNECTED_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) :
BOARD_ITEM( aParent, idtype ), m_netinfo( &NETINFO_LIST::ORPHANED ),
m_Subnet( 0 ), m_ZoneSubnet( 0 )
{
}
BOARD_CONNECTED_ITEM::BOARD_CONNECTED_ITEM( const BOARD_CONNECTED_ITEM& aItem ) :
BOARD_ITEM( aItem ), m_netinfo( aItem.m_netinfo ), m_Subnet( aItem.m_Subnet ),
m_ZoneSubnet( aItem.m_ZoneSubnet )
{
}
bool BOARD_CONNECTED_ITEM::SetNetCode( int aNetCode, bool aNoAssert )
{
// if aNetCode < 0 ( typically NETINFO_LIST::FORCE_ORPHANED )
// or no parent board,
// set the m_netinfo to the dummy NETINFO_LIST::ORPHANED
BOARD* board = GetBoard();
if( ( aNetCode >= 0 ) && board )
m_netinfo = board->FindNet( aNetCode );
else
m_netinfo = &NETINFO_LIST::ORPHANED;
if( !aNoAssert )
assert( m_netinfo );
return ( m_netinfo != NULL );
}
int BOARD_CONNECTED_ITEM::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const
{
NETCLASSPTR myclass = GetNetClass();
// DO NOT use wxASSERT, because GetClearance is called inside an OnPaint event
// and a call to wxASSERT can crash the application.
if( myclass )
{
int myClearance = myclass->GetClearance();
// @todo : after GetNetClass() is reliably not returning NULL, remove the
// tests for if( myclass )
if( aItem )
{
int hisClearance = aItem->GetClearance();
return std::max( hisClearance, myClearance );
}
return myClearance;
}
else
{
DBG(printf( "%s: NULL netclass,type %d", __func__, Type() );)
}
return 0;
}
NETCLASSPTR BOARD_CONNECTED_ITEM::GetNetClass() const
{
// It is important that this be implemented without any sequential searching.
// Simple array lookups should be fine, performance-wise.
BOARD* board = GetBoard();
// DO NOT use wxASSERT, because GetNetClass is called inside an OnPaint event
// and a call to wxASSERT can crash the application.
if( board == NULL ) // Should not occur
{
DBG(printf( "%s: NULL board,type %d", __func__, Type() );)
return NETCLASSPTR();
}
NETCLASSPTR netclass;
NETINFO_ITEM* net = board->FindNet( GetNetCode() );
if( net )
{
netclass = net->GetNetClass();
//DBG( if(!netclass) printf( "%s: NULL netclass,type %d", __func__, Type() );)
}
if( netclass )
return netclass;
else
return board->GetDesignSettings().GetDefault();
}
wxString BOARD_CONNECTED_ITEM::GetNetClassName() const
{
wxString name;
NETCLASSPTR myclass = GetNetClass();
if( myclass )
name = myclass->GetName();
else
name = NETCLASS::Default;
return name;
}