Schematic component library object code cleaning and refactoring.
* Break classes_body_item.cpp(.h) into more reasonable size bites. * Rename classes_body_item.cpp(.h) to lib_draw_item.cpp(.h) * Fix some unsatisfied header file dependencies. * Add stubs to component library draw item base classe to handle editing internally. * Lots of code cleaning.
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@@ -154,7 +154,7 @@ void ArmBoolEng( Bool_Engine* aBooleng, bool aConvertHoles )
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* Another scaling with Grid is applied on top of it to create space in the integer number for
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* even smaller numbers.
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*/
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int GRID = (int) 10000 / DGRID; // initial value = 10000 in kbool example
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int GRID = (int) ( 10000 / DGRID ); // initial value = 10000 in kbool example
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// But we use 10000/DGRID because the scalling is made
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// by DGRID on integer pcbnew units and
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