Rename SCH_COMPONENT to SCH_SYMBOL.

This commit is contained in:
Wayne Stambaugh
2021-06-10 10:34:49 -04:00
parent 1c3df973d6
commit fbc135e69f
118 changed files with 1380 additions and 1348 deletions
+13 -13
View File
@@ -286,9 +286,9 @@ wxString SCH_SHEET_PATH::PathHumanReadable( bool aUseShortRootName ) const
void SCH_SHEET_PATH::UpdateAllScreenReferences()
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) )
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_COMPONENT* symbol = static_cast<SCH_COMPONENT*>( item );
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
symbol->GetField( REFERENCE_FIELD )->SetText( symbol->GetRef( this ) );
symbol->GetField( VALUE_FIELD )->SetText( symbol->GetValue( this, false ) );
symbol->GetField( FOOTPRINT_FIELD )->SetText( symbol->GetFootprint( this, false ) );
@@ -301,15 +301,15 @@ void SCH_SHEET_PATH::UpdateAllScreenReferences()
void SCH_SHEET_PATH::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) )
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_COMPONENT* symbol = static_cast<SCH_COMPONENT*>( item );
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendSymbol( aReferences, symbol, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
}
void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_COMPONENT* aSymbol,
void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
@@ -333,16 +333,16 @@ void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_COMPONEN
void SCH_SHEET_PATH::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
bool aIncludePowerSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_COMPONENT_T ) )
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_COMPONENT* symbol = static_cast<SCH_COMPONENT*>( item );
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendMultiUnitSymbol( aRefList, symbol, aIncludePowerSymbols );
}
}
void SCH_SHEET_PATH::AppendMultiUnitSymbol( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
SCH_COMPONENT* aSymbol,
SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols ) const
{
// Skip pseudo-symbols, which have a reference starting with #. This mainly
@@ -713,10 +713,10 @@ void SCH_SHEET_LIST::AnnotatePowerSymbols()
// Build the list of power symbols:
for( SCH_SHEET_PATH& sheet : *this )
{
for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_COMPONENT_T ) )
for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_COMPONENT* symbol = static_cast<SCH_COMPONENT*>( item );
LIB_PART* part = symbol->GetPartRef().get();
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
LIB_PART* part = symbol->GetPartRef().get();
if( part && part->IsPower() )
{
@@ -899,7 +899,7 @@ void SCH_SHEET_LIST::UpdateSymbolInstances(
std::map<KIID_PATH, wxString> pathNameCache;
// Calculating the name of a path is somewhat expensive; on large designs with many components
// Calculating the name of a path is somewhat expensive; on large designs with many symbols
// this can blow up to a serious amount of time when loading the schematic
auto getName = [&pathNameCache]( const KIID_PATH& aPath ) -> const wxString&
{
@@ -928,7 +928,7 @@ void SCH_SHEET_LIST::UpdateSymbolInstances(
continue;
}
SCH_COMPONENT* symbol = symbolInstances[ i ].GetSymbol();
SCH_SYMBOL* symbol = symbolInstances[ i ].GetSymbol();
wxCHECK2( symbol, continue );