VRML2 3D plugin is now functional
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@@ -42,6 +42,11 @@ struct S3D_POINT;
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namespace S3D
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{
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// functions to extract information from SGNODE pointers
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SGLIB_API S3D::SGTYPES GetSGNodeType( SGNODE* aNode );
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SGLIB_API SGNODE* GetSGNodeParent( SGNODE* aNode );
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SGLIB_API bool AddSGNodeRef( SGNODE* aParent, SGNODE* aChild );
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/**
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* Function CalcTriNorm
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* returns the normal vector of a triangle described by vertices p1, p2, p3
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