Removed some spurious float casts
(explanation: float is implicitly promoted to double anyway, it's only useful for storage; also a fp variable forces conversion of other int in the expression without needing a cast) Typo fixes in some comments 'floatting' -> 'floating' :D
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@@ -238,7 +238,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 49 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 25 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 7.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -354,7 +354,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 119 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 60 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 47.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -371,7 +371,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 22 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 167.5 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 27.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -388,7 +388,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 22 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 167.5 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 22.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -405,7 +405,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 22 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 167.5 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 2.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -485,7 +485,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 109 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 65 )) * iusPerMil;
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pos.y = (refy - Mm2mils( 7.5 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -589,7 +589,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 69 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx + Mm2mils( 35 )) * iusPerMil;
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pos.y = (refy + Mm2mils( 7 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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@@ -642,7 +642,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
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lnMsg = ReturnGraphicTextWidth( msg, sz.x, false, false ) / iusPerMil;
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ln = Mm2mils( 69 );
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if( lnMsg > ln )
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sz.x *= float( ln ) / lnMsg;
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sz.x *= double( ln ) / lnMsg;
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pos.x = (refx - Mm2mils( 7 )) * iusPerMil;
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pos.y = (refy + Mm2mils( 35 )) * iusPerMil;
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plotter->Text( pos, plotClr,
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