Plot Gerber format: ensure all attributes are added to polygon items.
Especially, TA.AperFunction,EtchedComponent for net tie footprints using polygons.
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@@ -30,6 +30,7 @@
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#include "gbr_plotter_apertures.h"
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class SHAPE_ARC;
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class GBR_METADATA;
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class GERBER_PLOTTER : public PLOTTER
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{
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@@ -100,6 +101,13 @@ public:
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virtual void PlotPoly( const SHAPE_LINE_CHAIN& aCornerList, FILL_T aFill,
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int aWidth = USE_DEFAULT_LINE_WIDTH, void* aData = nullptr ) override;
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/**
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* Similar to PlotPoly(), plot a filled polygon using Gerber region,
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* therefore adding X2 attributes to the region object, like TA.xxx
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*/
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void PlotPolyAsRegion( const SHAPE_LINE_CHAIN& aPoly, FILL_T aFill,
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int aWidth, GBR_METADATA* aGbrMetadata );
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virtual void PenTo( const VECTOR2I& pos, char plume ) override;
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virtual void Text( const VECTOR2I& aPos,
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@@ -169,12 +177,12 @@ public:
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/**
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* Plot a Gerber region: similar to PlotPoly but plot only filled polygon,
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* and add the TA.AperFunction if aData contains this attribute, and clear it
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* and add the TA.AperFunction if aGbrMetadata contains this attribute, and clear it
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* after plotting.
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*/
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void PlotGerberRegion( const std::vector<VECTOR2I>& aCornerList, void* aData = nullptr );
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void PlotGerberRegion( const std::vector<VECTOR2I>& aCornerList, GBR_METADATA* aGbrMetadata );
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void PlotGerberRegion( const SHAPE_LINE_CHAIN& aPoly, void* aData = nullptr );
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void PlotGerberRegion( const SHAPE_LINE_CHAIN& aPoly, GBR_METADATA* aGbrMetadata );
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/**
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* Change the plot polarity and begin a new layer.
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