Fix a collision with a Windows define and our use of the same var name.

We use IN for INCH as units, but IN is defined in a Windows header
This commit is contained in:
jean-pierre charras
2025-03-02 11:34:30 +01:00
parent 307798ac92
commit eaa1e6d594
65 changed files with 117 additions and 117 deletions
+4 -4
View File
@@ -63,7 +63,7 @@ void IMAGE_SIZE::SetOutputSizeFromInitialImageSize()
// Set the m_outputSize value from the m_originalSizePixels and the selected unit
if( m_unit == EDA_UNITS::MM )
m_outputSize = (double)GetOriginalSizePixels() / m_originalDPI * 25.4;
else if( m_unit == EDA_UNITS::IN )
else if( m_unit == EDA_UNITS::INCH )
m_outputSize = (double)GetOriginalSizePixels() / m_originalDPI;
else
m_outputSize = m_originalDPI;
@@ -76,7 +76,7 @@ int IMAGE_SIZE::GetOutputDPI()
if( m_unit == EDA_UNITS::MM )
outputDPI = GetOriginalSizePixels() / ( m_outputSize / 25.4 );
else if( m_unit == EDA_UNITS::IN )
else if( m_unit == EDA_UNITS::INCH )
outputDPI = GetOriginalSizePixels() / m_outputSize;
else
outputDPI = KiROUND( m_outputSize );
@@ -102,7 +102,7 @@ void IMAGE_SIZE::SetUnit( EDA_UNITS aUnit )
{
size_mm = m_outputSize;
}
else if( m_unit == EDA_UNITS::IN )
else if( m_unit == EDA_UNITS::INCH )
{
size_mm = m_outputSize * 25.4;
}
@@ -121,7 +121,7 @@ void IMAGE_SIZE::SetUnit( EDA_UNITS aUnit )
{
m_outputSize = size_mm;
}
else if( aUnit == EDA_UNITS::IN )
else if( aUnit == EDA_UNITS::INCH )
{
m_outputSize = size_mm / 25.4;
}